1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412
|
/////////////////////////////////////////////////////////////////////////
// $Id: gui.cc,v 1.34 2002/03/11 16:35:41 bdenney Exp $
/////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2002 MandrakeSoft S.A.
//
// MandrakeSoft S.A.
// 43, rue d'Aboukir
// 75002 Paris - France
// http://www.linux-mandrake.com/
// http://www.mandrakesoft.com/
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include <signal.h>
#include "bochs.h"
#include "gui/bitmaps/floppya.h"
#include "gui/bitmaps/floppyb.h"
#include "gui/bitmaps/mouse.h"
#include "gui/bitmaps/reset.h"
#include "gui/bitmaps/power.h"
#include "gui/bitmaps/snapshot.h"
#include "gui/bitmaps/copy.h"
#include "gui/bitmaps/paste.h"
#include "gui/bitmaps/configbutton.h"
#include "gui/bitmaps/cdromd.h"
#if BX_WITH_MACOS
# include <Disks.h>
#endif
#if BX_WITH_X11
#include <X11/Xlib.h>
#endif
#ifdef WIN32
#include <windows.h>
#endif
bx_gui_c bx_gui;
#define BX_GUI_THIS bx_gui.
#define LOG_THIS BX_GUI_THIS
bx_gui_c::bx_gui_c(void)
{
put("GUI"); // Init in specific_init
settype(GUILOG);
}
void
bx_gui_c::init(int argc, char **argv, unsigned tilewidth, unsigned tileheight)
{
specific_init(&bx_gui, argc, argv, tilewidth, tileheight, BX_HEADER_BAR_Y);
// Define some bitmaps to use in the headerbar
BX_GUI_THIS floppyA_bmap_id = create_bitmap(bx_floppya_bmap,
BX_FLOPPYA_BMAP_X, BX_FLOPPYA_BMAP_Y);
BX_GUI_THIS floppyA_eject_bmap_id = create_bitmap(bx_floppya_eject_bmap,
BX_FLOPPYA_BMAP_X, BX_FLOPPYA_BMAP_Y);
BX_GUI_THIS floppyB_bmap_id = create_bitmap(bx_floppyb_bmap,
BX_FLOPPYB_BMAP_X, BX_FLOPPYB_BMAP_Y);
BX_GUI_THIS floppyB_eject_bmap_id = create_bitmap(bx_floppyb_eject_bmap,
BX_FLOPPYB_BMAP_X, BX_FLOPPYB_BMAP_Y);
BX_GUI_THIS cdromD_bmap_id = create_bitmap(bx_cdromd_bmap,
BX_CDROMD_BMAP_X, BX_CDROMD_BMAP_Y);
BX_GUI_THIS cdromD_eject_bmap_id = create_bitmap(bx_cdromd_eject_bmap,
BX_CDROMD_BMAP_X, BX_CDROMD_BMAP_Y);
BX_GUI_THIS mouse_bmap_id = create_bitmap(bx_mouse_bmap,
BX_MOUSE_BMAP_X, BX_MOUSE_BMAP_Y);
BX_GUI_THIS nomouse_bmap_id = create_bitmap(bx_nomouse_bmap,
BX_MOUSE_BMAP_X, BX_MOUSE_BMAP_Y);
BX_GUI_THIS power_bmap_id = create_bitmap(bx_power_bmap, BX_POWER_BMAP_X, BX_POWER_BMAP_Y);
BX_GUI_THIS reset_bmap_id = create_bitmap(bx_reset_bmap, BX_RESET_BMAP_X, BX_RESET_BMAP_Y);
BX_GUI_THIS snapshot_bmap_id = create_bitmap(bx_snapshot_bmap, BX_SNAPSHOT_BMAP_X, BX_SNAPSHOT_BMAP_Y);
BX_GUI_THIS copy_bmap_id = create_bitmap(bx_copy_bmap, BX_COPY_BMAP_X, BX_COPY_BMAP_Y);
BX_GUI_THIS paste_bmap_id = create_bitmap(bx_paste_bmap, BX_PASTE_BMAP_X, BX_PASTE_BMAP_Y);
BX_GUI_THIS config_bmap_id = create_bitmap(bx_config_bmap, BX_CONFIG_BMAP_X, BX_CONFIG_BMAP_Y);
// Add the initial bitmaps to the headerbar, and enable callback routine, for use
// when that bitmap is clicked on
// Floppy A:
