File: highscore.cpp~

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/*
highscore.cpp
Copyright (C) 2005 Poul Sander

    This program is free software; you can redistribute it and/or modify        
    it under the terms of the GNU General Public License as published by        
    the Free Software Foundation; either version 2 of the License, or           
    (at your option) any later version.                                         
                                                                                
    This program is distributed in the hope that it will be useful,       
    but WITHOUT ANY WARRANTY; without even the implied warranty of              
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the               
    GNU General Public License for more details.                
                                                                               
    You should have received a copy of the GNU General Public License           
    along with this program; if not, write to the Free Software                 
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA   
                                                                                
    Poul Sander
    Rvehjvej 36, V. 1111                                                    
    2800 Kgs. Lyngby
    DENMARK
    poul.sander@tdcadsl.dk        
*/

#include "highscore.h"

#ifdef WIN32
//Returns path to "my Documents" in windows:
string getMyDocumentsPath()
{
	TCHAR pszPath[MAX_PATH];
	if (SUCCEEDED(SHGetSpecialFolderPath(NULL, pszPath, CSIDL_PERSONAL, FALSE))) {
   	// pszPath is now the path that you want
		cout << "MyDocuments Located: " << pszPath << endl;
		string theResult= pszPath;
		return theResult;	
	}
	else
	{
		cout << "Warning: My Documents not found!" << endl;
		string theResult ="";
		return theResult;
	}
}

#endif

Highscore::Highscore(int type)
       {
              #if defined(__unix__)
		   	  string home = getenv("HOME");
              string filename1 = home+"/.gamesaves/blockattack/endless.dat"; 
              string filename2 = home+"/.gamesaves/blockattack/timetrial.dat";
              #elif defined(_WIN32)
              string home = getMyDocumentsPath();
              string filename1, filename2;
              if(&home!=NULL)
              {
                 filename1 = home+"/My Games/blockattack/endless.dat"; 
                 filename2 = home+"/My Games/blockattack/timetrial.dat";
              }
              else
              {
                  filename1 = "endless.dat";
                  filename2 = "timetrial.dat";
              }
              #else
              string filename1 = "endless.dat";
              string filename2 = "timetrial.dat";
              #endif
              ourType = type;
              if(type == 1) filename = (char*)malloc(filename1.length()+1);
              if(type == 2) filename = (char*)malloc(filename2.length()+1);
              if(filename == NULL){cout << "Out of memory" << endl; exit(1);}
              if(type == 1) memcpy(filename,filename1.c_str(),filename1.length()+1);
              if(type == 2) memcpy(filename,filename2.c_str(),filename2.length()+1);
              ifstream scorefile(filename, ios::binary);
              if(scorefile)
              {
                 for(int i = 0; i<top; i++)
                 {
                    scorefile.read(tabel[i].name,30*sizeof(char));
                    scorefile.read(reinterpret_cast<char*>(&tabel[i].score), sizeof(int));
                 }
              }
              else
              {
                 for(int i = 0; i<top; i++)
                 {
                    strcpy(tabel[i].name,"Poul Sander                  \0");
                    tabel[i].score = 2000 - i*100;
                 }
              }
              scorefile.close();
              free(filename);
              writeFile();
       }

void Highscore::writeFile()
{
    #if defined(__unix__)
		   	  string home = getenv("HOME");
              string filename1 = home+"/.gamesaves/blockattack/endless.dat"; 
              string filename2 = home+"/.gamesaves/blockattack/timetrial.dat";
    #elif defined(_WIN32)
    string home = getenv("APPDATA");
    string filename1, filename2;
              if(&home!=NULL)
              {
                 filename1 = home+"/gamesaves/blockattack/endless.dat"; 
                 filename2 = home+"/gamesaves/blockattack/timetrial.dat";
              }
              else
              {
                  filename1 = "endless.dat";
                  filename2 = "timetrial.dat";
              }
    #else
    string filename1 = "endless.dat";
    string filename2 = "timetrial.dat";
    #endif
    if(ourType == 1) filename = (char*)malloc(filename1.length()+1);
    if(ourType == 2) filename = (char*)malloc(filename2.length()+1);
    if(filename == NULL){cout << "Out of memory" << endl; exit(1);}
    if(ourType == 1) memcpy(filename,filename1.c_str(),filename1.length()+1);
    if(ourType == 2) memcpy(filename,filename2.c_str(),filename2.length()+1);
    
    ofstream outfile;
    outfile.open(Highscore::filename, ios::binary |ios::trunc);
    if(!outfile)
    {
        cout << "Error writing to file: " << &filename << endl;
        exit(1);
    }
    for(int i = 0;i<top;i++)
    {
        outfile.write(tabel[i].name,30*sizeof(char));
        outfile.write(reinterpret_cast<char*>(&tabel[i].score),sizeof(int));
    }
    outfile.close();
    free(filename);
}

bool Highscore::isHighScore(int newScore)
{
    if(newScore>tabel[top-1].score)
    return true;
    else
    return false;
}

void Highscore::addScore(char newName[], int newScore)
{
    int ranking = top-1;
    while((tabel[ranking-1].score<newScore) && (ranking != 0))
    ranking--;
    for(int i=top-1; i>ranking; i--)
    {
       tabel[i].score = tabel[i-1].score;
       strcpy(tabel[i].name,"                            \0");
       strcpy(tabel[i].name,tabel[i-1].name);
    }
    tabel[ranking].score = newScore;
    strcpy(tabel[ranking].name,"                            \0");
    strcpy(tabel[ranking].name,newName);
    Highscore::writeFile();
}

int Highscore::getScoreNumber(int room)
{
    return tabel[room].score;
}

char* Highscore::getScoreName(int room)
{
    return &tabel[room].name[0];
}