1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783
|
/* $Id: menu.c,v 1.53 2006-02-06 21:18:01 stpohle Exp $
* Menuhandling */
#include "basic.h"
#include "bomberclone.h"
#include "menu.h"
#include "menugui.h"
#include "network.h"
#include "ogcache-client.h"
#define MENU_MESSAGES_MAXLINES 5
#define MENU_MESSAGES_MAXLINELEN 50
extern inline void menu_draw_menuitem (_menuitem *m);
extern inline void menu_reload_menuitem (_menuitem *m);
SDL_Surface *menuimages[9]; // holds the gfx
SDL_Surface *menulistimages[2][9]; // holds the gfx for the lists
SDL_Surface *menubuttonimages[3][3]; // holds the images for the buttons
SDL_Surface *menuentryimages[2][3]; // [PRESSED][Left|Center|Right]
/* delete all informations and create a totally new menuscreen */
_menu *
menu_new (char *title, int x, int y)
{
_menu *menu = malloc (sizeof (_menu));
int i;
strncpy (menu->title, title, MENU_TITLELEN);
menu->items = NULL;
menu->focus = NULL;
for (i = 0; i < MENU_MAXENTRYS; i++) {
menu->menuitems[i].id = -1;
menu->menuitems[i].type = -1;
menu->menuitems[i].next = NULL;
menu->menuitems[i].menu = menu;
}
/* save the old background screen */
x = (1 + (int) (x / menuimages[1]->w)) * menuimages[1]->w;
y = (1 + (int) (y / menuimages[3]->h)) * menuimages[3]->h;
menu->oldscreenpos.x = ((gfx.res.x - (x + 2 * menuimages[0]->w)) / 2);
menu->oldscreenpos.y = ((gfx.res.y - (y + 2 * menuimages[0]->h)) / 2);
menu->oldscreenpos.w = x + 2 * menuimages[0]->w;
menu->oldscreenpos.h = y + 2 * menuimages[0]->h;
menu->oldscreen = gfx_copyscreen (&menu->oldscreenpos);
menu->focus = NULL;
menu->looprunning = 0;
menu->focusto = MENU_FOCUSVIS_BLINKTO;
menu->oldkey = 1;
return menu;
};
/* restore the screen and reset all needed informations, free the old screen */
void
menu_delete (_menu * menu)
{
gfx_blitdraw (); // to make sure nothing is left in the blitbuffer
gfx_restorescreen (menu->oldscreen, &menu->oldscreenpos);
gfx_blitdraw ();
SDL_FreeSurface (menu->oldscreen);
free (menu);
if (GS_RUNNING)
draw_field ();
};
/* draw only a part of the Screen */
void
menu_draw_background (_menu * menu, SDL_Rect * updaterect)
{
int x,
y,
dx,
dy;
SDL_Rect dest,
cdest,
src,
csrc,
window;
y = 0; // start at the updaterect. start pos
for (; y <= (menu->oldscreenpos.h - 2 * menuimages[0]->h - 1) / menuimages[4]->h; y++) {
x = 0; // start at the updaterect. start pos
for (; x <= (menu->oldscreenpos.w - 2 * menuimages[0]->w - 1) / menuimages[4]->w; x++) {
dest.x = x * menuimages[4]->w; // start pos
dest.y = y * menuimages[4]->h;
dx = (1 + x) * menuimages[4]->w; // end pos
if (dx >= (menu->oldscreenpos.w - 2 * menuimages[0]->w))
dest.w = menuimages[4]->w - (dx - (menu->oldscreenpos.w - 2 * menuimages[0]->w));
else
dest.w = menuimages[4]->w;
dy = (1 + y) * menuimages[4]->h;
if (dy >= (menu->oldscreenpos.h - 2 * menuimages[0]->h))
dest.h = menuimages[4]->h - (dy - (menu->oldscreenpos.h - 2 * menuimages[0]->h));
else
dest.h = menuimages[4]->h;
if (dest.w > 0 || dest.h > 0) {
dest.x += MENUOFFSET_X (menu);
dest.y += MENUOFFSET_Y (menu);
src.x = 0;
