1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130
|
/**
* Generate random numbers that can be used by other components. We
* convert to different types/distributions elsewhere. This just
* delivers a clean, random bitvector.
*
* $Id: SCA_RandomNumberGenerator.cpp 20362 2009-05-23 14:46:43Z ben2610 $
*/
/* A C-program for MT19937: Real number version */
/* genrand() generates one pseudorandom real number (double) */
/* which is uniformly distributed on [0,1]-interval, for each */
/* call. sgenrand(seed) set initial values to the working area */
/* of 624 words. Before genrand(), sgenrand(seed) must be */
/* called once. (seed is any 32-bit integer except for 0). */
/* Integer generator is obtained by modifying two lines. */
/* Coded by Takuji Nishimura, considering the suggestions by */
/* Topher Cooper and Marc Rieffel in July-Aug. 1997. */
/* This library is free software; you can redistribute it and/or */
/* modify it under the terms of the GNU Library General Public */
/* License as published by the Free Software Foundation; either */
/* version 2 of the License, or (at your option) any later */
/* version. */
/* This library is distributed in the hope that it will be useful, */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. */
/* See the GNU Library General Public License for more details. */
/* You should have received a copy of the GNU Library General */
/* Public License along with this library; if not, write to the */
/* Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA */
/* 02111-1307 USA */
/* Copyright (C) 1997 Makoto Matsumoto and Takuji Nishimura. */
/* When you use this, send an email to: matumoto@math.keio.ac.jp */
/* with an appropriate reference to your work. */
#include <limits.h>
#include "SCA_RandomNumberGenerator.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
/* Period parameters */
#define N 624
#define M 397
#define MATRIX_A 0x9908b0df /* constant vector a */
#define UPPER_MASK 0x80000000 /* most significant w-r bits */
#define LOWER_MASK 0x7fffffff /* least significant r bits */
/* Tempering parameters */
#define TEMPERING_MASK_B 0x9d2c5680
#define TEMPERING_MASK_C 0xefc60000
#define TEMPERING_SHIFT_U(y) (y >> 11)
#define TEMPERING_SHIFT_S(y) (y << 7)
#define TEMPERING_SHIFT_T(y) (y << 15)
#define TEMPERING_SHIFT_L(y) (y >> 18)
SCA_RandomNumberGenerator::SCA_RandomNumberGenerator(long seed) {
// int mti = N + 1; /*unused*/
m_seed = seed;
m_refcount = 1;
SetStartVector();
}
SCA_RandomNumberGenerator::~SCA_RandomNumberGenerator() {
/* intentionally empty */
}
void SCA_RandomNumberGenerator::SetStartVector(void) {
/* setting initial seeds to mt[N] using */
/* the generator Line 25 of Table 1 in */
/* [KNUTH 1981, The Art of Computer Programming */
/* Vol. 2 (2nd Ed.), pp102] */
mt[0] = m_seed & 0xffffffff;
for (mti = 1; mti < N; mti++)
mt[mti] = (69069 * mt[mti-1]) & 0xffffffff;
}
long SCA_RandomNumberGenerator::GetSeed() { return m_seed; }
void SCA_RandomNumberGenerator::SetSeed(long newseed)
{
m_seed = newseed;
SetStartVector();
}
/**
* This is the important part: copied verbatim :)
*/
unsigned long SCA_RandomNumberGenerator::Draw() {
static unsigned long mag01[2] = { 0x0, MATRIX_A };
/* mag01[x] = x * MATRIX_A for x=0,1 */
unsigned long y;
if (mti >= N) { /* generate N words at one time */
int kk;
/* I set this in the constructor, so it is always satisfied ! */
// if (mti == N+1) /* if sgenrand() has not been called, */
// GEN_srand(4357); /* a default initial seed is used */
for (kk = 0; kk < N - M; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK);
mt[kk] = mt[kk+M] ^ (y >> 1) ^ mag01[y & 0x1];
}
for (; kk < N-1; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK);
mt[kk] = mt[kk+(M-N)] ^ (y >> 1) ^ mag01[y & 0x1];
}
y = (mt[N-1] & UPPER_MASK) | (mt[0] & LOWER_MASK);
mt[N-1] = mt[M-1] ^ (y >> 1) ^ mag01[y & 0x1];
mti = 0;
}
y = mt[mti++];
y ^= TEMPERING_SHIFT_U(y);
y ^= TEMPERING_SHIFT_S(y) & TEMPERING_MASK_B;
y ^= TEMPERING_SHIFT_T(y) & TEMPERING_MASK_C;
y ^= TEMPERING_SHIFT_L(y);
return y;
}
float SCA_RandomNumberGenerator::DrawFloat() {
return ( (float) Draw()/ (unsigned long) 0xffffffff );
}
/* eof */
|