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blender 2.36-1sarge1
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#!/usr/bin/python
Import ('user_options_dict')
Import ('library_env')
Import ('window_system')

ghost_env = library_env.Copy ()

source_files = ['intern/GHOST_Buttons.cpp',
                'intern/GHOST_C-api.cpp',
                'intern/GHOST_CallbackEventConsumer.cpp',
                'intern/GHOST_DisplayManager.cpp',
                'intern/GHOST_EventManager.cpp',
                'intern/GHOST_EventPrinter.cpp',
                'intern/GHOST_ISystem.cpp',
                'intern/GHOST_ModifierKeys.cpp',
                'intern/GHOST_Rect.cpp',
                'intern/GHOST_System.cpp',
                'intern/GHOST_TimerManager.cpp',
                'intern/GHOST_Window.cpp',
                'intern/GHOST_WindowManager.cpp']

if window_system == 'X11':
    source_files += ['intern/GHOST_DisplayManagerX11.cpp',
                     'intern/GHOST_SystemX11.cpp',
                     'intern/GHOST_WindowX11.cpp']
elif window_system == 'WIN32':
    source_files += ['intern/GHOST_DisplayManagerWin32.cpp',
                     'intern/GHOST_SystemWin32.cpp',
                     'intern/GHOST_WindowWin32.cpp']
elif window_system == 'CARBON':
    source_files += ['intern/GHOST_DisplayManagerCarbon.cpp',
                     'intern/GHOST_SystemCarbon.cpp',
                     'intern/GHOST_WindowCarbon.cpp']
else:
    print "Unknown window system specified."

ghost_env.Append (CPPPATH = ['.',
                             '../string'])

ghost_env.Append (CPPPATH = user_options_dict['OPENGL_INCLUDE'])
ghost_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_GHOST', source=source_files)