src.y = 0;
src.h = dest.h;
src.w = dest.w;
if (updaterect == NULL)
gfx_blit (menuimages[4], &src, gfx.screen, &dest, 10000);
else {
window = *updaterect;
window.x += MENUOFFSET_X (menu);
window.y += MENUOFFSET_Y (menu);
rect_clipping (&src, &dest, &window, &csrc, &cdest);
if (csrc.w < UINT16_HALF && csrc.h < UINT16_HALF && cdest.w < UINT16_HALF
&& cdest.h < UINT16_HALF)
gfx_blit (menuimages[4], &csrc, gfx.screen, &cdest, 10000);
}
}
}
}
};
/* draws the menuborders, this function does not save the background */
void
menu_draw_border (_menu * menu)
{
SDL_Rect dest;
int i,
dx;
// draw top left
dest.x = menu->oldscreenpos.x;
dest.y = menu->oldscreenpos.y;
dest.w = menuimages[0]->w;
dest.h = menuimages[0]->h;
gfx_blit (menuimages[0], NULL, gfx.screen, &dest, 10000);
// draw top and below
for (i = 0; i < ((menu->oldscreenpos.w - (2 * menuimages[0]->w)) / menuimages[1]->w); i++) {
dest.x = menu->oldscreenpos.x + menuimages[0]->w + (i * menuimages[1]->w);
dest.y = menu->oldscreenpos.y;
dest.w = menuimages[1]->w;
dest.h = menuimages[1]->h;
gfx_blit (menuimages[1], NULL, gfx.screen, &dest, 10000);
dest.y = menu->oldscreenpos.y + menu->oldscreenpos.h - menuimages[7]->h;
gfx_blit (menuimages[7], NULL, gfx.screen, &dest, 10000);
}
// draw top right
dest.x = menu->oldscreenpos.x + menu->oldscreenpos.w - menuimages[2]->w;
dest.y = menu->oldscreenpos.y;
dest.w = menuimages[2]->w;
dest.h = menuimages[2]->h;
gfx_blit (menuimages[2], NULL, gfx.screen, &dest, 10000);
// draw left and right
for (i = 0; i < ((menu->oldscreenpos.h - (2 * menuimages[0]->h)) / menuimages[3]->h); i++) {
dest.x = menu->oldscreenpos.x;
dest.y = menu->oldscreenpos.y + menuimages[0]->h + menuimages[3]->h * i;
dest.w = menuimages[1]->w;
dest.h = menuimages[1]->h;
gfx_blit (menuimages[3], NULL, gfx.screen, &dest, 10000);
dest.x = menu->oldscreenpos.x + menu->oldscreenpos.w - menuimages[5]->w;
gfx_blit (menuimages[5], NULL, gfx.screen, &dest, 10000);
}
// draw below left
dest.x = menu->oldscreenpos.x;
dest.y = menu->oldscreenpos.y + menu->oldscreenpos.h - menuimages[7]->h;
dest.w = menuimages[6]->w;
dest.h = menuimages[6]->h;
gfx_blit (menuimages[6], NULL, gfx.screen, &dest, 10000);
// draw below right
dest.x = menu->oldscreenpos.x + menu->oldscreenpos.w - menuimages[8]->w;
dest.y = menu->oldscreenpos.y + menu->oldscreenpos.h - menuimages[8]->h;
dest.w = menuimages[8]->w;
dest.h = menuimages[8]->h;
gfx_blit (menuimages[8], NULL, gfx.screen, &dest, 10000);
menu_draw_background (menu, NULL);
// draw title
dx = menu->oldscreenpos.x + (menu->oldscreenpos.w - font[2].size.x * strlen (menu->title)) / 2;
font_gfxdrawbold (dx, menu->oldscreenpos.y + menuimages[0]->h + 8, menu->title, 2, COLOR_brown,
2, 10000);
font_gfxdraw (dx, menu->oldscreenpos.y + menuimages[0]->h + 8, menu->title, 2, COLOR_yellow,
10000);
};
/* draw the menu, even it is only put into the gfx_blitlist. gfx_blitdraw needs
* to be called before the menu is drawed on the screen */
void
menu_draw (_menu * menu)
{
_menuitem *m;
if (!menu->looprunning)
return;
menu_draw_border (menu);