BX_GUI_THIS floppyA_status = bx_devices.floppy->get_media_status(0);
if (BX_GUI_THIS floppyA_status)
BX_GUI_THIS floppyA_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyA_bmap_id,
BX_GRAVITY_LEFT, floppyA_handler);
else
BX_GUI_THIS floppyA_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyA_eject_bmap_id,
BX_GRAVITY_LEFT, floppyA_handler);
// Floppy B:
BX_GUI_THIS floppyB_status = bx_devices.floppy->get_media_status(1);
if (BX_GUI_THIS floppyB_status)
BX_GUI_THIS floppyB_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyB_bmap_id,
BX_GRAVITY_LEFT, floppyB_handler);
else
BX_GUI_THIS floppyB_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyB_eject_bmap_id,
BX_GRAVITY_LEFT, floppyB_handler);
// CDROM
BX_GUI_THIS cdromD_status =
bx_devices.hard_drive->get_cd_media_status()
&& bx_options.cdromd.Opresent->get ();
if (BX_GUI_THIS cdromD_status)
BX_GUI_THIS cdromD_hbar_id = headerbar_bitmap(BX_GUI_THIS cdromD_bmap_id,
BX_GRAVITY_LEFT, cdromD_handler);
else
BX_GUI_THIS cdromD_hbar_id = headerbar_bitmap(BX_GUI_THIS cdromD_eject_bmap_id,
BX_GRAVITY_LEFT, cdromD_handler);
// Mouse button
if (bx_options.Omouse_enabled->get ())
BX_GUI_THIS mouse_hbar_id = headerbar_bitmap(BX_GUI_THIS mouse_bmap_id,
BX_GRAVITY_LEFT, toggle_mouse_enable);
else
BX_GUI_THIS mouse_hbar_id = headerbar_bitmap(BX_GUI_THIS nomouse_bmap_id,
BX_GRAVITY_LEFT, toggle_mouse_enable);
// These are the buttons on the right side. They are created in order
// of right to left.
// Power button
BX_GUI_THIS power_hbar_id = headerbar_bitmap(BX_GUI_THIS power_bmap_id,
BX_GRAVITY_RIGHT, power_handler);
// Reset button
BX_GUI_THIS reset_hbar_id = headerbar_bitmap(BX_GUI_THIS reset_bmap_id,
BX_GRAVITY_RIGHT, reset_handler);
// Configure button
BX_GUI_THIS config_hbar_id = headerbar_bitmap(BX_GUI_THIS config_bmap_id,
BX_GRAVITY_RIGHT, config_handler);
// Snapshot button
BX_GUI_THIS snapshot_hbar_id = headerbar_bitmap(BX_GUI_THIS snapshot_bmap_id,
BX_GRAVITY_RIGHT, snapshot_handler);
// Paste button
BX_GUI_THIS paste_hbar_id = headerbar_bitmap(BX_GUI_THIS paste_bmap_id,
BX_GRAVITY_RIGHT, paste_handler);
// Copy button
BX_GUI_THIS copy_hbar_id = headerbar_bitmap(BX_GUI_THIS copy_bmap_id,
BX_GRAVITY_RIGHT, copy_handler);
show_headerbar();
}
void
bx_gui_c::update_floppy_status_buttons (void) {
BX_GUI_THIS floppyA_status =
bx_devices.floppy->get_media_status (0)
&& bx_options.floppya.Oinitial_status->get ();
BX_GUI_THIS floppyB_status =
bx_devices.floppy->get_media_status (1)
&& bx_options.floppyb.Oinitial_status->get ();
BX_GUI_THIS cdromD_status =
bx_devices.hard_drive->get_cd_media_status()
&& bx_options.cdromd.Opresent->get ();
if (BX_GUI_THIS floppyA_status)
replace_bitmap(BX_GUI_THIS floppyA_hbar_id, BX_GUI_THIS floppyA_bmap_id);
else {
#if BX_WITH_MACOS
// If we are using the Mac floppy driver, eject the disk
// from the floppy drive. This doesn't work in MacOS X.
