1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571
|
/////////////////////////////////////////////////////////////////////////
// $Id: pc_system.cc,v 1.62 2006/05/29 22:33:38 sshwarts Exp $
/////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2002 MandrakeSoft S.A.
//
// MandrakeSoft S.A.
// 43, rue d'Aboukir
// 75002 Paris - France
// http://www.linux-mandrake.com/
// http://www.mandrakesoft.com/
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "bochs.h"
#include "cpu/cpu.h"
#include "iodev/iodev.h"
#define LOG_THIS bx_pc_system.
#ifdef WIN32
#ifndef __MINGW32__
// #include <winsock2.h> // +++
#include <winsock.h>
#endif
#endif
#if defined(PROVIDE_M_IPS)
double m_ips; // Millions of Instructions Per Second
#endif
// Option for turning off BX_TIMER_DEBUG?
// Check out m_ips and ips
#define SpewPeriodicTimerInfo 0
#define MinAllowableTimerPeriod 1
#if BX_SUPPORT_ICACHE
const Bit64u bx_pc_system_c::NullTimerInterval = ICacheWriteStampStart;
#else
// This must be the maximum 32-bit unsigned int value, NOT (Bit64u) -1.
const Bit64u bx_pc_system_c::NullTimerInterval = 0xffffffff;
#endif
// constructor
bx_pc_system_c::bx_pc_system_c()
{
this->put("SYS");
BX_ASSERT(numTimers == 0);
// Timer[0] is the null timer. It is initialized as a special
// case here. It should never be turned off or modified, and its
// duration should always remain the same.
ticksTotal = 0; // Reset ticks since emulator started.
timer[0].inUse = 1;
timer[0].period = NullTimerInterval;
timer[0].timeToFire = ticksTotal + NullTimerInterval;
timer[0].active = 1;
timer[0].continuous = 1;
timer[0].funct = nullTimer;
timer[0].this_ptr = this;
currCountdown = NullTimerInterval;
currCountdownPeriod = NullTimerInterval;
numTimers = 1; // So far, only the nullTimer.
triggeredTimer = 0;
lastTimeUsec = 0;
usecSinceLast = 0;
}
void bx_pc_system_c::initialize(Bit32u ips)
{
HRQ = 0;
kill_bochs_request = 0;
// parameter 'ips' is the processor speed in Instructions-Per-Second
m_ips = double(ips) / 1000000.0L;
BX_DEBUG(("ips = %u", (unsigned) ips));
}
void bx_pc_system_c::set_HRQ(bx_bool val)
{
HRQ = val;
if (val)
BX_CPU(0)->async_event = 1;
}
void bx_pc_system_c::set_INTR(bx_bool value)
{
if (bx_dbg.interrupts)
BX_INFO(("pc_system: Setting INTR=%d on bootstrap processor %d", (int)value, BX_BOOTSTRAP_PROCESSOR));
BX_CPU(BX_BOOTSTRAP_PROCESSOR)->set_INTR(value);
}
//
// Read from the IO memory address space
//
Bit32u BX_CPP_AttrRegparmN(2)
bx_pc_system_c::inp(Bit16u addr, unsigned io_len)
{
Bit32u ret = bx_devices.inp(addr, io_len);
return ret;
}
//
// Write to the IO memory address space.
//
void BX_CPP_AttrRegparmN(3)
bx_pc_system_c::outp(Bit16u addr, Bit32u value, unsigned io_len)
{
bx_devices.outp(addr, value, io_len);
}
#if BX_SUPPORT_A20
void bx_pc_system_c::set_enable_a20(bx_bool value)
{
bx_bool old_enable_a20 = enable_a20;
if (value) {
enable_a20 = 1;
#if BX_CPU_LEVEL < 2
a20_mask = 0xfffff;
#elif BX_CPU_LEVEL == 2
a20_mask = 0xffffff;
#else /* 386+ */
a20_mask = 0xffffffff;
#endif
}
else {
enable_a20 = 0;
a20_mask = 0xffefffff; /* mask off A20 address line */
}
BX_DBG_A20_REPORT(enable_a20);
BX_DEBUG(("A20: set() = %u", (unsigned) enable_a20));
// If there has been a transition, we need to notify the CPUs so
// they can potentially invalidate certain cache info based on
// A20-line-applied physical addresses.
