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/*
ReadKeyBoard.h
Copyright (C) 2005 Poul Sander
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Poul Sander
Rvehjvej 36, V. 1111
2800 Kgs. Lyngby
DENMARK
poul.sander@tdcadsl.dk
*/
/*
Added to project 5/11-2004
*/
#include <cstring>
#include "SDL.h"
using namespace std;
class ReadKeyboard
{
private:
int length, maxLength, position;
char textstring[30];
void putchar(char);
void removeChar();
public:
ReadKeyboard(void);
~ReadKeyboard(void);
ReadKeyboard(char*);
Uint8 CharsBeforeCursor(); //Where should the cursor be placed?
bool ReadKey(SDLKey); //true if key accepted
char* GetString(void);
};
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