File: BallManager.hpp

package info (click to toggle)
blockattack 2.3.0-1
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 9,992 kB
  • sloc: cpp: 26,060; pascal: 351; sh: 172; makefile: 15
file content (138 lines) | stat: -rw-r--r-- 3,402 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
/*
===========================================================================
blockattack - Block Attack - Rise of the Blocks
Copyright (C) 2005-2017 Poul Sander

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see http://www.gnu.org/licenses/

Source information and contacts persons can be found at
http://www.blockattack.net
===========================================================================
*/

#ifndef BALLMANAGER_HPP
#define BALLMANAGER_HPP

#include <array>

extern GlobalData globalData;

//other ball constants:
const double gravity = 200.8; //acceleration
const double startVelocityY = 50.0;
const double VelocityX = 50.0;
const int ballSize = 16;
const double minVelocity = 200.0;

//The small things that are faaling when you clear something
class ABall {
private:
	double x = 0.0;
	double y = 0.0;
	double velocityY = 0.0;
	double velocityX = 0.0;
	int color = 0;
	unsigned long int lastTime = 0;
public:
	bool inUse = false;

	ABall() {
	}

	//constructor:
	ABall(int X, int Y, bool right, int coulor) {
		double tal = 1.0+((double)rand()/((double)RAND_MAX));
		velocityY = -tal*startVelocityY;
		lastTime = SDL_GetTicks();
		x = (double)X;
		y = (double)Y;
		color = coulor;
		if (right) {
			velocityX = tal*VelocityX;
		}
		else {
			velocityX = -tal*VelocityX;
		}
	}  //constructor

	void update() {
		double timePassed = (((double)(SDL_GetTicks()-lastTime))/1000.0);  //time passed in seconds
		x = x+timePassed*velocityX;
		y = y+timePassed*velocityY;
		velocityY = velocityY + gravity*timePassed;
		if (y<1.0) {
			velocityY=10.0;
		}
		if ((velocityY>minVelocity) && (y>(globalData.ysize-ballSize)) && (y<globalData.ysize)) {
			velocityY = -0.70*velocityY;
			y = globalData.ysize-ballSize;
		}
		lastTime = SDL_GetTicks();
	}

	int getX() {
		return (int)x;
	}

	int getY() {
		return (int)y;
	}

	int getColor() {
		return color;
	}
};  //aBall


class BallManager {
	static const int maxNumberOfBalls = 6*12*2*2;
public:
	std::array<ABall, maxNumberOfBalls> ballArray;

	BallManager() {
	}

	//Adds a ball to the screen at given coordiantes, traveling right or not with color
	int addBall(int x, int y,bool right,int color) {
		size_t ballNumber = 0;
		//Find a free ball
		while (ballNumber<ballArray.size() && ballArray[ballNumber].inUse) {
			ballNumber++;
		}
		//Could not find a free ball, return -1
		if (ballNumber==ballArray.size()) {
			return -1;
		}
		ballArray[ballNumber] = ABall(x,y,right,color);
		ballArray[ballNumber].inUse = true;
		return 1;
	}  //addBall

	void update() {
		for (size_t i = 0; i<ballArray.size(); i++) {

			if (ballArray[i].inUse) {
				ballArray[i].update();
				if (ballArray[i].getY()>globalData.ysize+100 || ballArray[i].getX()>globalData.xsize || ballArray[i].getX()<-ballSize) {
					ballArray[i].inUse = false;
				}
			}
		}
	} //update


}; //theBallManager

#endif /* BALLMANAGER_HPP */