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# SPDX-FileCopyrightText: 2020-2023 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
import unittest
import bpy
import pathlib
import sys
from math import radians
"""
blender -b --factory-startup --python tests/python/bl_animation_keyframing.py -- --testdir /path/to/tests/data/animation
"""
def enable_experimental_animation_baklava():
bpy.context.preferences.view.show_developer_ui = True
bpy.context.preferences.experimental.use_animation_baklava = True
def disable_experimental_animation_baklava():
bpy.context.preferences.view.show_developer_ui = False
bpy.context.preferences.experimental.use_animation_baklava = False
def _fcurve_paths_match(fcurves: list, expected_paths: list) -> bool:
data_paths = list(set([fcurve.data_path for fcurve in fcurves]))
data_paths.sort()
expected_paths.sort()
if data_paths != expected_paths:
raise AssertionError(
f"Expected paths do not match F-Curve paths. Expected: {expected_paths}. F-Curve: {data_paths}")
def _get_view3d_context():
ctx = bpy.context.copy()
for area in bpy.context.window.screen.areas:
if area.type != 'VIEW_3D':
continue
ctx['area'] = area
ctx['space'] = area.spaces.active
break
return ctx
def _get_nla_context():
ctx = bpy.context.copy()
for area in bpy.context.window.screen.areas:
if area.type != 'NLA_EDITOR':
continue
ctx['area'] = area
ctx['space'] = area.spaces.active
break
return ctx
def _create_animation_object():
anim_object = bpy.data.objects.new("anim_object", None)
# Ensure that the rotation mode is correct so we can check against rotation_euler
anim_object.rotation_mode = "XYZ"
bpy.context.scene.collection.objects.link(anim_object)
bpy.context.view_layer.objects.active = anim_object
anim_object.select_set(True)
return anim_object
_BONE_NAME = "bone"
def _create_armature():
armature = bpy.data.armatures.new("anim_armature")
armature_obj = bpy.data.objects.new("anim_object", armature)
bpy.context.scene.collection.objects.link(armature_obj)
bpy.context.view_layer.objects.active = armature_obj
armature_obj.select_set(True)
bpy.ops.object.mode_set(mode='EDIT')
edit_bone = armature.edit_bones.new(_BONE_NAME)
edit_bone.head = (1, 0, 0)
bpy.ops.object.mode_set(mode='POSE')
armature_obj.pose.bones[_BONE_NAME].rotation_mode = "XYZ"
armature_obj.pose.bones[_BONE_NAME].bone.select = True
armature_obj.pose.bones[_BONE_NAME].bone.select_head = True
armature_obj.pose.bones[_BONE_NAME].bone.select_tail = True
bpy.ops.object.mode_set(mode='OBJECT')
return armature_obj
def _insert_by_name_test(insert_key: str, expected_paths: list):
keyed_object = _create_animation_object()
with bpy.context.temp_override(**_get_view3d_context()):
bpy.ops.anim.keyframe_insert_by_name(type=insert_key)
_fcurve_paths_match(keyed_object.animation_data.action.fcurves, expected_paths)
bpy.data.objects.remove(keyed_object, do_unlink=True)
def _insert_from_user_preference_test(enabled_user_pref_fields: set, expected_paths: list):
keyed_object = _create_animation_object()
bpy.context.preferences.edit.key_insert_channels = enabled_user_pref_fields
with bpy.context.temp_override(**_get_view3d_context()):
bpy.ops.anim.keyframe_insert()
_fcurve_paths_match(keyed_object.animation_data.action.fcurves, expected_paths)
bpy.data.objects.remove(keyed_object, do_unlink=True)
def _get_keying_set(scene, name: str):
return scene.keying_sets_all[scene.keying_sets_all.find(name)]
def _insert_with_keying_set_test(keying_set_name: str, expected_paths: list):
scene = bpy.context.scene
keying_set = _get_keying_set(scene, keying_set_name)