if (!strcmp(bx_options.floppya.Opath->get (), SuperDrive))
DiskEject(1);
#endif
replace_bitmap(BX_GUI_THIS floppyA_hbar_id, BX_GUI_THIS floppyA_eject_bmap_id);
}
if (BX_GUI_THIS floppyB_status)
replace_bitmap(BX_GUI_THIS floppyB_hbar_id, BX_GUI_THIS floppyB_bmap_id);
else {
#if BX_WITH_MACOS
// If we are using the Mac floppy driver, eject the disk
// from the floppy drive. This doesn't work in MacOS X.
if (!strcmp(bx_options.floppyb.Opath->get (), SuperDrive))
DiskEject(1);
#endif
replace_bitmap(BX_GUI_THIS floppyB_hbar_id, BX_GUI_THIS floppyB_eject_bmap_id);
}
if (BX_GUI_THIS cdromD_status)
replace_bitmap(BX_GUI_THIS cdromD_hbar_id, BX_GUI_THIS cdromD_bmap_id);
else {
replace_bitmap(BX_GUI_THIS cdromD_hbar_id, BX_GUI_THIS cdromD_eject_bmap_id);
}
}
void
bx_gui_c::floppyA_handler(void)
{
BX_GUI_THIS floppyA_status = !BX_GUI_THIS floppyA_status;
bx_devices.floppy->set_media_status(0, BX_GUI_THIS floppyA_status);
BX_GUI_THIS update_floppy_status_buttons ();
}
void
bx_gui_c::floppyB_handler(void)
{
BX_GUI_THIS floppyB_status = !BX_GUI_THIS floppyB_status;
bx_devices.floppy->set_media_status(1, BX_GUI_THIS floppyB_status);
BX_GUI_THIS update_floppy_status_buttons ();
}
void
bx_gui_c::cdromD_handler(void)
{
BX_GUI_THIS cdromD_status =
bx_devices.hard_drive->set_cd_media_status(!BX_GUI_THIS cdromD_status);
BX_GUI_THIS update_floppy_status_buttons ();
}
void
bx_gui_c::reset_handler(void)
{
BX_INFO(( "system RESET callback." ));
bx_pc_system.ResetSignal( PCS_SET ); /* XXX is this right? */
for (int i=0; i<BX_SMP_PROCESSORS; i++)
BX_CPU(i)->reset(BX_RESET_HARDWARE);
}
void
bx_gui_c::power_handler(void)
{
// the user pressed power button, so there's no doubt they want bochs
// to quit. Change panics to fatal for the GUI and then do a panic.
LOG_THIS setonoff(LOGLEV_PANIC, ACT_FATAL);
BX_PANIC (("POWER button turned off."));
// shouldn't reach this point, but if you do, QUIT!!!
fprintf (stderr, "Bochs is exiting because you pressed the power button.\n");
::exit (1);
}
Bit32s
bx_gui_c::make_text_snapshot (char **snapshot, Bit32u *length)
{
Bit8u* raw_snap = NULL;
char *clean_snap;
unsigned line_addr, txt_addr, txHeight, txWidth;
bx_vga.get_text_snapshot(&raw_snap, &txHeight, &txWidth);
if (txHeight <= 0) return -1;
clean_snap = (char*) malloc(txHeight*(txWidth+2)+1);
txt_addr = 0;
for (unsigned i=0; i<txHeight; i++) {
line_addr = i * txWidth * 2;
for (unsigned j=0; j<(txWidth*2); j+=2) {
clean_snap[txt_addr] = raw_snap[line_addr+j];
txt_addr++;
}
#ifdef WIN32
clean_snap[txt_addr] = 13;
txt_addr++;
#endif
clean_snap[txt_addr] = 10;
txt_addr++;
}
clean_snap[txt_addr] = 0;
*snapshot = clean_snap;
*length = txt_addr;
return 0;
}
// create a text snapshot and copy to the system clipboard. On guis that
// we haven't figured out how to support yet, dump to a file instead.
void
bx_gui_c::copy_handler(void)
{
Bit32u len;
char *text_snapshot;
if (make_text_snapshot (&text_snapshot, &len) < 0) {
BX_INFO(( "copy button failed, mode not implemented"));
return;
}
// copy to clipboard using gui dependent code.
