1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248
|
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
bl_info = {
"name": "Object Property Chart",
"author": "Campbell Barton (ideasman42)",
"version": (0, 1),
"blender": (2, 5, 7),
"location": "Tool Shelf",
"description": "Edit arbitrary selected properties for objects of the same type",
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/"\
"Scripts/System/Object Property Chart",
"tracker_url": "https://projects.blender.org/tracker/index.php?"\
"func=detail&aid=22701",
"category": "System"}
"""List properties of selected objects"""
import bpy
def _property_chart_data_get(self, context):
# eg. context.active_object
obj = eval("context.%s" % self.context_data_path_active)
if obj is None:
return None, None
# eg. context.selected_objects[:]
selected_objects = eval("context.%s" % self.context_data_path_selected)[:]
if not selected_objects:
return None, None
return obj, selected_objects
def _property_chart_draw(self, context):
'''
This function can run for different types.
'''
obj, selected_objects = _property_chart_data_get(self, context)
if not obj:
return
# active first
try:
active_index = selected_objects.index(obj)
except ValueError:
active_index = -1
if active_index > 0: # not the first already
selected_objects[0], selected_objects[active_index] = selected_objects[active_index], selected_objects[0]
id_storage = context.scene
strings = getattr(id_storage, self._PROP_STORAGE_ID)
# Collected all props, now display them all
layout = self.layout
if strings:
def obj_prop_get(obj, attr_string):
"""return a pair (rna_base, "rna_property") to give to the rna UI property function"""
attrs = attr_string.split(".")
val_new = obj
for i, attr in enumerate(attrs):
val_old = val_new
val_new = getattr(val_old, attr, Ellipsis)
if val_new == Ellipsis:
return None, None
return val_old, attrs[-1]
strings = strings.split()
prop_all = []
for obj in selected_objects:
prop_pairs = []
prop_found = False
for attr_string in strings:
prop_pairs.append(obj_prop_get(obj, attr_string))
if prop_found == False and prop_pairs[-1] != (None, None):
prop_found = True
if prop_found:
prop_all.append((obj, prop_pairs))
row = layout.row(align=True)
col = row.column()
col.label(text="name")
for obj, prop_pairs in prop_all:
col.prop(obj, "name", text="")
for i in range(len(strings)):
col = row.column()
# name and copy button
rowsub = col.row(align=False)
rowsub.label(text=strings[i].rsplit(".", 1)[-1])
props = rowsub.operator("wm.chart_copy", text="", icon='PASTEDOWN', emboss=False)
props.data_path_active = self.context_data_path_active
props.data_path_selected = self.context_data_path_selected
props.data_path = strings[i]
for obj, prop_pairs in prop_all:
data, attr = prop_pairs[i]
if data:
col.prop(data, attr, text="") # , emboss=obj==active_object
else:
col.label(text="<missing>")
# edit the display props
col = layout.column()
col.label(text="Object Properties")
col.prop(id_storage, self._PROP_STORAGE_ID, text="")
class View3DEditProps(bpy.types.Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
bl_label = "Property Chart"
bl_context = "objectmode"
_PROP_STORAGE_ID = "view3d_edit_props"
_PROP_STORAGE_DEFAULT = "data data.name"
# _property_chart_draw needs these
context_data_path_active = "active_object"
context_data_path_selected = "selected_objects"
draw = _property_chart_draw
class SequencerEditProps(bpy.types.Panel):
bl_space_type = 'SEQUENCE_EDITOR'
bl_region_type = 'UI'
bl_label = "Property Chart"
_PROP_STORAGE_ID = "sequencer_edit_props"
_PROP_STORAGE_DEFAULT = "blend_type blend_alpha"
# _property_chart_draw needs these
context_data_path_active = "scene.sequence_editor.active_strip"
context_data_path_selected = "selected_sequences"
draw = _property_chart_draw
@classmethod
def poll(cls, context):
return context.scene.sequence_editor is not None
# Operator to copy properties
def _property_chart_copy(self, context):
obj, selected_objects = _property_chart_data_get(self, context)
if not obj:
return
data_path = self.data_path
# quick & nasty method!
for obj_iter in selected_objects:
if obj != obj_iter:
try:
exec("obj_iter.%s = obj.%s" % (data_path, data_path))
except:
# just in case we need to know what went wrong!
import traceback
traceback.print_exc()
from bpy.props import StringProperty
class CopyPropertyChart(bpy.types.Operator):
"Open a path in a file browser"
bl_idname = "wm.chart_copy"
bl_label = "Copy properties from active to selected"
data_path_active = StringProperty()
data_path_selected = StringProperty()
data_path = StringProperty()
def execute(self, context):
# so attributes are found for '_property_chart_data_get()'
self.context_data_path_active = self.data_path_active
self.context_data_path_selected = self.data_path_selected
_property_chart_copy(self, context)
return {'FINISHED'}
def register():
bpy.utils.register_module(__name__)
Scene = bpy.types.Scene
for cls in View3DEditProps, SequencerEditProps:
setattr(Scene,
cls._PROP_STORAGE_ID,
StringProperty(
name="Scene Name",
description="Name of POV-Ray scene to create. Empty " \
"name will use the name of the blend file",
default=cls._PROP_STORAGE_DEFAULT, maxlen=1024),
)
def unregister():
bpy.utils.unregister_module(__name__)
Scene = bpy.types.Scene
for cls in View3DEditProps, SequencerEditProps:
delattr(Scene,
cls._PROP_STORAGE_ID,
)
if __name__ == "__main__":
register()
|