scene.keying_sets.active = keying_set
keyed_object = _create_animation_object()
with bpy.context.temp_override(**_get_view3d_context()):
bpy.ops.anim.keyframe_insert()
_fcurve_paths_match(keyed_object.animation_data.action.fcurves, expected_paths)
bpy.data.objects.remove(keyed_object, do_unlink=True)
class AbstractKeyframingTest:
def setUp(self):
super().setUp()
bpy.ops.wm.read_homefile(use_factory_startup=True)
class InsertKeyTest(AbstractKeyframingTest, unittest.TestCase):
""" Ensure keying things by name or with a keying set adds the right keys. """
def test_insert_by_name(self):
_insert_by_name_test("Location", ["location"])
_insert_by_name_test("Rotation", ["rotation_euler"])
_insert_by_name_test("Scaling", ["scale"])
_insert_by_name_test("LocRotScale", ["location", "rotation_euler", "scale"])
def test_insert_with_keying_set(self):
_insert_with_keying_set_test("Location", ["location"])
_insert_with_keying_set_test("Rotation", ["rotation_euler"])
_insert_with_keying_set_test("Scale", ["scale"])
_insert_with_keying_set_test("Location, Rotation & Scale", ["location", "rotation_euler", "scale"])
def test_insert_from_user_preferences(self):
_insert_from_user_preference_test({"LOCATION"}, ["location"])
_insert_from_user_preference_test({"ROTATION"}, ["rotation_euler"])
_insert_from_user_preference_test({"SCALE"}, ["scale"])
_insert_from_user_preference_test({"LOCATION", "ROTATION", "SCALE"}, ["location", "rotation_euler", "scale"])
def test_insert_custom_properties(self):
# Used to create a datablock reference property.
ref_object = bpy.data.objects.new("ref_object", None)
bpy.context.scene.collection.objects.link(ref_object)
bpy.context.preferences.edit.key_insert_channels = {"CUSTOM_PROPS"}
keyed_object = _create_animation_object()
keyed_properties = {
"int": 1,
"float": 1.0,
"bool": True,
"int_array": [1, 2, 3],
"float_array": [1.0, 2.0, 3.0],
"bool_array": [True, False, True],
"'escaped'": 1,
'"escaped"': 1
}
unkeyed_properties = {
"str": "unkeyed",
"reference": ref_object,
}
for path, value in keyed_properties.items():
keyed_object[path] = value
for path, value in unkeyed_properties.items():
keyed_object[path] = value
with bpy.context.temp_override(**_get_view3d_context()):
bpy.ops.anim.keyframe_insert()
keyed_rna_paths = [f"[\"{bpy.utils.escape_identifier(path)}\"]" for path in keyed_properties.keys()]
_fcurve_paths_match(keyed_object.animation_data.action.fcurves, keyed_rna_paths)
bpy.data.objects.remove(keyed_object, do_unlink=True)
def test_key_selection_state(self):
keyed_object = _create_animation_object()
bpy.context.preferences.edit.key_insert_channels = {"LOCATION"}
with bpy.context.temp_override(**_get_view3d_context()):
bpy.ops.anim.keyframe_insert()
bpy.context.scene.frame_set(5)
bpy.ops.anim.keyframe_insert()
for fcurve in keyed_object.animation_data.action.fcurves:
self.assertEqual(len(fcurve.keyframe_points), 2)
self.assertFalse(fcurve.keyframe_points[0].select_control_point)
self.assertTrue(fcurve.keyframe_points[1].select_control_point)
def test_keyframe_insert_py_func(self):
curve_object = _create_animation_object()
# Test on location, which is a 3-item array, without explicitly passing an array index.
self.assertTrue(curve_object.keyframe_insert('location'))
ob_fcurves = curve_object.animation_data.action.fcurves
self.assertEqual(len(ob_fcurves), 3,
"Keying 'location' without any array index should have created 3 F-Curves")
self.assertEqual(3 * ['location'], [fcurve.data_path for fcurve in ob_fcurves])
self.assertEqual([0, 1, 2], [fcurve.array_index for fcurve in ob_fcurves])
ob_fcurves.clear()