for (m = menu->items; m != NULL; m = m->next) {
menu_draw_menuitem (m);
}
};
/* draw an item on the screen */
inline void
menu_draw_menuitem (_menuitem * m)
{
_menu *menu;
if (m == NULL) {
return;
}
menu = (_menu *) m->menu;
if (!menu->looprunning)
return;
switch (m->type) {
case (MENU_label):
menu_draw_label (m);
break;
case (MENU_button):
menu_draw_button (m);
break;
case (MENU_bool):
menu_draw_bool (m);
break;
case (MENU_entrytext):
case (MENU_entryint16):
case (MENU_entryint32):
case (MENU_entryfloat):
menu_draw_entry (m);
break;
case (MENU_list):
menu_draw_list (m);
break;
case (MENU_image):
menu_draw_image (m);
break;
}
};
/* delete the menuitem from the list, mark it as not used */
void menu_del_menuitem (_menuitem *m) {
m->type = MENU_none;
m->id = -1;
m->changed = 0;
m->ptrdata = NULL;
m->list = NULL;
};
/* reload all variables into all menuelements */
void
menu_reload (_menu * menu)
{
_menuitem *m;
for (m = menu->items; m != NULL; m = m->next)
menu_reload_menuitem (m);
};
/* reload variable into menuelement */
inline void
menu_reload_menuitem (_menuitem * m)
{
switch (m->type) {
case (MENU_entrytext):
case (MENU_entryint16):
case (MENU_entryint32):
case (MENU_entryfloat):
menu_entry_restore (m);
break;
default:
break;
}
};
/* find the last menuitem in the list. */
int
menu_getlastitem (_menuitem * first)
{
int i = 0;
_menuitem *result = first;
if (first == NULL) // no first item there
return -1;
for (; result->next != NULL; result = result->next)
i++;
return i;
}
/* get the last and the first id number */
_menuitem *
menu_get_firstid (_menu * menu)
{
_menuitem *result = NULL,
*mi = menu->items;
for (mi = menu->items; mi != NULL; mi = mi->next)
if ((result == NULL || mi->id < result->id) && mi->id != -1)
result = mi;
return result;
};
_menuitem *
menu_get_lastid (_menu * menu)
{
_menuitem *result = NULL,
*mi = menu->items;
for (mi = menu->items; mi != NULL; mi = mi->next)
if ((result == NULL || mi->id > result->id) && mi->id != -1)
result = mi;
return result;
};
/* change the focus to the givin element */
void
menu_change_focus (_menuitem * newfocus)
{
_menuitem *oldmi;
_menu *menu = (_menu *) newfocus->menu;
if (newfocus == menu->focus) // no focus change
return;
/* lose focus */
if (menu->focus != NULL) {
switch (menu->focus->type) {
case (MENU_entryfloat):
case (MENU_entryint16):
case (MENU_entryint32):
case (MENU_entrytext):
menu_entry_lose_focus (menu->focus);
break;
}
}
/* draw the old and the new element */
oldmi = menu->focus;
menu->focus = newfocus;
if (oldmi != NULL)
menu_draw_menuitem (oldmi);
menu_draw_menuitem (menu->focus);
/* get focus ... no function yet */
d_printf ("menu_change_focus: ID:%d Name:%s\n", menu->focus->id, menu->focus->label);
};
/* focus next element, order by ID */
void
menu_focus_next (_menu * menu)
{
_menuitem *newmi = menu->focus,
*mi,
*oldmi = menu->focus;
for (mi = menu->items; mi != NULL; mi = mi->next)
if (mi->id != oldmi->id && mi->id > menu->focus->id
&& (mi->id < newmi->id || newmi == oldmi))
newmi = mi;
if (newmi == oldmi)
