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<p>Example: how to use 64-bit mode.  
<a href="#details">More...</a></p>
<div class="textblock"><code>#include &lt;iostream&gt;</code><br />
<code>#include &lt;assert.h&gt;</code><br />
<code>#include &quot;bm64.h&quot;</code><br />
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Include dependency graph for bvsample01_64.cpp:</div>
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<p><a href="bvsample01__64_8cpp_source.html">Go to the source code of this file.</a></p>
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<tr class="memitem:a840291bc02cba5474a4cb46a9b9566fe"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="bvsample01__64_8cpp.html#a840291bc02cba5474a4cb46a9b9566fe">main</a> (void)</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>Example: how to use 64-bit mode. </p>
<p>By default BitMagic uses 32-bit address mode even when if it is compiled for 64-bit version. This way it supports 2^32-1 address space.</p>
<p>There are two ways to run BitMagic in 64-bit address mode:</p>
<ol type="1">
<li>define BM64ADDR in your project Or</li>
<li>include "bm64.h"</li>
</ol>
<p>Limitations:</p><ul>
<li>you CANNOT use 32-bit and 64-bit in the same compilation unit.</li>
<li>Current implementation internally is 48-bit (which is a lot), so your range will be [0..2^48-1]</li>
<li>32-bit vectors can be serialized and read as 64-bit, but not vice versa. </li>
</ul>

<p class="definition">Definition in file <a class="el" href="bvsample01__64_8cpp_source.html">bvsample01_64.cpp</a>.</p>
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<h2 class="memtitle"><span class="permalink"><a href="#a840291bc02cba5474a4cb46a9b9566fe">&#9670;&nbsp;</a></span>main()</h2>

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<dl class="section examples"><dt>Examples</dt><dd><a class="el" href="bvsample01_64_8cpp-example.html#a0">bvsample01_64.cpp</a>.</dd>
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<p class="definition">Definition at line <a class="el" href="bvsample01__64_8cpp_source.html#l00050">50</a> of file <a class="el" href="bvsample01__64_8cpp_source.html">bvsample01_64.cpp</a>.</p>

<p class="reference">References <a class="el" href="bm_8h_source.html#l02194">bm::bvector&lt; Alloc &gt;::count()</a>, <a class="el" href="bmconst_8h_source.html#l00108">bm::id_max</a>, <a class="el" href="bm_8h_source.html#l03581">bm::bvector&lt; Alloc &gt;::set()</a>, and <a class="el" href="bm_8h_source.html#l00280">bm::bvector&lt; Alloc &gt;::iterator_base::valid()</a>.</p>

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