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.. _bpy.types.ShaderNodeTexIES:
****************
IES Texture Node
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.. figure:: /images/node-types_ShaderNodeTexIES.webp
:align: right
:alt: Gradient Texture Node.
The *IES Texture* is used to match real world lights based on IES files
(:abbr:`IES (Illuminating Engineering Society of North America)`).
IES files store the directional intensity distribution of light sources.
Inputs
======
Vector
Texture coordinate for lookup in the light distribution.
Defaults to the normal.
Strength
Light strength multiplier.
Properties
==========
Mode
The location to load the IES file from.
:Internal: Use IES profile from a file embedded in a text data-block in the blend-file, for easy distribution.
:External: Load IES profile from a file on the drive.
Outputs
=======
Factor
Light intensity, typically plugged into the Strength input of an Emission node.
Examples
========
.. figure:: /images/render_shader-nodes_textures_ies_example.jpg
Lights with different IES profiles.
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