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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8-80 compliant>
bl_info = {
"name": "Raw mesh format (.raw)",
"author": "Anthony D,Agostino (Scorpius), Aurel Wildfellner",
"version": (0, 2),
"blender": (2, 5, 7),
"location": "File > Import-Export > Raw Faces (.raw) ",
"description": "Import-Export Raw Faces",
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/"
"Scripts/Import-Export/Raw_Mesh_IO",
"tracker_url": "https://projects.blender.org/tracker/index.php?"
"func=detail&aid=25692",
"category": "Import-Export"}
if "bpy" in locals():
import imp
if "import_raw" in locals():
imp.reload(import_raw)
if "export_raw" in locals():
imp.reload(export_raw)
else:
import bpy
from bpy.props import StringProperty, BoolProperty
class RawImporter(bpy.types.Operator):
'''Load Raw triangle mesh data'''
bl_idname = "import_mesh.raw"
bl_label = "Import RAW"
bl_options = {'UNDO'}
filepath = StringProperty(
subtype='FILE_PATH',
)
filter_glob = StringProperty(default="*.raw", options={'HIDDEN'})
def execute(self, context):
from . import import_raw
import_raw.read(self.filepath)
return {'FINISHED'}
def invoke(self, context, event):
wm = context.window_manager
wm.fileselect_add(self)
return {'RUNNING_MODAL'}
class RawExporter(bpy.types.Operator):
'''Save Raw triangle mesh data'''
bl_idname = "export_mesh.raw"
bl_label = "Export RAW"
filepath = StringProperty(
subtype='FILE_PATH',
)
check_existing = BoolProperty(
name="Check Existing",
description="Check and warn on overwriting existing files",
default=True,
options={'HIDDEN'},
)
apply_modifiers = BoolProperty(
name="Apply Modifiers",
description="Use transformed mesh data from each object",
default=True,
)
triangulate = BoolProperty(
name="Triangulate",
description="Triangulate quads",
default=True,
)
def execute(self, context):
from . import export_raw
export_raw.write(self.filepath,
self.apply_modifiers,
self.triangulate,
)
return {'FINISHED'}
def invoke(self, context, event):
if not self.filepath:
self.filepath = bpy.path.ensure_ext(bpy.data.filepath, ".raw")
wm = context.window_manager
wm.fileselect_add(self)
return {'RUNNING_MODAL'}
def menu_import(self, context):
self.layout.operator(RawImporter.bl_idname, text="Raw Faces (.raw)")
def menu_export(self, context):
self.layout.operator(RawExporter.bl_idname, text="Raw Faces (.raw)")
def register():
bpy.utils.register_module(__name__)
bpy.types.INFO_MT_file_import.append(menu_import)
bpy.types.INFO_MT_file_export.append(menu_export)
def unregister():
bpy.utils.unregister_module(__name__)
bpy.types.INFO_MT_file_import.remove(menu_import)
bpy.types.INFO_MT_file_export.remove(menu_export)
if __name__ == "__main__":
register()
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