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      /*
Copyright (C) 2004-2011 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
*/
#include "headers.h"
Teleporter::Teleporter()
{
	x = y = 0;
	destX = destY = 0;
	sprite = NULL;
}
void Teleporter::setName(const char *name)
{
	strlcpy(this->name, name, sizeof this->name);
}
void Teleporter::set(int x, int y, int destX, int destY)
{
	this->x = x;
	this->y = y;
	this->destX = destX;
	this->destY = destY;
}
void Teleporter::setActive(bool active)
{
	this->active = active;
}
 
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