1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62
|
/*
Bloboats - a boat racing game by Blobtrox
Copyright (C) 2006 Markus "MakeGho" Kettunen
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef _VEC_H_
#define _VEC_H_
#include <math.h>
class vec {
public:
vec();
vec(double x, double y);
vec(const vec &b);
double abscross(vec &b);
double cross(vec &b);
double dot(vec &b);
double abs();
double abs2();
void display();
void rotate(double cosx, double sinx);
vec &operator=(const vec& b);
vec operator+(const vec& b);
vec &operator+=(const vec& b);
vec operator-(const vec& b);
vec &operator-=(const vec& b);
vec operator*(double b);
vec &operator*=(double b);
vec operator/(double b);
vec &operator/=(double b);
double x, y;
private:
};
#endif
|