if (old_enable_a20 != enable_a20) MemoryMappingChanged();
}
bx_bool bx_pc_system_c::get_enable_a20(void)
{
if (bx_dbg.a20)
BX_INFO(("A20: get() = %u", (unsigned) enable_a20));
return enable_a20;
}
#else
void bx_pc_system_c::set_enable_a20(bx_bool value)
{
BX_DEBUG(("set_enable_a20: ignoring: SUPPORT_A20 = 0"));
}
bx_bool bx_pc_system_c::get_enable_a20(void)
{
BX_DEBUG(("get_enable_a20: ignoring: SUPPORT_A20 = 0"));
return 1;
}
#endif // #if BX_SUPPORT_A20
void bx_pc_system_c::MemoryMappingChanged(void)
{
for (unsigned i=0; i<BX_SMP_PROCESSORS; i++)
BX_CPU(i)->TLB_flush(1);
}
int bx_pc_system_c::Reset(unsigned type)
{
// type is BX_RESET_HARDWARE or BX_RESET_SOFTWARE
BX_INFO(("bx_pc_system_c::Reset(%s) called",type==BX_RESET_HARDWARE?"HARDWARE":"SOFTWARE"));
set_enable_a20(1);
// Always reset cpu
for (int i=0; i<BX_SMP_PROCESSORS; i++) {
BX_CPU(i)->reset(type);
}
// Reset devices only on Hardware resets
if (type==BX_RESET_HARDWARE) {
DEV_reset_devices(type);
}
return(0);
}
Bit8u bx_pc_system_c::IAC(void)
{
return DEV_pic_iac();
}
void bx_pc_system_c::exit(void)
{
if (DEV_cmos_present())
DEV_cmos_save_image();
if (DEV_hd_present())
DEV_hd_close_harddrive();
BX_INFO(("Last time is %u", (unsigned) DEV_cmos_get_timeval()));
if (bx_gui) bx_gui->exit();
}
#if BX_SUPPORT_SAVE_RESTORE
void bx_pc_system_c::register_state(void)
{
bx_list_c *list = new bx_list_c(SIM->get_sr_root(), "pc_system", "PC System State", 8);
BXRS_PARAM_BOOL(list, enable_a20, enable_a20);
BXRS_HEX_PARAM_SIMPLE(list, currCountdown);
BXRS_HEX_PARAM_SIMPLE(list, currCountdownPeriod);
BXRS_HEX_PARAM_SIMPLE(list, ticksTotal);
BXRS_HEX_PARAM_SIMPLE(list, lastTimeUsec);
BXRS_HEX_PARAM_SIMPLE(list, usecSinceLast);
BXRS_HEX_PARAM_SIMPLE(list, HRQ);
bx_list_c *timers = new bx_list_c(list, "timer", numTimers);
for (unsigned i = 0; i < numTimers; i++) {
char name[4];
sprintf(name, "%d", i);
bx_list_c *bxtimer = new bx_list_c(timers, name, 5);
BXRS_PARAM_BOOL(bxtimer, inUse, timer[i].inUse);
BXRS_DEC_PARAM_FIELD(bxtimer, period, timer[i].period);
BXRS_DEC_PARAM_FIELD(bxtimer, timeToFire, timer[i].timeToFire);
BXRS_PARAM_BOOL(bxtimer, active, timer[i].active);
BXRS_PARAM_BOOL(bxtimer, continuous, timer[i].continuous);
}
}
#endif
// ================================================
// Bochs internal timer delivery framework features
// ================================================
int bx_pc_system_c::register_timer( void *this_ptr, void (*funct)(void *),
Bit32u useconds, bx_bool continuous, bx_bool active, const char *id)
{
// Convert useconds to number of ticks.
Bit64u ticks = (Bit64u) (double(useconds) * m_ips);
return register_timer_ticks(this_ptr, funct, ticks, continuous, active, id);
}
int bx_pc_system_c::register_timer_ticks(void* this_ptr, bx_timer_handler_t funct,
Bit64u ticks, bx_bool continuous, bx_bool active, const char *id)
{
unsigned i;
// If the timer frequency is rediculously low, make it more sane.
// This happens when 'ips' is too low.
if (ticks < MinAllowableTimerPeriod) {
//BX_INFO(("register_timer_ticks: adjusting ticks of %llu to min of %u",
// ticks, MinAllowableTimerPeriod));
ticks = MinAllowableTimerPeriod;
}
// search for new timer for i=1, i=0 is reserved for NullTimer
for (i=1; i < numTimers; i++) {
if (timer[i].inUse == 0)
break;
}
#if BX_TIMER_DEBUG
if (i==0)
BX_PANIC(("register_timer: cannot register NullTimer again!"));
if (numTimers >= BX_MAX_TIMERS)
BX_PANIC(("register_timer: too many registered timers"));
if (this_ptr == NULL)
BX_PANIC(("register_timer_ticks: this_ptr is NULL!"));
if (funct == NULL)
BX_PANIC(("register_timer_ticks: funct is NULL!"));
#endif
timer[i].inUse = 1;
timer[i].period = ticks;
timer[i].timeToFire = (ticksTotal + Bit64u(currCountdownPeriod-currCountdown)) +
ticks;
timer[i].active = active;
timer[i].continuous = continuous;
timer[i].funct = funct;
timer[i].this_ptr = this_ptr;
strncpy(timer[i].id, id, BxMaxTimerIDLen);
timer[i].id[BxMaxTimerIDLen-1] = 0; // Null terminate if not already.
if (active) {
if (ticks < Bit64u(currCountdown)) {
// This new timer needs to fire before the current countdown.
