File: BOINCBaseWizard.cpp

package info (click to toggle)
boinc 5.4.11-4%2Betch1
  • links: PTS
  • area: main
  • in suites: etch
  • size: 21,440 kB
  • ctags: 16,986
  • sloc: cpp: 70,682; ansic: 45,747; php: 35,513; xml: 10,487; sh: 9,324; python: 4,291; makefile: 1,958; asm: 1,258; perl: 914; sql: 395; csh: 126; pascal: 124
file content (163 lines) | stat: -rw-r--r-- 3,930 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
// Berkeley Open Infrastructure for Network Computing
// http://boinc.berkeley.edu
// Copyright (C) 2005 University of California
//
// This is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation;
// either version 2.1 of the License, or (at your option) any later version.
//
// This software is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU Lesser General Public License for more details.
//
// To view the GNU Lesser General Public License visit
// http://www.gnu.org/copyleft/lesser.html
// or write to the Free Software Foundation, Inc.,
// 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
//
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma implementation "BOINCBaseWizard.h"
#endif

#include "stdwx.h"
#include "wizardex.h"
#include "error_numbers.h"
#include "BOINCGUIApp.h"
#include "BOINCWizards.h"
#include "BOINCBaseWizard.h"


/*!
 * CBOINCBaseWizard type definition
 */
 
IMPLEMENT_DYNAMIC_CLASS( CBOINCBaseWizard, wxWizardEx )
 
/*!
 * CBOINCBaseWizard constructors
 */
 
CBOINCBaseWizard::CBOINCBaseWizard() :
    wxWizardEx()
{
    IsAttachToProjectWizard = false;
    IsAccountManagerWizard = false;
    IsAccountManagerUpdateWizard = false;
    IsAccountManagerRemoveWizard = false;
}

CBOINCBaseWizard::CBOINCBaseWizard(wxWindow *parent, int id, const wxString& title, const wxBitmap& bitmap, const wxPoint& pos, long style) :
    wxWizardEx(parent, id, title, bitmap, pos, style)
{
    IsAttachToProjectWizard = false;
    IsAccountManagerWizard = false;
    IsAccountManagerUpdateWizard = false;
    IsAccountManagerRemoveWizard = false;
}

/*!
 * Set the diagnostics flags.
 */
 
void CBOINCBaseWizard::SetDiagFlags( unsigned long ulFlags )
{
    m_ulDiagFlags = ulFlags;
}
 
/*!
 * Check the desired bitmask against our existing bitmask.
 */

bool CBOINCBaseWizard::IsDiagFlagsSet( unsigned long ulFlags )
{
    if (ulFlags & m_ulDiagFlags) {
        return true;
    }
    return false;
}

/*!
 * Determine if the wizard page has a previous page
 */
wxWizardPageEx* CBOINCBaseWizard::PopPageTransition()
{
    return _PopPageTransition();
}

wxWizardPageEx* CBOINCBaseWizard::_PopPageTransition()
{
    return NULL;
}

/*!
 * Remove the page transition to the stack
 */
wxWizardPageEx* CBOINCBaseWizard::PushPageTransition( wxWizardPageEx* pCurrentPage, unsigned long ulPageID )
{
    return _PushPageTransition( pCurrentPage, ulPageID );
}

wxWizardPageEx* CBOINCBaseWizard::_PushPageTransition( wxWizardPageEx* pCurrentPage, unsigned long ulPageID )
{
    return NULL;
}

/*!
 * Process Cancel Event
 */
bool CBOINCBaseWizard::IsCancelInProgress() const
{ 
    return m_bCancelInProgress;
}

void CBOINCBaseWizard::ProcessCancelEvent( wxWizardExEvent& event )
{
    _ProcessCancelEvent( event );
}

void CBOINCBaseWizard::_ProcessCancelEvent( wxWizardExEvent& event )
{
}

/*!
 * Button Controls
 */

wxButton* CBOINCBaseWizard::GetNextButton() const { 
    return m_btnNext;
}

void CBOINCBaseWizard::SimulateNextButton() {
    wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, m_btnNext->GetId());
    event.SetEventObject(GetNextButton());
    AddPendingEvent(event);
}

void CBOINCBaseWizard::EnableNextButton() {
    m_btnNext->Enable();
}

void CBOINCBaseWizard::DisableNextButton() {
    m_btnNext->Disable();
}

wxButton* CBOINCBaseWizard::GetBackButton() const {
    return m_btnPrev;
}

void CBOINCBaseWizard::SimulateBackButton() {
    wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, m_btnPrev->GetId());
    event.SetEventObject(GetNextButton());
    AddPendingEvent(event);
}
 
void CBOINCBaseWizard::EnableBackButton() {
    m_btnPrev->Enable();
}

void CBOINCBaseWizard::DisableBackButton() {
    m_btnPrev->Disable();
}