# Test on 'rotation_quaterion' (4 items), with explicit index=-1.
self.assertTrue(curve_object.keyframe_insert('rotation_quaternion', index=-1))
self.assertEqual(len(ob_fcurves), 4,
"Keying 'rotation_quaternion' with index=-1 should have created 4 F-Curves")
self.assertEqual(4 * ['rotation_quaternion'], [fcurve.data_path for fcurve in ob_fcurves])
self.assertEqual([0, 1, 2, 3], [fcurve.array_index for fcurve in ob_fcurves])
ob_fcurves.clear()
# Test on 'scale' (3 items) with explicit index=1.
self.assertTrue(curve_object.keyframe_insert('scale', index=2))
self.assertEqual(len(ob_fcurves), 1,
"Keying 'scale' with index=2 should have created 1 F-Curve")
self.assertEqual('scale', ob_fcurves[0].data_path)
self.assertEqual(2, ob_fcurves[0].array_index)
def test_keyframe_insert_py_func_with_group(self):
curve_object = _create_animation_object()
# Test with property for which Blender knows a group name too ('Object Transforms').
self.assertTrue(curve_object.keyframe_insert('location', group="Téšt"))
fcurves = curve_object.animation_data.action.fcurves
fgroups = curve_object.animation_data.action.groups
self.assertEqual(3 * ['location'], [fcurve.data_path for fcurve in fcurves])
self.assertEqual([0, 1, 2], [fcurve.array_index for fcurve in fcurves])
self.assertEqual(["Téšt"], [group.name for group in fgroups])
self.assertEqual(3 * ["Téšt"], [fcurve.group and fcurve.group.name for fcurve in fcurves])
fcurves.clear()
while fgroups:
fgroups.remove(fgroups[0])
# Test with property that does not have predefined group name.
self.assertTrue(curve_object.keyframe_insert('show_wire', group="Téšt"))
self.assertEqual('show_wire', fcurves[0].data_path)
self.assertEqual(["Téšt"], [group.name for group in fgroups])
if hasattr(bpy.types, 'ActionSlot'):
# This test only makes sense when built with slotted/layered Actions.
class LayeredInsertKeyTest(InsertKeyTest):
@classmethod
def setUpClass(cls) -> None:
enable_experimental_animation_baklava()
super().setUpClass()
@classmethod
def tearDownClass(cls) -> None:
disable_experimental_animation_baklava()
super().tearDownClass()
class VisualKeyingTest(AbstractKeyframingTest, unittest.TestCase):
""" Check if visual keying produces the correct keyframe values. """
def tearDown(self):
super().tearDown()
bpy.context.preferences.edit.use_visual_keying = False
def test_visual_location_keying_set(self):
t_value = 1
target = _create_animation_object()
target.location = (t_value, t_value, t_value)
constrained = _create_animation_object()
constraint = constrained.constraints.new("COPY_LOCATION")
constraint.target = target
with bpy.context.temp_override(**_get_view3d_context()):
bpy.ops.anim.keyframe_insert_by_name(type="BUILTIN_KSI_VisualLoc")
for fcurve in constrained.animation_data.action.fcurves:
self.assertEqual(fcurve.keyframe_points[0].co.y, t_value)
def test_visual_rotation_keying_set(self):
rot_value_deg = 45
rot_value_rads = radians(rot_value_deg)
target = _create_animation_object()
target.rotation_euler = (rot_value_rads, rot_value_rads, rot_value_rads)
constrained = _create_animation_object()
constraint = constrained.constraints.new("COPY_ROTATION")
constraint.target = target
with bpy.context.temp_override(**_get_view3d_context()):
bpy.ops.anim.keyframe_insert_by_name(type="BUILTIN_KSI_VisualRot")
for fcurve in constrained.animation_data.action.fcurves:
self.assertAlmostEqual(fcurve.keyframe_points[0].co.y, rot_value_rads, places=4)
def test_visual_location_user_pref_override(self):
