1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175
|
# SPDX-FileCopyrightText: 2017-2022 Blender Foundation
#
# SPDX-License-Identifier: GPL-2.0-or-later
from ..utils.rig import connected_children_names
from ..utils.naming import strip_mch, strip_org, make_mechanism_name
import re
def get_future_names_arm(bones):
if len(bones) != 3:
return
names = dict()
uarm = strip_mch(strip_org(bones[0].name))
farm = strip_mch(strip_org(bones[1].name))
hand = strip_mch(strip_org(bones[2].name))
suffix = ''
if uarm[-2:] == '.L' or uarm[-2:] == '.R':
suffix = uarm[-2:]
uarm = uarm.rstrip(suffix)
farm = farm.rstrip(suffix)
hand = hand.rstrip(suffix)
# the following is declared in rig_ui
# controls = ['upper_arm_ik.L', 'upper_arm_fk.L', 'forearm_fk.L', 'hand_fk.L', 'hand_ik.L', 'MCH-hand_fk.L',
# 'upper_arm_parent.L']
# tweaks = ['upper_arm_tweak.L.001', 'forearm_tweak.L', 'forearm_tweak.L.001']
# ik_ctrl = ['hand_ik.L', 'MCH-upper_arm_ik.L', 'MCH-upper_arm_ik_target.L']
# fk_ctrl = 'upper_arm_fk.L'
# parent = 'upper_arm_parent.L'
# hand_fk = 'hand_fk.L'
# pole = 'upper_arm_ik_target.L'
names['controls'] = [uarm + '_ik', uarm + '_fk', farm + '_fk', hand + '_fk', hand + '_ik',
make_mechanism_name(hand + '_fk'), uarm + '_parent']
names['ik_ctrl'] = [hand + '_ik', make_mechanism_name(uarm) + '_ik', make_mechanism_name(uarm) + '_ik_target']
names['fk_ctrl'] = uarm + '_fk' + suffix
names['parent'] = uarm + '_parent' + suffix
names['hand_fk'] = hand + '_fk' + suffix
names['pole'] = uarm + '_ik_target' + suffix
names['limb_type'] = 'arm'
if suffix:
for i, name in enumerate(names['controls']):
names['controls'][i] = name + suffix
for i, name in enumerate(names['ik_ctrl']):
names['ik_ctrl'][i] = name + suffix
return names
def get_future_names_leg(bones):
if len(bones) != 4:
return
names = dict()
thigh = strip_mch(strip_org(bones[0].name))
shin = strip_mch(strip_org(bones[1].name))
foot = strip_mch(strip_org(bones[2].name))
toe = strip_mch(strip_org(bones[3].name))
suffix = ''
if thigh[-2:] == '.L' or thigh[-2:] == '.R':
suffix = thigh[-2:]
thigh = thigh.rstrip(suffix)
shin = shin.rstrip(suffix)
foot = foot.rstrip(suffix)
toe = toe.rstrip(suffix)
# the following is declared in rig_ui
# controls = ['thigh_ik.R', 'thigh_fk.R', 'shin_fk.R', 'foot_fk.R', 'toe.R', 'foot_heel_ik.R', 'foot_ik.R',
# 'MCH-foot_fk.R', 'thigh_parent.R']
# tweaks = ['thigh_tweak.R.001', 'shin_tweak.R', 'shin_tweak.R.001']
# ik_ctrl = ['foot_ik.R', 'MCH-thigh_ik.R', 'MCH-thigh_ik_target.R']
# fk_ctrl = 'thigh_fk.R'
# parent = 'thigh_parent.R'
# foot_fk = 'foot_fk.R'
# pole = 'thigh_ik_target.R'
names['controls'] = [thigh + '_ik', thigh + '_fk', shin + '_fk', foot + '_fk', toe, foot + '_heel_ik',
foot + '_ik', make_mechanism_name(foot + '_fk'), thigh + '_parent']
names['ik_ctrl'] = [foot + '_ik', make_mechanism_name(thigh) + '_ik', make_mechanism_name(thigh) + '_ik_target']
names['fk_ctrl'] = thigh + '_fk' + suffix
names['parent'] = thigh + '_parent' + suffix
names['foot_fk'] = foot + '_fk' + suffix
names['pole'] = thigh + '_ik_target' + suffix
names['limb_type'] = 'leg'
if suffix:
for i, name in enumerate(names['controls']):
names['controls'][i] = name + suffix
for i, name in enumerate(names['ik_ctrl']):
names['ik_ctrl'][i] = name + suffix
return names
def get_future_names_paw(bones):
if len(bones) != 4:
return
names = dict()
thigh = strip_mch(strip_org(bones[0].name))
shin = strip_mch(strip_org(bones[1].name))
foot = strip_mch(strip_org(bones[2].name))
toe = strip_mch(strip_org(bones[3].name))
suffix = ''
if thigh[-2:] == '.L' or thigh[-2:] == '.R':
suffix = thigh[-2:]
thigh = thigh.rstrip(suffix)
shin = shin.rstrip(suffix)
foot = foot.rstrip(suffix)
toe = toe.rstrip(suffix)
# the following is declared in rig_ui
# controls = ['thigh_ik.R', 'thigh_fk.R', 'shin_fk.R', 'foot_fk.R', 'toe.R', 'foot_heel_ik.R', 'foot_ik.R',
# 'MCH-foot_fk.R', 'thigh_parent.R']
# tweaks = ['thigh_tweak.R.001', 'shin_tweak.R', 'shin_tweak.R.001']
# ik_ctrl = ['foot_ik.R', 'MCH-thigh_ik.R', 'MCH-thigh_ik_target.R']
# fk_ctrl = 'thigh_fk.R'
# parent = 'thigh_parent.R'
# foot_fk = 'foot_fk.R'
# pole = 'thigh_ik_target.R'
names['controls'] = [thigh + '_ik', thigh + '_fk', shin + '_fk', foot + '_fk', toe, foot + '_heel_ik',
foot + '_ik', make_mechanism_name(foot + '_fk'), thigh + '_parent']
names['ik_ctrl'] = [foot + '_ik', make_mechanism_name(thigh) + '_ik', make_mechanism_name(thigh) + '_ik_target']
names['fk_ctrl'] = thigh + '_fk' + suffix
names['parent'] = thigh + '_parent' + suffix
names['foot_fk'] = foot + '_fk' + suffix
names['pole'] = thigh + '_ik_target' + suffix
names['limb_type'] = 'paw'
if suffix:
for i, name in enumerate(names['controls']):
names['controls'][i] = name + suffix
for i, name in enumerate(names['ik_ctrl']):
names['ik_ctrl'][i] = name + suffix
return names
def get_future_names(bones):
if bones[0].rigify_parameters.limb_type == 'arm':
return get_future_names_arm(bones)
elif bones[0].rigify_parameters.limb_type == 'leg':
return get_future_names_leg(bones)
elif bones[0].rigify_parameters.limb_type == 'paw':
return get_future_names_paw(bones)
def get_limb_generated_names(rig):
pose_bones = rig.pose.bones
names = dict()
for b in pose_bones:
super_limb_orgs = []
if re.match('^ORG', b.name) and b.rigify_type == 'limbs.super_limb':
super_limb_orgs.append(b)
children = connected_children_names(rig, b.name)
for child in children:
if re.match('^ORG', child) or re.match('^MCH', child):
super_limb_orgs.append(pose_bones[child])
names[b.name] = get_future_names(super_limb_orgs)
return names
|