// Skew the current countdown and countdown period to be smaller
// by the delta.
currCountdownPeriod -= (currCountdown - Bit32u(ticks));
currCountdown = Bit32u(ticks);
}
}
// If we didn't find a free slot, increment the bound, numTimers.
if (i==numTimers)
numTimers++; // One new timer installed.
// Return timer id.
return(i);
}
void bx_pc_system_c::countdownEvent(void)
{
unsigned i;
Bit64u minTimeToFire;
bx_bool triggered[BX_MAX_TIMERS];
// The countdown decremented to 0. We need to service all the active
// timers, and invoke callbacks from those timers which have fired.
#if BX_TIMER_DEBUG
if (currCountdown != 0)
BX_PANIC(("countdownEvent: ticks!=0"));
#endif
// Increment global ticks counter by number of ticks which have
// elapsed since the last update.
ticksTotal += Bit64u(currCountdownPeriod);
minTimeToFire = (Bit64u) -1;
for (i=0; i < numTimers; i++) {
triggered[i] = 0; // Reset triggered flag.
if (timer[i].active) {
#if BX_TIMER_DEBUG
if (ticksTotal > timer[i].timeToFire)
BX_PANIC(("countdownEvent: ticksTotal > timeToFire[%u], D " FMT_LL "u", i,
timer[i].timeToFire-ticksTotal));
#endif
if (ticksTotal == timer[i].timeToFire) {
// This timer is ready to fire.
triggered[i] = 1;
if (timer[i].continuous==0) {
// If triggered timer is one-shot, deactive.
timer[i].active = 0;
}
else {
// Continuous timer, increment time-to-fire by period.
timer[i].timeToFire += timer[i].period;
if (timer[i].timeToFire < minTimeToFire)
minTimeToFire = timer[i].timeToFire;
}
}
else {
// This timer is not ready to fire yet.
if (timer[i].timeToFire < minTimeToFire)
minTimeToFire = timer[i].timeToFire;
}
}
}
// Calculate next countdown period. We need to do this before calling
// any of the callbacks, as they may call timer features, which need
// to be advanced to the next countdown cycle.
currCountdown = currCountdownPeriod =
Bit32u(minTimeToFire - ticksTotal);
for (i=0; i < numTimers; i++) {
// Call requested timer function. It may request a different
// timer period or deactivate etc.
if (triggered[i]) {
triggeredTimer = i;
timer[i].funct(timer[i].this_ptr);
triggeredTimer = 0;
}
}
}
void bx_pc_system_c::nullTimer(void* this_ptr)
{
// This function is always inserted in timer[0]. It is sort of
// a heartbeat timer. It ensures that at least one timer is
// always active to make the timer logic more simple, and has
// a duration of less than the maximum 32-bit integer, so that
// a 32-bit size can be used for the hot countdown timer. The
// rest of the timer info can be 64-bits. This is also a good
// place for some logic to report actual emulated
// instructions-per-second (IPS) data when measured relative to
// the host computer's wall clock.
