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Boss {
id = 0;
model1 = gfx/rw2/eyedroidcommander.blend.raw;
texture1 = textures/game/eyedroidcommander.png;
health = 200;
shield = 150;
bbMins = -12 -6 -8;
bbMaxs = 12 6 8;
flags = EF_WEIGHTLESS+EF_IMMORTAL;
gunPosition1 = -8 -10 0;
gunPosition2 = 8 -10 0;
};
Boss {
id = 1;
model1 = gfx/rw2/cannonbase.blend.raw;
texture1 = textures/game/cannonBase.png;
model2 = gfx/rw2/cannontop.blend.raw;
texture2 = textures/game/cannonTop1.png;
health = 25;
maxHealth = 25;
bbMins = -8 -8 -5;
bbMaxs = 8 8 5;
gunPosition1 = 0 -22 8.5;
};
@END@
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