# When enabling the user preference setting,
# the normal keying sets behave like their visual keying set counterpart.
bpy.context.preferences.edit.use_visual_keying = True
t_value = 1
target = _create_animation_object()
target.location = (t_value, t_value, t_value)
constrained = _create_animation_object()
constraint = constrained.constraints.new("COPY_LOCATION")
constraint.target = target
with bpy.context.temp_override(**_get_view3d_context()):
bpy.ops.anim.keyframe_insert_by_name(type="Location")
for fcurve in constrained.animation_data.action.fcurves:
self.assertEqual(fcurve.keyframe_points[0].co.y, t_value)
def test_visual_location_user_pref(self):
target = _create_animation_object()
t_value = 1
target.location = (t_value, t_value, t_value)
constrained = _create_animation_object()
constraint = constrained.constraints.new("COPY_LOCATION")
constraint.target = target
bpy.context.preferences.edit.use_visual_keying = True
bpy.context.preferences.edit.key_insert_channels = {"LOCATION"}
with bpy.context.temp_override(**_get_view3d_context()):
bpy.ops.anim.keyframe_insert()
for fcurve in constrained.animation_data.action.fcurves:
self.assertEqual(fcurve.keyframe_points[0].co.y, t_value)
class CycleAwareKeyingTest(AbstractKeyframingTest, unittest.TestCase):
""" Check if cycle aware keying remaps the keyframes correctly and adds fcurve modifiers. """
def setUp(self):
super().setUp()
bpy.context.scene.tool_settings.use_keyframe_cycle_aware = True
def test_insert_by_name(self):
# In order to make cycle aware keying work, the action needs to be created and have the
# frame_range set plus the use_frame_range flag set to True.
keyed_object = _create_animation_object()
with bpy.context.temp_override(**_get_view3d_context()):
bpy.ops.anim.keyframe_insert_by_name(type="Location")
action = keyed_object.animation_data.action
action.use_cyclic = True
action.use_frame_range = True
action.frame_range = [1, 20]
with bpy.context.temp_override(**_get_view3d_context()):
bpy.context.scene.frame_set(5)
bpy.ops.anim.keyframe_insert_by_name(type="Location")
# Will be mapped to frame 3.
bpy.context.preferences.edit.key_insert_channels = {"LOCATION"}
bpy.context.scene.frame_set(22)
bpy.ops.anim.keyframe_insert_by_name(type="Location")
# Will be mapped to frame 9.
bpy.context.scene.frame_set(-10)
bpy.ops.anim.keyframe_insert_by_name(type="Location")
# Check that only location keys have been created.
_fcurve_paths_match(action.fcurves, ["location"])
expected_keys = [1, 3, 5, 9, 20]
for fcurve in action.fcurves:
self.assertEqual(len(fcurve.keyframe_points), len(expected_keys))
key_index = 0
for key in fcurve.keyframe_points:
self.assertEqual(key.co.x, expected_keys[key_index])
key_index += 1
# All fcurves should have a cycles modifier.
self.assertTrue(fcurve.modifiers[0].type == "CYCLES")
def test_insert_key(self):
keyed_object = _create_animation_object()
bpy.context.preferences.edit.key_insert_channels = {'LOCATION'}
with bpy.context.temp_override(**_get_view3d_context()):
bpy.ops.anim.keyframe_insert()
action = keyed_object.animation_data.action
action.use_cyclic = True
action.use_frame_range = True
action.frame_range = [1, 20]
with bpy.context.temp_override(**_get_view3d_context()):
bpy.context.scene.frame_set(5)
bpy.ops.anim.keyframe_insert()
# Will be mapped to frame 3.
bpy.context.scene.frame_set(22)
bpy.ops.anim.keyframe_insert()
expected_keys = [1, 3, 5, 20]
for fcurve in action.fcurves:
self.assertEqual(len(fcurve.keyframe_points), len(expected_keys))
key_index = 0
for key in fcurve.keyframe_points:
self.assertEqual(key.co.x, expected_keys[key_index])