menu_change_focus (menu_get_firstid (menu));
else
menu_change_focus (newmi);
};
/* focus previous element, order by ID */
void
menu_focus_prev (_menu * menu)
{
_menuitem *newmi = menu->focus,
*mi,
*oldmi = menu->focus;
for (mi = menu->items; mi != NULL; mi = mi->next)
if (mi->id != -1 && mi->id != oldmi->id && mi->id < oldmi->id
&& (mi->id > newmi->id || newmi == oldmi))
newmi = mi;
if (newmi == oldmi)
menu_change_focus (menu_get_lastid (menu));
else
menu_change_focus (newmi);
};
/* focus element with id ID */
void
menu_focus_id (_menu * menu, int id)
{
_menuitem *mi,
*oldmi = menu->focus;
for (mi = menu->items; mi != NULL; mi = mi->next)
if (mi->id == id)
menu_change_focus (mi);
menu_draw_menuitem (oldmi);
if (menu->focus != oldmi)
menu_draw_menuitem (menu->focus);
};
/*
* do the evenhandling and forward all events to the menuitems
* menusingle loop, this function can be called from outside or from there
* menu_loop () functions.
*
* the return value will hole the done value if the menu closed
* RETURN: -1 - ESCAPE pressed
* 0 - menu is still running
* 1 - got SDL_Quit message
*/
int
menu_event_loop (_menu * menu, SDL_Event * event, int eventstate)
{
Uint8 *keys;
int done = 0;
if (eventstate >= 1) {
/* make sure no old key is disturbing us */
if (event->type != SDL_KEYDOWN)
menu->oldkey = 0;
switch (event->type) {
case (SDL_QUIT):
bman.state = GS_quit;
done = 1;
return -1;
break;
case (SDL_KEYDOWN): /* focus next element */
if (menu->oldkey == 0 && event->key.keysym.sym == SDLK_TAB) {
keys = SDL_GetKeyState (NULL);
if (keys[SDLK_LSHIFT] || keys[SDLK_RSHIFT])
menu_focus_prev (menu);
else
menu_focus_next (menu);
break;
}
else if (menu->oldkey == 0 && event->key.keysym.sym == SDLK_ESCAPE) {
return -1;
break;
}
default: /* push events to the menu items */
switch (menu->focus->type) {
case (MENU_button):
done = menu_event_button (menu->focus, event);
break;
case (MENU_bool):
done = menu_event_bool (menu->focus, event);
break;
case (MENU_entrytext):
case (MENU_entryfloat):
case (MENU_entryint16):
case (MENU_entryint32):
done = menu_event_entry (menu->focus, event);
break;
case (MENU_label):
break;
case (MENU_list):
done = menu_event_list (menu->focus, event);
break;
}
}
}
else
menu->oldkey = 0;
menu->focusto -= timediff;
if (menu->focusto <= 0.0f) {
menu->focusto = MENU_FOCUSVIS_BLINKTO;
menu->focusvis = !menu->focusvis;
menu_draw_menuitem (menu->focus);
}
return done;
};
/* menu loop, programm will stay in here as long as no ESCAPE is pressed
* and as long as no Button is clicked. Return of -2 means something needs to reordered */
int
menu_loop (_menu * menu)
{
SDL_Event event;
int done = 0, eventstate = 0, reorder = 0;
menu->looprunning = 1;
/* check if the focus is set to something, if not
* set the focus to the first item */
if (menu->focus == NULL) {
menu->focus = menu->items;
menu_focus_id (menu, 0);
}
if (menu->focus == NULL) {
d_fatal ("menu_loop: focus == NULL, something went wrong\n");
menu->looprunning = 0;
return -1;
}
timestamp = SDL_GetTicks (); // needed for time sync.
