File: changes

package info (click to toggle)
blobwars 2.00-6
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid, trixie
  • size: 78,024 kB
  • sloc: cpp: 19,024; makefile: 135; ansic: 87
file content (255 lines) | stat: -rw-r--r-- 5,423 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
CHANGE LOG
----------

Version 2.00

* Changed to SDL 2.0. This also allows the window to be scaled to an arbitrary
  size, and doesn't change the desktop resolution anymore when going to
  fullscreen.

* The joystick/gamepad can now also be used in the menus and on the hub.

* Updated credits and copyright notices.

* Added stereo to the sound effects.

* Cleaned up some graphics.

* Fixed the machinegun sound.

* Fixed the behaviour of grenades.

* Many small fixes.


Version 1.19

* Fixed medal support that was broken in 1.18.

* Correct credits for the song "Claustrophobia" by LizardKing.

* Added doc/samples with information about origins of samples.

* Minor fixes for compiling blobwars.


Version 1.18

* Updated Catalan and Dutch translations.

* Minor spelling errors fixed.

* Moved desktop entry from Applications to ArcadeGame section.

* Perform a sanitiy check when loading keyboard.cfg.

* Allow the game to run without music and sounds.

* Fixed bug preventing long messages to be seen.

* Briefly show music credits at the start of a level.

* Fixed bugs found by Valgrind and Cppcheck.

* Prevent the player from getting the JetPack too early.

* Added Free music and sound effects.

* Added exit screen.


Version 1.17

* Add medal support.


Version 1.06

* Fixed behaviour of decorative tiles in certain maps.

* Fixed item placements with tall objects.

* Fixed MIA placement on a lift while moving around.

* Ensure killing all bosses completes the objective.


Version 1.05

* Fixed endian issue with PAK file creation code. PAK file is now created using
  little endian in all cases.
  
* Attempted to fix "wall climbing" bug.

Version 1.04

* Fixed a minor bug in the PAK creation code that prevented
  the music during the credits from playing (buffer was only 500K)
  
* Fixed a potential problem is the make file

Version 1.03

* Minor level updates to prevent some rare show stopper situations

* Some other misc bug fixes (contributed patches)


Version 1.02

* Fixed swimming and linedef uses when using manually configured keys


Version 1.01

* Fixed Uncharted Cavern and a bunch of other levels where a segfault or potential segfault could
  occur on load. This was caused by these levels having more than 300 lines of level data (update to
  the map editor may have been writing too many lines upon save due to an array overflow).
  
* Also fixed a bug that allowed the player to continue on Extreme Mode after their time had run out.

* Fixed : Enemy lasers were not "throwing" Bob on contact


Version 1.0

* Minor graphical updates


Version 0.99

* Attempted to ensure fonts are loaded at a particular pixel size

* Minor misc. level tweaks

* Minor misc. bug fixes


Version 0.98

* Very minor changes to some levels


Version 0.97

* Added Key configuration screen

* Added a warning when running the game as root

* Added animation graphics for Aqua Blob and Spider Blobs

* Stopped doors from closing on Bob (and enemies)

* Prevented enemies from spawning within doors

* Removed cheat option for "Super Jump" and replaced with "More Blood and Gore"

* Added a check to enemies to ensure they are no longer referenced by bullets before deletion

* Added keyboard repeat (so up and down hand be held in menus)

* Restored gravity to previous limits (- +12 instead of - + 30). This change made some levels 
  impossible since Bob now fell far too quickly.

* Removed a potentially fatal blit onto a locked surface (particles.cpp).

* Add "Exit" signs for levels in which the player must get to the exit.
    
* Misc gameplay, level and graphical tweaks.


Version 0.96

* Changed temp extraction direction from /tmp to ~/.parallelrealities/blobwars

* Gore setting is now remembered from last play (or changed via a load)

* Added all Extreme Mode Time Limits

* Updated more graphics

* Updated some cutscenes with antialiasing

* Lots of other misc gameplay tweaks.


Version 0.93 - 0.95

* Updated joypad support (via a patch from a player)

* Misc tweaks

* Updated graphics


Version 0.92

* Fixed auto save bug where game would always save to Slot #1

* Made hub signals red only when new, yellow when cleared once

* Added more cutscene graphics

* Fixed L.R.T.S part bug

* Lots of misc fixes


Version 0.91

* Fixed joypad code

* Fixed many levels

* It is now possible to finish the game from start to finish

* Added lots of misc little changes

* Removed slopes due to technical difficulties :(


Version 0.9

* Added all missions

* Added Boss missions

* Added level persistance

* Added cutscenes and more music

* Fixed bug on big endian machines where switches did not appear in levels

* Added true joypad support and configuartion


Version 0.52

* Fixed bug relating to Flooded Tunnel #1 when destroying generators with
  grenades.
  
* Added in placeholder level for Boss #1 (to be fully implemented)

* Implemented joypad support and configuartion.

* Removed need for ZZIP Lib - Now using custom virtual file system
  (see CPak.cpp / CFileData.cpp)

* Removed diagonal lifts. Seems to be causing problems on some people's
  machines.
  
* Added Ancient Tomb #4

* Added Practice mission


Version <= 0.51

* Lots of different bits and pieces. Too many to mention really.


Stephen Sweeney
stephen.sweeney@parallelrealities.co.uk
http://www.parallelrealities.co.uk

(NB: This email address does not accept HTML formatted messages. Plain text only)