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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">

<html>
<head>
  <meta name="generator" content=
  "HTML Tidy for Linux/x86 (vers 1st September 2003), see www.w3.org">
  <meta http-equiv="Content-Type" content="text/html; charset=us-ascii">
  <link rel="stylesheet" type="text/css" href="../../../boost.css">

  <title>Boost.Jam</title>
  <meta name="author" content="Rene Rivera">
  <meta name="description" content=
  "Boost.Jam (bjam) is the core build tool for using the Boost.Build system. BJam is based on Perforce's Jam/MR.">
  </head>

<body link="#0000FF" vlink="#800080">
  <table border="0" cellpadding="7" cellspacing="0" width="100%" summary=
  "header">
    <tbody>
      <tr>
        <td valign="top" width="300">
          <h3><a href="../../../index.htm"><img height="86" width="277" alt=
          "C++ Boost" src="../../../c++boost.gif" border="0"></a></h3>
        </td>

        <td valign="top">
          <h1 align="center">Boost.Jam</h1>

          <h2 align="center"></h2>
        </td>
      </tr>
    </tbody>
  </table>
  <hr>

  <dl class="index">
    <dt><a href="#introduction">Introduction</a></dt>

    <dt><a href="#features">Features</a></dt>

    <dt><a href="#contents">Contents</a></dt>

    <dt><a href="#building_bjam">Building Boost.Jam</a></dt>

    <dt><a href="#core_extensions">Core Jam Extensions</a></dt>

    <dd>
      <dl class="index">
        <dt><a href="#variable_quoting">Command-line and Environment Variable
        Quoting</a></dt>

        <dt><a href="#jambase_replacement">Startup Behavior</a></dt>

        <dt><a href="#rule_indirection">Rule Indirection</a></dt>

        <dt><a href="#argument_lists">Argument Lists</a></dt>

        <dt><a href="#module_support">Module Support</a></dt>

        <dd>
          <dl class="index">
            <dt><a href="#module_declaration">Declaration</a></dt>

            <dt><a href="#module_locals">Variable Scope</a></dt>

            <dt><a href="#local_rules">Local Rules</a></dt>

            <dt><a href="#RULENAMES_rule">The <tt>RULENAMES</tt>
            rule</a></dt>

            <dt><a href="#VARNAMES_rule">The <tt>VARNAMES</tt> rule</a></dt>

            <dt><a href="#IMPORT_rule">The <tt>IMPORT</tt> rule</a></dt>

            <dt><a href="#EXPORT_rule">The <tt>EXPORT</tt> rule</a></dt>

            <dt><a href="#CALLER_MODULE_rule">The
            <tt>CALLER_MODULE</tt></a></dt>

            <dt><a href="#DELETE_MODULE_rule">The <tt>DELETE_MODULE</tt>
            rule</a></dt>
          </dl>
        </dd>

        <dt><a href="#local_foreach">Local for Loop Variables</a></dt>

        <dt><a href="#negative_indexing">Negative Indexing</a></dt>

        <dt><a href="#cygwin_support">Support for Cygwin</a></dt>

        <dt><a href="#BINDRULE">Target Binding Detection</a></dt>

        <dt><a href="#FAIL_EXPECTED">Return Code Inversion</a></dt>

        <dt><a href="#NOCARE">Ignoring Return Codes</a></dt>

        <dt><a href="#RMOLD">Removing outdated targets</a></dt>

        <dt><a href="#SUBST_rule">The <tt>SUBST</tt> Rule</a></dt>

        <dt><a href="#JAM_VERSION">The <tt>JAM_VERSION</tt> global
        variable</a></dt>

        <dt><a href="#debugging_support">Debugging Support</a></dt>

        <dd>
          <dl class="index">
            <dt><a href="#BACKTRACE_rule">The BACKTRACE rule</a></dt>

            <dt><a href="#profiling">Profiling</a></dt>

            <dt><a href="#parse_debugging">Parser Debugging</a></dt>

            <dt><a href="#dependency_graph">Dependency Graph Output</a></dt>
          </dl>
        </dd>

        <dt><a href="#UPDATE">The <tt>UPDATE</tt> rule and changes to command
        line handling</a></dt>