menu_draw (menu);
while (!reorder && !done && bman.state != GS_quit) {
gfx_blitdraw ();
/* do the network loop if we have to */
if (bman.sock > 0) {
network_loop ();
if (bman.notifygamemaster)
reorder = ogc_loop ();
else
reorder = 0;
}
eventstate = s_fetchevent (&event);
done = menu_event_loop (menu, &event, eventstate);
s_calctimesync ();
}
menu->looprunning = 0;
if (reorder) {
menu->focus->changed = 1;
return -2;
}
return (done == -1) ? -1 : menu->focus->id;
};
/* create a list with all directory entrys,
* except we can't put everything in the list because the list is too smal.
* Return: number of entrys, Pointers will be set*/
int
menu_create_dirlist (char *path, signed char dirflags, _charlist * cl, int maxentry)
{
int cnt;
_direntry *destart,
*de;
destart = s_getdir (path);
destart = s_dirfilter (destart, dirflags);
for (cnt = 0, de = destart; (de != NULL && cnt < maxentry); de = de->next) {
strncpy (cl[cnt].text, de->name, 255);
if (de->next != NULL)
cl[cnt].next = &cl[cnt + 1];
else
cl[cnt].next = NULL;
cnt++;
}
return cnt;
};
/* displays a file selectionmenu and
* returns the name of the file */
static char menu_dir_name[LEN_PATHFILENAME];
char *
menu_dir_select (char *title, char *path, signed char dirflags)
{
_charlist flist[MAX_DIRENTRYS];
int flcnt,
menuselect;
_charlist *selfile = flist;
_menu *menu;
flcnt = menu_create_dirlist (path, dirflags, flist, MAX_DIRENTRYS);
menu = menu_new (title, 300, 300);
menu_create_list (menu, "Dir", -1, 50, 200, 200, flist, &selfile, 1);
menu_create_button (menu, "OK", -1, 270, 150, 0);
menu_focus_id (menu, 1);
menuselect = menu_loop (menu);
menu_delete (menu);
if (menuselect < 0 || selfile - &flist[0] < 0 || selfile - &flist[0] >= flcnt)
return NULL;
strncpy (menu_dir_name, selfile->text, LEN_PATHFILENAME);
return menu_dir_name;
};
/* display a message on the screen and wait until ESC is pressed */
void
menu_displaymessage (char *title, char *fmt, ...)
{
va_list args;
int maxlinelen = 0, // max y size for the window
i,
linenr;
char out[MENU_MESSAGES_MAXLINES * (MENU_MESSAGES_MAXLINELEN + 1)];
char *lines[MENU_MESSAGES_MAXLINES + 1]; // textlines for the screen
char text[512];
_menu *menu;
/* read the whole text and convert it to a normal char text */
memset (text, 0, sizeof (text));
memset (out, 0, sizeof (out));
va_start (args, fmt);
vsnprintf (text, 512, fmt, args);
va_end (args);
menu_formattext (text, out, lines, &linenr, &maxlinelen, MENU_MESSAGES_MAXLINELEN,
MENU_MESSAGES_MAXLINES);
i = maxlinelen * font[0].size.x + 32;
if (i < (strlen (title) * font[2].size.x + 16))
i = strlen (title) * font[2].size.x + 16;
menu = menu_new (title, i, linenr * font[0].size.y + 75);
for (i = 0; (i <= linenr && i < MENU_MESSAGES_MAXLINES); i++)
menu_create_label (menu, lines[i], -1, 55 + i * font[0].size.y, 0, COLOR_brown);
menu_loop (menu);
menu_delete (menu);
};
/* format messages to seperated lines
* input - input text
* out - outtext all lines will be hold in here seperated my \0
* start - array of pointer to each line saved in out
* lines - returns number of lines saved (start must hold one pointer more as in lines defined)
* maxlinelen - returen the max lenght of chars used in one line
* max_chars - max number of chars in one line
