1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36
|
/*
Copyright (C) 2004-2011 Parallel Realities
Copyright (C) 2011-2015 Perpendicular Dimensions
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
class Data : public GameObject {
public:
char key[100];
char value[100];
int current;
int target;
Data();
void set(const char *key, const char *value, int current, int target);
bool isComplete();
void getCurrentTarget(int *current, int *target);
};
|