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<Type Name="ThreadedAsyncOperation" FullName="Bless.Util.ThreadedAsyncOperation">
<TypeSignature Language="C#" Value="public abstract class ThreadedAsyncOperation" />
<AssemblyInfo>
<AssemblyName>Bless.Util</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ThreadedAsyncOperation (Bless.Util.ProgressCallback pc, AsyncCallback ac, bool glibIdle);" />
<MemberType>Constructor</MemberType>
<Parameters><Parameter Name="pc" Type="Bless.Util.ProgressCallback" /><Parameter Name="ac" Type="System.AsyncCallback" /><Parameter Name="glibIdle" Type="System.Boolean" /></Parameters>
<Docs><param name="pc">To be added.</param><param name="ac">To be added.</param><param name="glibIdle">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
</Member>
<Member MemberName="cancelled">
<MemberSignature Language="C#" Value="protected bool cancelled;" />
<MemberType>Field</MemberType>
<ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue>
<Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
</Member>
<Member MemberName="DoOperation">
<MemberSignature Language="C#" Value="protected abstract void DoOperation ();" />
<MemberType>Method</MemberType>
<ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
<Parameters />
<Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
</Member>
<Member MemberName="EndOperation">
<MemberSignature Language="C#" Value="protected abstract void EndOperation ();" />
<MemberType>Method</MemberType>
<ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
<Parameters />
<Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
</Member>
<Member MemberName="EndProgress">
<MemberSignature Language="C#" Value="protected abstract bool EndProgress ();" />
<MemberType>Method</MemberType>
<ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue>
<Parameters />
<Docs><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
</Member>
<Member MemberName="IdleHandlerEnd">
<MemberSignature Language="C#" Value="protected abstract void IdleHandlerEnd ();" />
<MemberType>Method</MemberType>
<ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
<Parameters />
<Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
</Member>
<Member MemberName="OperationThread">
<MemberSignature Language="C#" Value="public void OperationThread ();" />
<MemberType>Method</MemberType>
<ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
<Parameters />
<Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
</Member>
<Member MemberName="opFinishedCallback">
<MemberSignature Language="C#" Value="protected AsyncCallback opFinishedCallback;" />
<MemberType>Field</MemberType>
<ReturnValue><ReturnType>System.AsyncCallback</ReturnType></ReturnValue>
<Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
</Member>
<Member MemberName="progressCallback">
<MemberSignature Language="C#" Value="protected Bless.Util.ProgressCallback progressCallback;" />
<MemberType>Field</MemberType>
<ReturnValue><ReturnType>Bless.Util.ProgressCallback</ReturnType></ReturnValue>
<Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
</Member>
<Member MemberName="Result">
<MemberSignature Language="C#" Value="public Bless.Util.ThreadedAsyncOperation.OperationResult Result { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue><ReturnType>Bless.Util.ThreadedAsyncOperation+OperationResult</ReturnType></ReturnValue>
<Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
</Member>
<Member MemberName="StartProgress">
<MemberSignature Language="C#" Value="protected abstract bool StartProgress ();" />
<MemberType>Method</MemberType>
<ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue>
<Parameters />
<Docs><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
</Member>
<Member MemberName="ThreadException">
<MemberSignature Language="C#" Value="public Exception ThreadException { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue><ReturnType>System.Exception</ReturnType></ReturnValue>
<Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
</Member>
<Member MemberName="UpdateProgress">
<MemberSignature Language="C#" Value="protected abstract bool UpdateProgress ();" />
<MemberType>Method</MemberType>
<ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue>
<Parameters />
<Docs><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
</Member>
</Members>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Type>
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