1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48
|
/*
File: BotMatrix.h
Description: Handle bot matrix (A.I. player)
Program: BlockOut
Author: Jean-Luc PONS
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#ifndef _BOTMATRIXH_
#define _BOTMATRIXH_
class BotMatrix {
public:
BotMatrix();
void Init33(float _11,float _12,float _13,
float _21,float _22,float _23,
float _31,float _32,float _33);
void Identity();
void RotateOX();
void RotateOY();
void RotateOZ();
void RotateNOX();
void RotateNOY();
void RotateNOZ();
void Transpose();
float _11;float _12;float _13;
float _21;float _22;float _23;
float _31;float _32;float _33;
};
#endif /* _BOTMATRIXH_ */
|