File: SConscript

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blender 2.42a-8
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file content (8 lines) | stat: -rwxr-xr-x 294 bytes parent folder | download | duplicates (4)
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#!/usr/bin/python
Import ('env')

sources = 'NG_LoopBackNetworkDeviceInterface.cpp'

incs = '. #source/kernel/gen_system #intern/string #source/gameengine/Network'

env.BlenderLib ( 'bf_loopbacknetwork', Split(sources), Split(incs), defines=[],libtype=['game2', 'player'], priority=[25, 165] )