1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
|
#include <blitz/array.h>
using namespace blitz;
int main()
{
Array<int,2> A(6,6), B(3,3);
// Set the upper left quadrant of A to 5
A(Range(0,2), Range(0,2)) = 5;
// Set the upper right quadrant of A to an identity matrix
B = 1, 0, 0,
0, 1, 0,
0, 0, 1;
A(Range(0,2), Range(3,5)) = B;
// Set the fourth row to 1
A(3, Range::all()) = 1;
// Set the last two rows to 0
A(Range(4, Range::toEnd), Range::all()) = 0;
// Set the bottom right element to 8
A(5,5) = 8;
cout << "A = " << A << endl;
return 0;
}
|