File: blueprint.rst

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.. _bpy.types.LineStyleGeometryModifier_Blueprint:

*********
Blueprint
*********

The *Blueprint* modifier produces blueprint-like strokes using either circular,
elliptical, or square contours. A blueprint here refers to those lines drawn at the beginning
of free-hand drawing to capture the silhouette of objects with a simple shape such as circles,
ellipses and squares.

Shape
   Which base shapes to use for this blueprint: *Circles*, *Ellipses* or *Squares*.

Rounds
   How many rounds are generated, as if the pen draws the same stroke several times
   (i.e. how many times the process is repeated).

Random Radius, Center
   For the *Circles* and *Ellipses* shapes.
   Adds some randomness to each round in the relevant aspect.
   Using more than one round with no randomness would be meaningless, as they would draw over each other exactly.

Backbone Length, Backbone
   For the *Squares* shapes.
   The first adds some extra length to each edge of the generated squares (also affected by the second parameter).
   The second adds some randomness to the squares.

Note that the *Min 2D Length* feature from the *Strokes* settings is quite
handy here, to avoid the noise generated by small strokes...