key_index += 1
# All fcurves should have a cycles modifier.
self.assertTrue(fcurve.modifiers[0].type == "CYCLES")
class AutoKeyframingTest(AbstractKeyframingTest, unittest.TestCase):
def setUp(self):
super().setUp()
bpy.context.scene.tool_settings.use_keyframe_insert_auto = True
bpy.context.preferences.edit.use_keyframe_insert_available = False
bpy.context.preferences.edit.use_keyframe_insert_needed = False
bpy.context.preferences.edit.use_auto_keyframe_insert_needed = False
def tearDown(self):
super().tearDown()
bpy.context.scene.tool_settings.use_keyframe_insert_auto = False
def test_autokey_basic(self):
keyed_object = _create_animation_object()
with bpy.context.temp_override(**_get_view3d_context()):
bpy.ops.transform.translate(value=(1, 0, 0))
action = keyed_object.animation_data.action
_fcurve_paths_match(action.fcurves, ["location", "rotation_euler", "scale"])
def test_autokey_bone(self):
armature_obj = _create_armature()
bpy.ops.object.mode_set(mode='POSE')
# Not overriding the context because it would mean context.selected_pose_bones is empty
# resulting in a failure to move/key the bone
bpy.ops.transform.translate(value=(1, 0, 0))
bpy.ops.object.mode_set(mode='OBJECT')
action = armature_obj.animation_data.action
bone_path = f"pose.bones[\"{_BONE_NAME}\"]"
expected_paths = [f"{bone_path}.location", f"{bone_path}.rotation_euler", f"{bone_path}.scale"]
_fcurve_paths_match(action.fcurves, expected_paths)
def test_key_selection_state(self):
armature_obj = _create_armature()
bpy.ops.object.mode_set(mode='POSE')
bpy.ops.transform.translate(value=(1, 0, 0))
bpy.context.scene.frame_set(5)
bpy.ops.transform.translate(value=(0, 1, 0))
bpy.ops.object.mode_set(mode='OBJECT')
action = armature_obj.animation_data.action
for fcurve in action.fcurves:
self.assertEqual(len(fcurve.keyframe_points), 2)
self.assertFalse(fcurve.keyframe_points[0].select_control_point)
self.assertTrue(fcurve.keyframe_points[1].select_control_point)
class InsertAvailableTest(AbstractKeyframingTest, unittest.TestCase):
def setUp(self):
super().setUp()
bpy.context.scene.tool_settings.use_keyframe_insert_auto = True
bpy.context.preferences.edit.use_keyframe_insert_available = True
bpy.context.preferences.edit.use_keyframe_insert_needed = False
bpy.context.preferences.edit.use_auto_keyframe_insert_needed = False
def tearDown(self):
super().tearDown()
bpy.context.scene.tool_settings.use_keyframe_insert_auto = False
bpy.context.preferences.edit.use_keyframe_insert_available = False
def test_autokey_available_object(self):
keyed_object = _create_animation_object()
with bpy.context.temp_override(**_get_view3d_context()):
bpy.context.scene.frame_set(1)
bpy.ops.anim.keyframe_insert_by_name(type="Rotation")
bpy.context.scene.frame_set(5)
bpy.ops.transform.translate(value=(1, 0, 0))
# Test that no new keyframes have been added.
action = keyed_object.animation_data.action
_fcurve_paths_match(action.fcurves, ["rotation_euler"])
with bpy.context.temp_override(**_get_view3d_context()):
bpy.context.scene.frame_set(1)
bpy.ops.anim.keyframe_insert_by_name(type="Location")
bpy.context.scene.frame_set(5)
bpy.ops.transform.translate(value=(1, 0, 0))
action = keyed_object.animation_data.action
_fcurve_paths_match(action.fcurves, ["location", "rotation_euler"])
for fcurve in action.fcurves:
# Translating the bone would also add rotation keys as long as "Only Insert Needed" is off.
if "location" in fcurve.data_path or "rotation" in fcurve.data_path:
self.assertEqual(len(fcurve.keyframe_points), 2)
else:
raise AssertionError(f"Did not expect keys other than location and rotation, got {fcurve.data_path}.")
