File: bpy.types.RenderEngine.2.py

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"""
GPU Render Engine
+++++++++++++++++
"""

import bpy


class CustomGPURenderEngine(bpy.types.RenderEngine):
    bl_idname = "CUSTOM_GPU"
    bl_label = "Custom GPU"

    # Request a GPU context to be created and activated for the render method.
    # This may be used either to perform the rendering itself, or to allocate
    # and fill a texture for more efficient drawing.
    bl_use_gpu_context = True

    def render(self, depsgraph):
        # Lazily import GPU module, since GPU context is only created on demand
        # for rendering and does not exist on register.
        import gpu

        # Perform rendering task.
        pass


def register():
    bpy.utils.register_class(CustomGPURenderEngine)


def unregister():
    bpy.utils.unregister_class(CustomGPURenderEngine)


if __name__ == "__main__":
    register()