File: KX_TouchSensor.py

package info (click to toggle)
blender 2.36-1sarge1
  • links: PTS
  • area: main
  • in suites: sarge
  • size: 34,220 kB
  • ctags: 42,784
  • sloc: ansic: 280,846; cpp: 123,984; python: 18,428; sh: 7,178; makefile: 3,296; perl: 2,082; xml: 484; java: 8
file content (50 lines) | stat: -rw-r--r-- 1,242 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
# $Id: KX_TouchSensor.py,v 1.3 2004/06/02 12:43:27 kester Exp $
# Documentation for KX_TouchSensor
from SCA_ISensor import *

class KX_TouchSensor(SCA_ISensor):
	"""
	Touch sensor detects collisions between objects.
	"""
	def setProperty(name):
		"""
		Set the property or material to collide with. Use
		setTouchMaterial() to switch between properties and
		materials.
		@type name: string
		"""
	def getProperty():
		"""
		Returns the property or material to collide with. Use
		getTouchMaterial() to find out whether this sensor
		looks for properties or materials.
		
		@rtype: string
		"""

	def getHitObject():
		"""
		Returns the last object hit by this touch sensor.
		
		@rtype: L{KX_GameObject}
		"""
	def getHitObjectList():
		"""
		Returns a list of all objects hit in the last frame.
		
		Only objects that have the requisite material/property are listed.
		
		@rtype: list [L{KX_GameObject}]
		"""
	def getTouchMaterial():
		"""
		Returns KX_TRUE if this sensor looks for a specific material,
		KX_FALSE if it looks for a specific property.
		"""
	def setTouchMaterial(flag):
		"""
		Set flag to KX_TRUE to switch on positive pulse mode,
		KX_FALSE to switch off positive pulse mode.
		
		@type flag: KX_TRUE or KX_FALSE.
		"""