def test_autokey_available_bone(self):
armature_obj = _create_armature()
bpy.ops.object.mode_set(mode='POSE')
with bpy.context.temp_override(**_get_view3d_context()):
bpy.context.scene.frame_set(1)
bpy.ops.anim.keyframe_insert_by_name(type="Rotation")
bpy.context.scene.frame_set(5)
bpy.ops.transform.translate(value=(1, 0, 0))
# Test that no new keyframes have been added.
action = armature_obj.animation_data.action
bone_path = f"pose.bones[\"{_BONE_NAME}\"]"
expected_paths = [f"{bone_path}.rotation_euler"]
_fcurve_paths_match(action.fcurves, expected_paths)
with bpy.context.temp_override(**_get_view3d_context()):
bpy.context.scene.frame_set(1)
bpy.ops.anim.keyframe_insert_by_name(type="Location")
bpy.context.scene.frame_set(5)
bpy.ops.transform.translate(value=(1, 0, 0))
expected_paths = [f"{bone_path}.location", f"{bone_path}.rotation_euler"]
_fcurve_paths_match(action.fcurves, expected_paths)
for fcurve in action.fcurves:
# Translating the bone would also add rotation keys as long as "Only Insert Needed" is off.
if "location" in fcurve.data_path or "rotation" in fcurve.data_path:
self.assertEqual(len(fcurve.keyframe_points), 2)
else:
raise AssertionError(f"Did not expect keys other than location and rotation, got {fcurve.data_path}.")
def test_insert_available_keying_set(self):
keyed_object = _create_animation_object()
with bpy.context.temp_override(**_get_view3d_context()):
self.assertRaises(RuntimeError, bpy.ops.anim.keyframe_insert_by_name, type="Available")
self.assertIsNone(keyed_object.animation_data)
with bpy.context.temp_override(**_get_view3d_context()):
bpy.context.scene.frame_set(1)
bpy.ops.anim.keyframe_insert_by_name(type="Location")
bpy.context.scene.frame_set(5)
bpy.ops.anim.keyframe_insert_by_name(type="Available")
action = keyed_object.animation_data.action
_fcurve_paths_match(action.fcurves, ["location"])
for fcurve in action.fcurves:
self.assertEqual(len(fcurve.keyframe_points), 2)
def test_insert_available(self):
keyed_object = _create_animation_object()
self.assertIsNone(keyed_object.animation_data, "Precondition check: test object should not have animdata yet")
keyed_ok = keyed_object.keyframe_insert("location", options={'INSERTKEY_AVAILABLE'})
self.assertFalse(keyed_ok, "Should not key with INSERTKEY_AVAILABLE when no F-Curves are available")
class InsertNeededTest(AbstractKeyframingTest, unittest.TestCase):
def setUp(self):
super().setUp()
bpy.context.scene.tool_settings.use_keyframe_insert_auto = True
bpy.context.preferences.edit.use_keyframe_insert_needed = True
bpy.context.preferences.edit.use_auto_keyframe_insert_needed = True
bpy.context.preferences.edit.use_keyframe_insert_available = False
def tearDown(self):
super().tearDown()
bpy.context.scene.tool_settings.use_keyframe_insert_auto = False
bpy.context.preferences.edit.use_keyframe_insert_needed = False
bpy.context.preferences.edit.use_auto_keyframe_insert_needed = False
def test_insert_needed_object(self):
keyed_object = _create_animation_object()
with bpy.context.temp_override(**_get_view3d_context()):
bpy.context.scene.frame_set(1)
bpy.ops.transform.translate(value=(-1, 0, 0))
bpy.context.scene.frame_set(5)
bpy.ops.transform.translate(value=(1, 0, 0))
action = keyed_object.animation_data.action
_fcurve_paths_match(action.fcurves, ["location"])
