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/**
* $Id: BlenderPlayer.cpp,v 1.4 2004/03/22 22:01:37 jesterking Exp $
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
// BlenderPlayer.cpp : Implementation of CBlenderPlayerApp and DLL registration.
#include "stdafx.h"
#include "BlenderPlayer.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
CBlenderPlayerApp NEAR theApp;
const GUID CDECL BASED_CODE _tlid =
{ 0xb7a2076c, 0x3dd8, 0x4f9d, { 0x9d, 0x76, 0x5f, 0xe7, 0x1e, 0xcc, 0xe, 0xf1 } };
const WORD _wVerMajor = 1;
const WORD _wVerMinor = 0;
////////////////////////////////////////////////////////////////////////////
// CBlenderPlayerApp::InitInstance - DLL initialization
BOOL CBlenderPlayerApp::InitInstance()
{
BOOL bInit = COleControlModule::InitInstance();
if (bInit)
{
// TODO: Add your own module initialization code here.
}
return bInit;
}
////////////////////////////////////////////////////////////////////////////
// CBlenderPlayerApp::ExitInstance - DLL termination
int CBlenderPlayerApp::ExitInstance()
{
// TODO: Add your own module termination code here.
return COleControlModule::ExitInstance();
}
/////////////////////////////////////////////////////////////////////////////
// DllRegisterServer - Adds entries to the system registry
STDAPI DllRegisterServer(void)
{
AFX_MANAGE_STATE(_afxModuleAddrThis);
if (!AfxOleRegisterTypeLib(AfxGetInstanceHandle(), _tlid))
return ResultFromScode(SELFREG_E_TYPELIB);
if (!COleObjectFactoryEx::UpdateRegistryAll(TRUE))
return ResultFromScode(SELFREG_E_CLASS);
return NOERROR;
}
/////////////////////////////////////////////////////////////////////////////
// DllUnregisterServer - Removes entries from the system registry
STDAPI DllUnregisterServer(void)
{
AFX_MANAGE_STATE(_afxModuleAddrThis);
if (!AfxOleUnregisterTypeLib(_tlid, _wVerMajor, _wVerMinor))
return ResultFromScode(SELFREG_E_TYPELIB);
if (!COleObjectFactoryEx::UpdateRegistryAll(FALSE))
return ResultFromScode(SELFREG_E_CLASS);
return NOERROR;
}
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