#ifdef WIN32
if (OpenClipboard(NULL)) {
HANDLE hMem = GlobalAlloc(GMEM_ZEROINIT, len);
EmptyClipboard();
lstrcpy((char *)hMem, text_snapshot);
SetClipboardData(CF_TEXT, hMem);
CloseClipboard();
GlobalFree(hMem);
}
#elif BX_WITH_X11
extern Display *bx_x_display;
// this writes data to the clipboard.
BX_INFO (("storing %d bytes to X windows clipboard", len));
XStoreBytes (bx_x_display, (char *)text_snapshot, len);
#else
OUTPUT = fopen("copy.txt", "w");
fwrite(text_snapshot, 1, strlen(snapshot_txt), OUTPUT);
fclose(OUTPUT);
#endif
free(text_snapshot);
}
// create a text snapshot and dump it to a file
void
bx_gui_c::snapshot_handler(void)
{
char *text_snapshot;
Bit32u len;
if (make_text_snapshot (&text_snapshot, &len) < 0) {
BX_ERROR(( "copy button failed, mode not implemented"));
return;
}
FILE *fp = fopen("snapshot.txt", "w");
fwrite(text_snapshot, 1, strlen(text_snapshot), fp);
fclose(fp);
free(text_snapshot);
// I wish I had a dialog box!!!
BX_INFO (("copied text snapshot to snapshot.txt"));
}
// Read ASCII chars from the system clipboard and paste them into bochs.
// Note that paste cannot work with the key mapping tables loaded.
void
bx_gui_c::paste_handler(void)
{
Bit32s nbytes;
Bit8u *bytes;
if (!bx_keymap.isKeymapLoaded ()) {
BX_ERROR (("keyboard_mapping disabled, so paste cannot work"));
return;
}
#ifdef WIN32
HANDLE hMem = GetClipboardData (CF_TEXT);
if (!OpenClipboard(NULL)) {
BX_ERROR (("paste: could not open clipboard"));
return;
}
HGLOBAL hg = GetClipboardData(CF_TEXT);
char *data = (char *)GlobalLock(hg);
nbytes = strlen(data);
bytes = (Bit8u *)malloc (nbytes+1);
BX_INFO (("found %d bytes on the clipboard", nbytes));
memcpy (bytes, data, nbytes+1);
BX_INFO (("first byte is 0x%02x", bytes[0]));
GlobalUnlock(hg);
CloseClipboard();
#elif BX_WITH_X11
extern Display *bx_x_display;
bytes = (Bit8u *)XFetchBytes (bx_x_display, &nbytes);
#else
BX_ERROR (("paste not implemented on this platform"));
return;
#endif
BX_INFO (("pasting %d bytes", nbytes));
bx_devices.keyboard->paste_bytes (bytes, nbytes);
}
void
bx_gui_c::config_handler(void)
{
#if BX_USE_CONTROL_PANEL
bx_control_panel (BX_CPANEL_RUNTIME);
#else
BX_ERROR(( "# CONFIG callback (unimplemented)." ));
#endif
}
void
bx_gui_c::toggle_mouse_enable(void)
{
int old = bx_options.Omouse_enabled->get ();
BX_DEBUG (("toggle mouse_enabled, now %d", !old));
bx_options.Omouse_enabled->set (!old);
}
void
bx_gui_c::mouse_enabled_changed (Boolean val)
{
// This is only called when SIM->get_init_done is 1. Note that VAL
// is the new value of mouse_enabled, which may not match the old
// value which is still in bx_options.Omouse_enabled->get ().
BX_DEBUG (("replacing the mouse bitmaps"));
if (val)
replace_bitmap(BX_GUI_THIS mouse_hbar_id, BX_GUI_THIS mouse_bmap_id);
else
replace_bitmap(BX_GUI_THIS mouse_hbar_id, BX_GUI_THIS nomouse_bmap_id);
// give the GUI a chance to respond to the event. Most guis will hide
// the native mouse cursor and do something to trap the mouse inside the
// bochs VGA display window.
mouse_enabled_changed_specific (val);
}
void
bx_gui_c::init_signal_handlers ()
{
#if BX_GUI_SIGHANDLER
Bit32u mask = get_sighandler_mask ();
for (Bit32u sig=0; sig<32; sig++)
{
if (mask & (1<<sig))
signal (sig, bx_signal_handler);
}
#endif
}
|