UNUSED(this_ptr);
#if SpewPeriodicTimerInfo
BX_INFO(("==================================="));
for (unsigned i=0; i < bx_pc_system.numTimers; i++) {
if (bx_pc_system.timer[i].active) {
BX_INFO(("BxTimer(%s): period=" FMT_LL "u, continuous=%u",
bx_pc_system.timer[i].id, bx_pc_system.timer[i].period,
bx_pc_system.timer[i].continuous));
}
}
#endif
#if BX_SUPPORT_ICACHE
purgeICaches();
#endif
}
#if BX_DEBUGGER
void bx_pc_system_c::timebp_handler(void* this_ptr)
{
BX_CPU(0)->break_point = BREAK_POINT_TIME;
BX_DEBUG(("Time breakpoint triggered"));
if (timebp_queue_size > 1) {
Bit64s new_diff = timebp_queue[1] - bx_pc_system.time_ticks();
bx_pc_system.activate_timer_ticks(timebp_timer, new_diff, 1);
}
timebp_queue_size--;
for (int i = 0; i < timebp_queue_size; i++)
timebp_queue[i] = timebp_queue[i+1];
}
#endif // BX_DEBUGGER
Bit64u bx_pc_system_c::time_usec_sequential()
{
Bit64u this_time_usec = time_usec();
if(this_time_usec != lastTimeUsec) {
Bit64u diff_usec = this_time_usec-lastTimeUsec;
lastTimeUsec = this_time_usec;
if(diff_usec >= usecSinceLast) {
usecSinceLast = 0;
} else {
usecSinceLast -= diff_usec;
}
}
usecSinceLast++;
return (this_time_usec+usecSinceLast);
}
Bit64u bx_pc_system_c::time_usec()
{
return (Bit64u) (((double)(Bit64s)time_ticks()) / m_ips);
}
void bx_pc_system_c::start_timers(void) { }
void bx_pc_system_c::activate_timer_ticks(unsigned i, Bit64u ticks, bx_bool continuous)
{
#if BX_TIMER_DEBUG
if (i >= numTimers)
BX_PANIC(("activate_timer_ticks: timer %u OOB", i));
if (i == 0)
BX_PANIC(("activate_timer_ticks: timer 0 is the NullTimer!"));
if (timer[i].period < MinAllowableTimerPeriod)
BX_PANIC(("activate_timer_ticks: timer[%u].period of " FMT_LL "u < min of %u",
i, timer[i].period, MinAllowableTimerPeriod));
#endif
// If the timer frequency is rediculously low, make it more sane.
// This happens when 'ips' is too low.
if (ticks < MinAllowableTimerPeriod) {
//BX_INFO(("activate_timer_ticks: adjusting ticks of %llu to min of %u",
// ticks, MinAllowableTimerPeriod));
ticks = MinAllowableTimerPeriod;
}
timer[i].period = ticks;
timer[i].timeToFire = (ticksTotal + Bit64u(currCountdownPeriod-currCountdown)) +
ticks;
timer[i].active = 1;
timer[i].continuous = continuous;
if (ticks < Bit64u(currCountdown)) {
// This new timer needs to fire before the current countdown.
// Skew the current countdown and countdown period to be smaller
// by the delta.
currCountdownPeriod -= (currCountdown - Bit32u(ticks));
currCountdown = Bit32u(ticks);
}
}
void bx_pc_system_c::activate_timer(unsigned i, Bit32u useconds, bx_bool continuous)
{
Bit64u ticks;
#if BX_TIMER_DEBUG
if (i >= numTimers)
BX_PANIC(("activate_timer: timer %u OOB", i));
if (i == 0)
BX_PANIC(("activate_timer: timer 0 is the nullTimer!"));
#endif
// if useconds = 0, use default stored in period field
// else set new period from useconds
if (useconds==0) {
ticks = timer[i].period;
}
else {
// convert useconds to number of ticks
ticks = (Bit64u) (double(useconds) * m_ips);
// If the timer frequency is rediculously low, make it more sane.
// This happens when 'ips' is too low.
if (ticks < MinAllowableTimerPeriod) {
//BX_INFO(("activate_timer: adjusting ticks of %llu to min of %u",
// ticks, MinAllowableTimerPeriod));
ticks = MinAllowableTimerPeriod;
}
timer[i].period = ticks;
}
activate_timer_ticks(i, ticks, continuous);
}
void bx_pc_system_c::deactivate_timer(unsigned i)
{
#if BX_TIMER_DEBUG
if (i >= numTimers)
BX_PANIC(("deactivate_timer: timer %u OOB", i));
if (i == 0)
BX_PANIC(("deactivate_timer: timer 0 is the nullTimer!"));
#endif
timer[i].active = 0;
}
bx_bool bx_pc_system_c::unregisterTimer(unsigned timerIndex)
{
#if BX_TIMER_DEBUG
if (timerIndex >= numTimers)
BX_PANIC(("unregisterTimer: timer %u OOB", timerIndex));
if (timerIndex == 0)
BX_PANIC(("unregisterTimer: timer 0 is the nullTimer!"));
if (timer[timerIndex].inUse == 0)
BX_PANIC(("unregisterTimer: timer %u is not in-use!", timerIndex));
#endif
if (timer[timerIndex].active) {
BX_PANIC(("unregisterTimer: timer '%s' is still active!", timer[timerIndex].id));
return(0); // Fail.
}
// Reset timer fields for good measure.
timer[timerIndex].inUse = 0; // No longer registered.
timer[timerIndex].period = BX_MAX_BIT64S; // Max value (invalid)
timer[timerIndex].timeToFire = BX_MAX_BIT64S; // Max value (invalid)
timer[timerIndex].continuous = 0;
timer[timerIndex].funct = NULL;
timer[timerIndex].this_ptr = NULL;
memset(timer[timerIndex].id, 0, BxMaxTimerIDLen);
if (timerIndex == (numTimers-1)) numTimers--;
return(1); // OK
}
|