* max_lines - max number of lines to use (start must olh one pointer more) */
void
menu_formattext (char *input, char *out, char **start, int *lines, int *maxlinelen, int max_chars,
int max_lines)
{
int i,
pos,
outpos;
char *tmpchar1,
*tmpchar2;
*maxlinelen = i = pos = outpos = *lines = 0;
start[0] = out;
/* create all lines and do some word wrapping */
do {
if (input[i] == ' ') { // new word check if there is still space left for another word
/* check what will be found first #13 or space */
tmpchar1 = strchr (&input[i + 1], ' ');
tmpchar2 = strchr (&input[i + 1], '\n');
if (tmpchar2 != NULL && tmpchar2 < tmpchar1)
tmpchar1 = tmpchar2;
if (tmpchar1 == NULL)
tmpchar1 = input + strlen (input);
if (tmpchar1 - (&input[i] - pos) >= max_chars) { /* new line */
out[outpos++] = 0;
start[++(*lines)] = &out[outpos];
if (pos > *maxlinelen)
*maxlinelen = pos;
pos = 0;
}
else /* add this to the line */
out[outpos++] = input[i];
pos++;
}
else if (input[i] == '\n') {
out[outpos++] = 0;
start[++(*lines)] = &out[outpos];
if (pos > *maxlinelen)
*maxlinelen = pos;
pos = 0;
}
else { /* copy the text */
out[outpos++] = input[i];
pos++;
}
i++;
} while (i < strlen (input) && i < max_lines * (max_chars + 1) && *lines < max_lines);
};
/* display a text on the screen and return */
void
menu_displaytext (char *title, char *fmt, ...)
{
va_list args;
int maxlinelen = 0, // max y size for the window
i,
linenr;
char out[MENU_MESSAGES_MAXLINES * (MENU_MESSAGES_MAXLINELEN + 1)];
char *lines[MENU_MESSAGES_MAXLINES + 1]; // textlines for the screen
char text[512];
_menu *menu;
/* read the whole text and convert it to a normal char text */
memset (text, 0, sizeof (text));
memset (out, 0, sizeof (out));
va_start (args, fmt);
vsnprintf (text, 512, fmt, args);
va_end (args);
menu_formattext (text, out, lines, &linenr, &maxlinelen, MENU_MESSAGES_MAXLINELEN,
MENU_MESSAGES_MAXLINES);
i = maxlinelen * font[0].size.x + 32;
if (i < (strlen (title) * font[2].size.x + 16))
i = strlen (title) * font[2].size.x + 16;
menu = menu_new (title, i, linenr * font[0].size.y + 75);
for (i = 0; (i <= linenr && i < MENU_MESSAGES_MAXLINES); i++)
menu_create_label (menu, lines[i], -1, 55 + i * font[0].size.y, 0, COLOR_brown);
menu->looprunning = 1;
menu_draw (menu);
gfx_blitdraw ();
SDL_FreeSurface (menu->oldscreen);
menu->oldscreen = NULL;
menu->menuitems[0].next = NULL;
menu->items = NULL;
menu->looprunning = 0;
gfx_blitdraw ();
};
/*
* find the first free item
*/
_menuitem *
menuitem_findfree (_menu * menu)
{
_menuitem *menuitems = menu->items;
if (menuitems == NULL) { /* this is the first element */
menu->items = &menu->menuitems[0];
menuitems = menu->items;
menuitems->type = MENU_none;
menuitems->next = NULL;
}
else {
/* find first empty element or the last one */
for (;
(menuitems->type != MENU_none) && (menuitems->next != NULL)
&& ((menuitems - menu->items) < MENU_MAXENTRYS); menuitems++);
if (menuitems - menu->items >= MENU_MAXENTRYS) {
d_fatal ("menu_create_label: MENU_MAXENTRYS reached. Item Ignored\n");
return NULL;
}
else if (menuitems->type != MENU_none) {
/* letzte Element */
menuitems->next = menuitems + 1;
menuitems++;
menuitems->next = NULL;
menuitems->type = MENU_none;
}
}
return menuitems;
};
|