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Fri Feb 21 10:37:54 CST 2003 mein@cs.umn.edu
Added Goofsters alt-m menu for merging verts in edit mode.
Fri Feb 21 10:37:54 CST 2003 mein@cs.umn.edu
Added MacOSX plugin stuff
Thu Apr 24 00:48:43 CST 2003 cwant@ualberta.ca
Added auto-skinning support. When parenting a mesh to an
armature the user is confronted with a menu about creating
weight groups. They can either create empty groups,
create groups that are populated based on a closest bone
algorithm, or create no groups.
Mon Apr 28 04:04:44 CET 2003 phaseIV@zonnet.nl
Added Quicktime image and movie import for textures.
Added Quicktime movie export for rendering.
Note: the selected export codec isn't saved in the blendfile.
Enable with the WITH_QUICKTIME compile flag.
Mon Apr 28 12:32:12 CET 2003 phaseIV@zonnet.nl
Added (Win32) text clipboard support and a rightmouse menu to
the text editor. Added the possibility to export text from
the editor to a 3D Font object with alt-m. (up to 1000 chars)
Added rename/delete popups to the file and imageselectors.
Redesigned the userpreference window layout. (unfinished atm.)
Mon Apr 28 23:17:04 CET 2003 phaseIV@zonnet.nl
Added a 3D font loader that uses the Freetype2 library to
parse the vector data. Freetype2 supports many font formats
including Type1, TrueType and OpenType fonts.
Enable with the WITH_FREETYPE2 compile flag.
Initial Change Log for Blender 2.26 Sun Feb 9 10:53:10 UTC 2003
New features of Blender 2.26:
-----------------------------
- Mousewheel support for all windows. Two user settings are added in the
top window for mousewheel usage. The zoom direction [WZoom] and the
number of lines that get scrolled [WLines] can be set here.
The mousewheel also works to increase/decrease the size of the circle
while selecting or doing proportional scaling.
- A "fake user" button next to the material popup has been added, to keep
the data when it has been unlinked from an object. (Basically a shortcut
for pressing Shift+F4 and F)
- Added support for manipulating Ipo bezier handles through the action
window. Selecting action keys and pressing VKEY, HKEY, or shift-HKEY
modifies the handles of the keys in the same way it does in the IPO
window.
- CKEY in the action window scrolls the window so that the current frame
is in the center.
- Extra selection support for the action window, including:
- border select initiated in the channel names border selects the
channels and constraint channels.
- right click or border select initiated in the horizontal scroll
causes blender to select all keys for the selected frames.
- right click or border select in the vertical scroll causes blender
to select all keys for the channel or constraint channels that are
to the left of the selection.
- X-ray bones support for showing armature bones in shaded mode (disabled
depth test). The new x-ray button is added in the edit buttons when the
armature is selected.
- TKEY in the action window changes the Ipo type (constant/linear/bezier)
for the Ipo curves owned by the selected channels
- Simple shaded+wire and solid+wire drawmodes. It basically draws the
wireframe after drawing the model in solid/shaded/textured mode.
The user can set this per object using the "Wire" button in the edit
buttons window.
- A headerbutton for drawing linenumbers in the texteditor.
- Ctrl keystrokes for cut/copy/paste/undo/redo in the texteditor.
- NTSC render preset (Image size - 720x480, Aspect ratio - 10x11, 30 fps)
Bugfixes:
---------
- Make switching to bottom, back, and left view (shift+pad7, shift+pad1
and shift+pad1) work when in camera view.
- Full screen by default under Unix.
- Ignore WM_DELETE_WINDOW on IRIX.
- Icons in the imageselect window get drawn properly.
Workarounds:
------------
- A small modification is made that prevents closing the renderwindow on
Mac OSX, so the GUI won't becoming irresponsive.
Still Not working:
-----------------
Plugins in MacOSX
Older Python API
New build system using configure (this is partially working but
needs some work)
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