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Origin of sfx / samples used in blobwars
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Note all samples have been made mono
From other games:
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From bzflag, LGPLv2.1:
pop1.wav bzflag/pop.wav
From freedoom, BSD:
weaponPickup.wav freedoom/sounds/dswpnup.wav
death1.wav freedoom/sounds/dspodth1.wav
death2.wav freedoom/sounds/dspodth2.wav
death3.wav freedoom/sounds/dspodth3.wav
galdovSplit.wav freedoom/sounds/dstelept.wav
From nexuiz, GPLv2:
machinegun.wav nexuiz-20091001/sound/weapons/uzi_fire.ogg
(begin copy pasted 3x, end removed)
plasma.wav nexuiz-20091001/sound/weapons/hook_fire.ogg
(silence at the end removed)
rocket.wav nexuiz-20091001/sound/weapons/rocket_fire.ogg
(slightly (15%) sped up)
teleport1.wav nexuiz-20091001/sound/misc/teleport.ogg
From openarena, GPLv2:
menu.wav baseoa/sound/misc/menu1.wav
select.wav baseoa/sound/items/m_health.wav
pistol.wav baseoa/sound/weapons/machinegun/machgf1b.wav
(made 1.0 db louder with clipping in audacity)
switch.wav baseoa/sound/movers/switches/butn2.wav
From openquartz, GPLv2:
rico2.wav pak0/sound/weapons/ric2.wav
teleport2.wav pak0/sound/misc/r_tele3.wav
teleport3.wav pak0/sound/misc/r_tele4.wav
waterOut.wav pak0/sound/misc/outwater.wav
(shortened)
From scorched3d, GPLv2:
laser.wav data/wav/shoot/laser1.wav
From supertux, GPLv2:
item.wav supertux2/sounds/lifeup.wav
(somewhat shortened)
From wordwarvi, CC AT SA unported 3.0, By: Stephen M. Cameron
clang.wav clang.ogg
electricity1.wav tesla_tower.ogg
stoneBreak.wav bombexplosion.ogg
From sounds websites with good licenses:
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From pdsounds.org, public domain:
drowning.wav http://www.pdsounds.org/sounds/water_bubbles_chortling
(small part in the middle cut out + short fade out)
gulp.wav http://www.pdsounds.org/sounds/swallowing_gulp
From http://simplythebest.net/sounds, public domain:
rico1.wav http://simplythebest.net/sounds/MP3/sound_effects_MP3/sound_effect_MP3_files/bullet_ricochet.zip
(with explosion at the start removed)
From soundbible.com, CC AT 3.0, Recorded by amanda:
lava.wav http://soundbible.com/1571-Fishtank-Bubbles-2.html
(piece from the middle, with the speed slowed)
From soundbible.com, CC AT 3.0, Recorded by Caroline Ford:
grenadeBounce.wav http://soundbible.com/947-Metal-Bang.html
From soundbible.com, CC AT 3.0, Recorded by BlastwaveFx.com:
doorLocked.wav http://soundbible.com/559-Chain-Dropped.html
(with silence at the end removed)
From soundbible.com, CC AT 3.0, Recorded by Mike Koenig:
blizzard.wav http://soundbible.com/1062-Tornado.html
cheer.wav http://soundbible.com/989-10-Second-Applause.html
clock.wav http://soundbible.com/187-IM-Reply-Computer.html
(with silence at the end removed)
doorOpened.wav http://soundbible.com/1354-Opening-Casket.html
electricity2.wav http://soundbible.com/1107-Electricity.html
electricity3.wav http://soundbible.com/1308-Fizzle.html
(middle piece copy and pasted a bit)
elecDeath3.wav http://soundbible.com/1610-Power-Failure.html
(middle piece shortened considerably)
fireCrackle.wav http://soundbible.com/1356-Flame-Arrow.html
fireball.wav http://soundbible.com/1348-Large-Fireball.html
floodedTunnel.wav http://soundbible.com/380-Spooky-Water-Drops.html
galdovDie.wav http://soundbible.com/1042-Zombie-Long-Death.html
galdovPain.wav http://soundbible.com/1033-Zombie-In-Pain.html
punch.wav http://soundbible.com/992-Right-Cross.html
rain.wav http://soundbible.com/1158-Rain.html
(2.5 seconds near the end)
spike.wav http://soundbible.com/1479-Splitting-Wood.html
(second chop only)
splat.wav http://soundbible.com/1081-Splat-And-Squirt.html
switch1.wav http://soundbible.com/772-Button.html
switch2.wav http://soundbible.com/893-Button-Click.html
throw.wav http://soundbible.com/1622-Spear-Throw.html
(made louder)
From soundbible.com, public domain:
blizzard2.wav http://soundbible.com/1247-Wind.html
droidFreakOut.wav http://soundbible.com/1361-Dying-Robot.html
(with high pitch beep in middle removed)
eat.wav http://soundbible.com/1394-Dragon-Bite.html
From misc. sources (with good licenses):
----------------------------------------
From olpc-sound-samples-v2, CC AT 3.0:
computer.wav Berklee44v7/computer_mania2.wav
doorOpen.wav Berklee44v10/door_hangar1.wav
tankBeam.wav Berklee44v13/synth_laser4.wav
tankBeamFire.wav Berklee44v13/laser_2.wav
waterIn.wav Berklee44v10/water_plunge1.wav
(only the first part)
Made by Hans de Goede, CC AT 3.0:
droid1.wav Made in sfxr, can be opened in sfxr by opening droid1.sfxr
droid2.wav Made in sfxr, can be opened in sfxr by opening droid2.sfxr
elecDeath1.wav explo1.sfxr + last part of
http://soundbible.com/1276-Robot-Computing.html
By: Mike Koenig
elecDeath2.wav explo1.sfxr + a part of Berklee44v13/synth_computer_fax3.wav
Note: The sfxr files were made with sfxr on a x86_64 machine and the .sfxr
format is likely arch dependent.
Unmodified from original blobwars:
Lock And Load!!! Short voice sample from move, fair use
Copies of other sound effects
droidChangeFreq.wav Copy of droid1.wav (just like with the original sounds)
Possible alternative replacement sounds:
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blizzard.wav OLPC: GabrielPulido44/kind_ofwind.wav
blizzard.wav baseoa/sounds/world/wind[12].wav
blizzard.wav baseoa/sounds/world/demonwind01.wav
computer.wav OLPC: Berklee44v13/synth_computer_fax[34].wav
computer.wav http://soundbible.com/1276-Robot-Computing.html
doorLocked.wav OLPC: Berklee44v10/locker3.wav, Berklee44v8/locker1.wav
eat.wav OLPC: Berklee44v10/eating_chips_[23].wav
floodedTunnel.wav OLPC: tam44all/waterdroplet.wav, LouCohen44/miscWater.wav,
floodedTunnel.wav OLPC: Berklee44v10/waterpump_electric[23].wav
lava.wav: OLPC: JeanLucCohen44/texture_Bubbles_coffee_bubbles_3.wav
pistol.wav freedoom/sounds/dspistol.wav
rico1.wav openquartz-pak0/sound/weapons/ric1.wav
splat.wav http://soundbible.com/1079-Bir-Poop-Splat.html
splat.wav baseoa/sound/le/splat5.wav
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