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//
// C++ Implementation: enablestate
//
// Description:
//
//
// Author: Thibaut GRIDEL <tgridel@free.fr>
//
// Copyright (c) 2014-2015 Thibaut GRIDEL
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
//
#include "enablestate.h"
#include "commontypes.h"
#include <QStateMachine>
#include <QAbstractTransition>
#include <QAbstractState>
#include <iostream>
extern int debugLevel;
EnableState::EnableState(QState *parent) :
QState(parent),
m_active(false),
m_enabled(false)
{
}
bool EnableState::isActive() {
return m_active;
}
bool EnableState::isEnabled() {
return m_enabled;
}
bool EnableState::isToggable() {
return m_toggable;
}
void EnableState::onEntry(QEvent *event) {
Q_UNUSED(event);
if(!m_active) {
m_active = true;
if (debugLevel & 1 << STATE) std::cout << "State Entry " << this->objectName().toStdString() << std::endl;
emit activeChanged(m_active);
foreach (QAbstractTransition* transition, transitions()) {
EnableState *state = static_cast<EnableState*> (transition->targetState());
state->setEnabled(true);
}
if (m_toggable) {
setEnabled(true);
}
}
}
void EnableState::onExit(QEvent *event) {
Q_UNUSED(event);
if(m_active) {
m_active = false;
if (debugLevel & 1 << STATE) std::cout << "State Exit " << this->objectName().toStdString() << std::endl;
emit activeChanged(m_active);
foreach (QAbstractTransition* transition, transitions()) {
EnableState *state = static_cast<EnableState*> (transition->targetState());
state->setEnabled(false);
}
if (m_toggable) {
setEnabled(false);
}
}
}
void EnableState::setEnabled(bool enabled) {
if (m_enabled != enabled) {
m_enabled = enabled;
emit enabledChanged(m_enabled);
}
}
void EnableState::setToggable(bool toggable) {
if (m_toggable != toggable) {
m_toggable = toggable;
emit toggableChanged(m_toggable);
}
}
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