File: space_info.py

package info (click to toggle)
blender 4.3.2%2Bdfsg-2
  • links: PTS, VCS
  • area: main
  • in suites: sid, trixie
  • size: 309,564 kB
  • sloc: cpp: 2,385,210; python: 330,236; ansic: 280,972; xml: 2,446; sh: 972; javascript: 317; makefile: 170
file content (114 lines) | stat: -rw-r--r-- 3,078 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
# SPDX-FileCopyrightText: 2009-2023 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later

from bpy.types import Header, Menu

from bpy.app.translations import contexts as i18n_contexts


class INFO_HT_header(Header):
    bl_space_type = 'INFO'

    def draw(self, context):
        layout = self.layout
        layout.template_header()

        INFO_MT_editor_menus.draw_collapsible(context, layout)


class INFO_MT_editor_menus(Menu):
    bl_idname = "INFO_MT_editor_menus"
    bl_label = ""

    def draw(self, _context):
        layout = self.layout
        layout.menu("INFO_MT_view")
        layout.menu("INFO_MT_info")


class INFO_MT_view(Menu):
    bl_label = "View"

    def draw(self, _context):
        layout = self.layout

        layout.menu("INFO_MT_area")


class INFO_MT_info(Menu):
    bl_label = "Info"

    def draw(self, _context):
        layout = self.layout

        layout.operator("info.select_all", text="Select All").action = 'SELECT'
        layout.operator("info.select_all", text="Deselect All").action = 'DESELECT'
        layout.operator("info.select_all", text="Invert Selection").action = 'INVERT'
        layout.operator("info.select_all", text="Toggle Selection").action = 'TOGGLE'

        layout.separator()

        layout.operator("info.select_box")

        layout.separator()

        # Disabled because users will likely try this and find
        # it doesn't work all that well in practice.
        # Mainly because operators needs to run in the right context.

        # layout.operator("info.report_replay")
        # layout.separator()

        layout.operator("info.report_delete", text="Delete")
        layout.operator("info.report_copy", text="Copy")


class INFO_MT_area(Menu):
    bl_label = "Area"
    bl_translation_context = i18n_contexts.id_windowmanager

    def draw(self, context):
        layout = self.layout

        if context.space_data.type == 'VIEW_3D':
            layout.operator("screen.region_quadview")
            layout.separator()

        layout.operator("screen.area_split", icon='SPLIT_HORIZONTAL', text="Horizontal Split").direction = 'HORIZONTAL'
        layout.operator("screen.area_split", icon='SPLIT_VERTICAL', text="Vertical Split").direction = 'VERTICAL'

        layout.separator()

        layout.operator("screen.screen_full_area")
        layout.operator("screen.screen_full_area", text="Toggle Fullscreen Area").use_hide_panels = True
        layout.operator("screen.area_dupli")

        layout.separator()

        layout.operator("screen.area_close")


class INFO_MT_context_menu(Menu):
    bl_label = "Info"

    def draw(self, _context):
        layout = self.layout

        layout.operator("info.report_copy", text="Copy")
        layout.operator("info.report_delete", text="Delete")


classes = (
    INFO_HT_header,
    INFO_MT_editor_menus,
    INFO_MT_area,
    INFO_MT_view,
    INFO_MT_info,
    INFO_MT_context_menu,
)

if __name__ == "__main__":  # only for live edit.
    from bpy.utils import register_class
    for cls in classes:
        register_class(cls)