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.. _bpy.types.ShaderNodeBackground:
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Background
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.. figure:: /images/node-types_ShaderNodeBackground.webp
:align: right
:alt: Background Shader node.
The *Background* shader node is used to add background light emission.
This node should only be used for the world surface output.
Inputs
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Color
Color of the emitted light.
Strength
Strength of the emitted light.
Properties
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This node has no properties.
Outputs
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Background
Standard shader output.
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