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# Copyright 2003 Dave Abrahams
# Copyright 2003, 2005, 2006 Rene Rivera
# Copyright 2003, 2005, 2006 Vladimir Prus
# Distributed under the Boost Software License, Version 1.0.
# (See accompanying file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt)
# First of all, check the jam version
if $(JAM_VERSION:J="") < 030112
{
ECHO "error: Boost.Jam version 3.1.12 or later required" ;
EXIT ;
}
local required-rules = GLOB-RECURSIVELY HAS_NATIVE_RULE ;
for local r in $(required-rules)
{
if ! $(r) in [ RULENAMES ]
{
ECHO "error: builtin rule '$(r)' is not present" ;
ECHO "error: your version of bjam is likely out of date" ;
ECHO "error: please get a fresh version from CVS." ;
EXIT ;
}
}
local native =
regex transform 2
;
while $(native)
{
if ! [ HAS_NATIVE_RULE $(native[1]) :
$(native[2]) :
$(native[3]) ]
{
ECHO "error: missing native rule '$(native[1]).$(native[2])'" ;
ECHO "error: or interface version of that rule is too low" ;
ECHO "error: your version of bjam is likely out of date" ;
ECHO "error: please get a fresh version from CVS." ;
EXIT ;
}
native = $(native[4-]) ;
}
# Check that the builtin .ENVIRON module is present. We don't have a
# builtin to check that a module is present, so we assume that the PATH
# environment variable is always set and verify that the .ENVIRON module
# has non-empty value of that variable.
module .ENVIRON
{
local p = $(PATH) $(Path) $(path) ;
if ! $(p)
{
ECHO "error: no builtin module .ENVIRON is found" ;
ECHO "error: your version of bjam is likely out of date" ;
ECHO "error: please get a fresh version from CVS." ;
EXIT ;
}
}
# Check that @() functionality is present. Similarly to modules,
# we don't have a way to test that directly. Instead we check that
# $(TMPNAME) functionality is present which was added at roughly
# the same time (more precisely it was added just before).
{
if ! $(TMPNAME)
{
ECHO "error: no @() functionality found" ;
ECHO "error: your version of bjam is likely out of date" ;
ECHO "error: please get a fresh version from CVS." ;
EXIT ;
}
}
# Bootstrap the module system. Then bring the import rule into the global module.
#
SEARCH on <module@>modules.jam = $(.bootstrap-file:D) ;
module modules { include <module@>modules.jam ; }
IMPORT modules : import : : import ;
{
# Add module subdirectories to the BOOST_BUILD_PATH, which allows
# us to make an incremental refactoring step by moving modules to
# the appropriate subdirectories, thereby achieving some physical
# separation of different layers without changing all of our code
# to specify subdirectories in import statements or use an extra
# level of qualification on imported names.
local subdirs =
kernel # only the most-intrinsic modules: modules, errors
util # low-level substrate: string/number handling, etc.
build # essential elements of the build system architecture
tools # toolsets for handling specific build jobs and targets.
new # until we get everything sorted out, there is
# still some code here
. # build-system.jam lives here
;
local whereami = [ NORMALIZE_PATH $(.bootstrap-file:DT) ] ;
BOOST_BUILD_PATH += $(whereami:D)/$(subdirs) ;
modules.poke .ENVIRON : BOOST_BUILD_PATH : $(BOOST_BUILD_PATH) ;
}
# Reload the modules, to clean up things. The modules module can tolerate
# being included twice.
#
import modules ;
# Process option plugins first to alow them to prevent loading
# the rest of the build system.
#
import option ;
local dont-build = [ option.process ] ;
# Should we skip building, i.e. loding the build system, according
# to the options processed?
#
if ! $(dont-build)
{
# Allow users to override the build system file from the
# command-line (mostly for testing)
local build-system = [ MATCH --build-system=(.*) : $(ARGV) ] ;
build-system ?= build-system ;
# Use last element in case of multiple command-line options
import $(build-system[-1]) ;
}
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