# With "Insert Needed" enabled it has to key all location channels first,
# before it can add keys only to the channels where values have actually
# changed.
expected_keys = {
"location": (2, 1, 1)
}
self.assertEqual(len(action.fcurves), 3)
for fcurve in action.fcurves:
if fcurve.data_path not in expected_keys:
raise AssertionError(f"Did not expect a key on {fcurve.data_path}")
self.assertEqual(expected_keys[fcurve.data_path][fcurve.array_index], len(fcurve.keyframe_points))
def test_insert_needed_bone(self):
armature_obj = _create_armature()
bpy.ops.object.mode_set(mode='POSE')
with bpy.context.temp_override(**_get_view3d_context()):
bpy.context.scene.frame_set(1)
bpy.ops.transform.translate(value=(-1, 0, 0), orient_type='LOCAL')
bpy.context.scene.frame_set(5)
bpy.ops.transform.translate(value=(1, 0, 0), orient_type='LOCAL')
bpy.ops.object.mode_set(mode='OBJECT')
action = armature_obj.animation_data.action
bone_path = f"pose.bones[\"{_BONE_NAME}\"]"
_fcurve_paths_match(action.fcurves, [f"{bone_path}.location"])
# With "Insert Needed" enabled it has to key all location channels first,
# before it can add keys only to the channels where values have actually
# changed.
expected_keys = {
f"{bone_path}.location": (2, 1, 1)
}
self.assertEqual(len(action.fcurves), 3)
for fcurve in action.fcurves:
if fcurve.data_path not in expected_keys:
raise AssertionError(f"Did not expect a key on {fcurve.data_path}")
self.assertEqual(expected_keys[fcurve.data_path][fcurve.array_index], len(fcurve.keyframe_points))
def _create_nla_anim_object():
"""
Creates an object with 3 NLA tracks each with a strip that has its own action.
The middle layer is additive.
Creates a key on frame 0 and frame 10 for each of them.
The values are:
top: 0, 0
add: 0, 1
base: 0, 1
"""
anim_object = bpy.data.objects.new("anim_object", None)
bpy.context.scene.collection.objects.link(anim_object)
bpy.context.view_layer.objects.active = anim_object
anim_object.select_set(True)
anim_object.animation_data_create()
track = anim_object.animation_data.nla_tracks.new()
track.name = "base"
action_base = bpy.data.actions.new(name="action_base")
fcu = action_base.fcurves.new(data_path="location", index=0)
fcu.keyframe_points.insert(0, value=0).interpolation = 'LINEAR'
fcu.keyframe_points.insert(10, value=1).interpolation = 'LINEAR'
track.strips.new("base_strip", 0, action_base)
track = anim_object.animation_data.nla_tracks.new()
track.name = "add"
action_add = bpy.data.actions.new(name="action_add")
fcu = action_add.fcurves.new(data_path="location", index=0)
fcu.keyframe_points.insert(0, value=0).interpolation = 'LINEAR'
fcu.keyframe_points.insert(10, value=1).interpolation = 'LINEAR'
strip = track.strips.new("add_strip", 0, action_add)
strip.blend_type = "ADD"
track = anim_object.animation_data.nla_tracks.new()
track.name = "top"
action_top = bpy.data.actions.new(name="action_top")
fcu = action_top.fcurves.new(data_path="location", index=0)
fcu.keyframe_points.insert(0, value=0).interpolation = 'LINEAR'
fcu.keyframe_points.insert(10, value=0).interpolation = 'LINEAR'
track.strips.new("top_strip", 0, action_top)
return anim_object
class NlaInsertTest(AbstractKeyframingTest, unittest.TestCase):
"""
Testing inserting keys into an NLA stack.
The system is expected to remap the inserted values based on the strips blend_type.
"""
def setUp(self):
super().setUp()
bpy.context.preferences.edit.key_insert_channels = {'LOCATION'}
# Change one area to the NLA so we can call operators in it.
# Assumes there is at least one editor in the blender default startup file that is not the 3D viewport.
for area in bpy.context.window.screen.areas:
if area.type == 'VIEW_3D':
continue
area.type = "NLA_EDITOR"
break
def test_insert_failure(self):
# If the topmost track is set to "REPLACE" the system will fail
# when trying to insert keys into a layer beneath.
nla_anim_object = _create_nla_anim_object()
tracks = nla_anim_object.animation_data.nla_tracks
with bpy.context.temp_override(**_get_nla_context()):
bpy.ops.nla.select_all(action="DESELECT")
tracks.active = tracks["base"]
tracks["base"].strips[0].select = True
bpy.ops.nla.tweakmode_enter(use_upper_stack_evaluation=True)
with bpy.context.temp_override(**_get_view3d_context()):
bpy.context.scene.frame_set(5)
bpy.ops.anim.keyframe_insert()
base_action = bpy.data.actions["action_base"]
