File: bpy.types.Menu.2.py

package info (click to toggle)
blender 4.3.2%2Bdfsg-2
  • links: PTS, VCS
  • area: main
  • in suites: sid, trixie
  • size: 309,564 kB
  • sloc: cpp: 2,385,210; python: 330,236; ansic: 280,972; xml: 2,446; sh: 972; javascript: 317; makefile: 170
file content (18 lines) | stat: -rw-r--r-- 374 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
"""
Extending Menus
+++++++++++++++

When creating menus for add-ons you can't reference menus
in Blender's default scripts.
Instead, the add-on can add menu items to existing menus.

The function menu_draw acts like :class:`Menu.draw`.
"""
import bpy


def menu_draw(self, context):
    self.layout.operator("wm.save_homefile")


bpy.types.TOPBAR_MT_file.append(menu_draw)