1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71
|
CAMERA_POSITION_AT "CameraStart";
CAMERA_MOVE_TO "CameraMove1" 1;
ENTITY_POSITION_AT "Bob" "BobStart";
ENTITY_POSITION_AT "Teeka" "TeekaStart";
ENTITY_LOOK_AT "Bob" "Life Crystal";
ENTITY_WATCH "Teeka" "Bob";
CAMERA_LOOK_AT "Bob";
WAIT 300;
ENTITY_MOVE_TO "Bob" "Life Crystal" 0.5;
WAIT 150;
CAMERA_STOP;
CAMERA_POSITION_AT "CameraLocation2";
WAIT 125;
ENTITY_STOP "Bob";
ENTITY_VANISH "Life Crystal" "VanishTarget1";
WAIT 25;
ENTITY_MOVE_TO "Teeka" "Bob" 0.8;
WAIT 150;
ENTITY_STOP "Teeka";
WAIT 100;
ENTITY_LOOK_RANDOM "Bob";
ENTITY_LOOK_RANDOM "Teeka";
CAMERA_POSITION_AT "CameraLocation3";
CAMERA_LOOK_AT "Teeka";
WAIT 250;
CAMERA_POSITION_AT "CameraLocation2";
CAMERA_LOOK_AT "Bob";
WAIT 315;
ENTITY_LOOK_AT "Bob" "Teeka";
ENTITY_VANISH "Teeka" "VanishTarget2";
WAIT 35;
CAMERA_POSITION_AT "CameraLocation3";
WAIT 125;
ENTITY_LOOK_RANDOM "Bob";
WAIT 150;
CAMERA_POSITION_AT "CameraLocation5";
CAMERA_LOOK_AT "Bob";
WAIT 150;
ENTITY_VANISH "Bob" "VanishTarget3";
WAIT 300;
@END@
|