# Location X should not have been able to insert a keyframe because the top strip is overriding the result completely,
# making it impossible to calculate which value should be inserted.
self.assertEqual(len(base_action.fcurves.find("location", index=0).keyframe_points), 2)
# Location Y and Z will go through since they have not been defined in the action of the top strip.
self.assertEqual(len(base_action.fcurves.find("location", index=1).keyframe_points), 1)
self.assertEqual(len(base_action.fcurves.find("location", index=2).keyframe_points), 1)
def test_insert_additive(self):
nla_anim_object = _create_nla_anim_object()
tracks = nla_anim_object.animation_data.nla_tracks
# This leaves the additive track as the topmost track with influence
tracks["top"].mute = True
with bpy.context.temp_override(**_get_nla_context()):
bpy.ops.nla.select_all(action="DESELECT")
tracks.active = tracks["base"]
tracks["base"].strips[0].select = True
bpy.ops.nla.tweakmode_enter(use_upper_stack_evaluation=True)
# Inserting over the existing keyframe.
bpy.context.scene.frame_set(10)
with bpy.context.temp_override(**_get_view3d_context()):
bpy.ops.anim.keyframe_insert()
base_action = bpy.data.actions["action_base"]
# This should have added keys to Y and Z but not X.
# X already had two keys from the file setup.
self.assertEqual(len(base_action.fcurves.find("location", index=0).keyframe_points), 2)
self.assertEqual(len(base_action.fcurves.find("location", index=1).keyframe_points), 1)
self.assertEqual(len(base_action.fcurves.find("location", index=2).keyframe_points), 1)
# The keyframe value should not be changed even though the position of the
# object is modified by the additive layer.
self.assertAlmostEqual(nla_anim_object.location.x, 2.0, 8)
fcurve_loc_x = base_action.fcurves.find("location", index=0)
self.assertAlmostEqual(fcurve_loc_x.keyframe_points[-1].co[1], 1.0, 8)
class KeyframeDeleteTest(AbstractKeyframingTest, unittest.TestCase):
def test_delete_in_v3d_pose_mode(self):
armature = _create_armature()
bpy.context.scene.frame_set(1)
with bpy.context.temp_override(**_get_view3d_context()):
bpy.ops.anim.keyframe_insert_by_name(type="Location")
self.assertTrue(armature.animation_data is not None)
self.assertTrue(armature.animation_data.action is not None)
action = armature.animation_data.action
self.assertEqual(len(action.fcurves), 3)
bpy.ops.object.mode_set(mode='POSE')
with bpy.context.temp_override(**_get_view3d_context()):
bpy.ops.anim.keyframe_insert_by_name(type="Location")
bpy.context.scene.frame_set(5)
bpy.ops.anim.keyframe_insert_by_name(type="Location")
# This should have added new FCurves for the pose bone.
self.assertEqual(len(action.fcurves), 6)
bpy.ops.anim.keyframe_delete_v3d()
# No Fcurves should yet be deleted.
self.assertEqual(len(action.fcurves), 6)
self.assertEqual(len(action.fcurves[0].keyframe_points), 1)
bpy.context.scene.frame_set(1)
bpy.ops.anim.keyframe_delete_v3d()
# This should leave the object level keyframes of the armature
self.assertEqual(len(action.fcurves), 3)
bpy.ops.object.mode_set(mode='OBJECT')
with bpy.context.temp_override(**_get_view3d_context()):
bpy.ops.anim.keyframe_delete_v3d()
# The last FCurves should be deleted from the object now.
self.assertEqual(len(action.fcurves), 0)
def main():
global args
import argparse
if '--' in sys.argv:
argv = [sys.argv[0]] + sys.argv[sys.argv.index('--') + 1:]
else:
argv = sys.argv
parser = argparse.ArgumentParser()
parser.add_argument('--testdir', required=True, type=pathlib.Path)
args, remaining = parser.parse_known_args(argv)
unittest.main(argv=remaining)
if __name__ == "__main__":
main()
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