File: StdAfx.h

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/**
 * $Id: StdAfx.h,v 1.7 2005/02/20 21:33:07 ascotan Exp $
 *
 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. The Blender
 * Foundation also sells licenses for use in proprietary software under
 * the Blender License.  See http://www.blender.org/BL/ for information
 * about this.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL/BL DUAL LICENSE BLOCK *****
 */
#if !defined(AFX_STDAFX_H__3821D263_E6F2_43B9_A1A8_EB96F30D281E__INCLUDED_)
#define AFX_STDAFX_H__3821D263_E6F2_43B9_A1A8_EB96F30D281E__INCLUDED_

#if defined(__WIN32__) || defined(WIN32) || defined(_WIN32)
	#define WINVER 0x0400
#endif

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

// stdafx.h : include file for standard system include files,
//      or project specific include files that are used frequently,
//      but are changed infrequently

#define VC_EXTRALEAN		// Exclude rarely-used stuff from Windows headers

#include <afxctl.h>         // MFC support for ActiveX Controls
#include <afxext.h>         // MFC extensions
#include <afxdtctl.h>		// MFC support for Internet Explorer 4 Comon Controls
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h>			// MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT

// Delete the two includes below if you do not wish to use the MFC
//  database classes
#include <afxdb.h>			// MFC database classes
#include <afxdao.h>			// MFC DAO database classes

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__3821D263_E6F2_43B9_A1A8_EB96F30D281E__INCLUDED_)