1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56
|
.. _bpy.types.ObjectLineArt:
********
Line Art
********
.. reference::
:Mode: Object Mode
:Panel: :menuselection:`Properties --> Object Properties --> Line Art`
The *Line Art* panel is used to enable extra display options for customizing
line art rendering for a specific object.
.. figure:: /images/scene-layout_object_properties_line-art_panel.png
Line Art panel.
.. _bpy.types.ObjectLineArt.usage:
Usage
How the object is loaded into line art.
This property overrides the parent collection's :ref:`scene_layout-collections-line-art` usage.
:Inherit:
No special loading strategy for line art.
Loading of the object is controlled by parent collection's line art settings.
:Include:
Force include the object into line art calculation
even if its parent collection specifies otherwise.
:Intersection Only:
The object will only produce intersection lines in the scene and its own geometry stays invisible.
:Occlusion Only:
The object will only cause occlusion to existing feature lines and its geometry stays invisible.
:Exclude:
The object will not be loaded into line art at all.
:No Intersection:
The object will not generate intersection lines on itself or with other objects in scene.
:Force Intersection: Generate intersection lines even with objects that disabled intersection.
.. _bpy.types.ObjectLineArt.use_crease_override:
Override Crease
Allows the object to have a different crease value than the global one set in the line art modifier.
.. _bpy.types.ObjectLineArt.crease_threshold:
Crease
Override crease value for the object.
.. _bpy.types.ObjectLineArt.use_intersection_priority_override:
.. _bpy.types.ObjectLineArt.intersection_priority:
Intersection Priority
Assigns an intersection priority value for this object.
The intersection line will be included into the object with the higher intersection priority value.
|