        <dt><a href="#semaphores">Semaphores</a></dt>

        <dt><a href="#semaphores">The W32_GETREG rule</a></dt>
      </dl>
    </dd>

    <dt><a href="#jam_fundamentals">Jam Fundamentals</a></dt>
  </dl>

  <h2><a name="introduction"></a>Introduction</h2>

  <p>Boost.Jam (BJam) &nbsp;is a build tool based on FTJam, which in turn is
  based on Perforce Jam. It contains significant improvements made to
  facilitate its use in the Boost Build System, but should be backward
  compatible with Perforce Jam.</p>

  <p>This is version 3.1.10 of BJam and is based on version 2.4 of Jam/MR:</p>
  <pre>
/+\
+\  Copyright 1993-2002 Christopher Seiwald and Perforce Software, Inc.
\+/
This is Release 2.4 of Jam/MR, a make-like program.
License is hereby granted to use this software and distribute it
freely, as long as this copyright notice is retained and modifications
are clearly marked.
ALL WARRANTIES ARE HEREBY DISCLAIMED.
</pre>

  <h2><a name="features"></a>Features</h2>

  <p>Jam is a make(1) replacement that makes building simple things simple
  and building complicated things manageable.</p>

  <p>Jam's language is expressive, making Jamfiles (c.f. Makefiles) compact.
  Here's a sample:</p>
  <pre>
Main smail : main.c map.c resolve.c deliver.c
     misc.c parser.y alias.c pw.c headers.c
     scanner.l getpath.c str.c ;
</pre>

  <p>This builds "smail" from a dozen source files. Jam handles header file
  dependencies automatically and on-the-fly.</p>

  <p>Jam is very portable: it runs on UNIX, VMS, Mac, and NT. Most Jamfiles
  themselves are portable, like the sample above.</p>

  <p>Jam is unintrusive: it is small, it has negligible CPU overhead, and it
  doesn't create any of its own funny files (c.f. Odin, nmake, SunOS
  make).</p>

  <p>Jam can build large projects spread across many directories in one pass,
  without recursing, tracking the relationships among all files. Jam can do
  this with multiple, concurrent processes.</p>

  <p>Jam isn't under the blinkin GNU copyright, so you can incorporate it
  into commercial products.</p>

  <h2><a name="contents"></a>Contents</h2>

  <table cellpadding="2" cellspacing="2" border="0" summary=
  "Contents of Jam documents.">
    <tr>
      <td valign="top"><a href="Jam.html">Jam.html</a></td>

      <td valign="top">Jam and language reference.</td>
    </tr>

    <tr>
      <td valign="top"><a href="Porting">Porting</a></td>

      <td valign="top">Notes on porting jam to wildcat platforms.</td>
    </tr>
  </table>

  <h2><a name="building_bjam"></a>Building Boost.Jam</h2>

  <p>Installing BJam after building it is simply a matter of copying the
  generated executables someplace in your <tt>PATH</tt>. For building the
  executables there are a set of <tt>build</tt> bootstrap scripts to
  accomodate particular environments. The scripts take one optional argument,
  the name of the toolset to build with. When the toolset is not given an
  attempt is made to detect an available toolset and use that. The build
  scripts accept these areguments:</p>
  <pre>
&lt;build script name&gt; [toolset]
</pre>

  <p>Running the scripts without arguments will give you the best chance of
  success. On Windows platforms from a command console do:</p>
  <pre>
cd &lt;jam source location&gt;
.\build.bat
</pre>

  <p>On Unix type platforms do:</p>
  <pre>
cd &lt;jam source location&gt;
sh ./build.sh
</pre>

  <p>For the Boost.Jam source included with the Boost distribution the
  <tt>&lt;jam source location&gt;</tt> is
  <tt>BOOST_ROOT/tools/build/jam_src.</tt></p>

  <p>If the scripts fail to detect an appropriate toolset to build with your
  particular toolset may not be auto-detectable. In that case, you can
  specify the toolset as the first argument, this assumes that the toolset is
  readily available in the <tt>PATH</tt>. NOTE: The toolset used to build
  Boost.Jam is independent of the toolsets used for Boost.Build. Only one
  version of Boost.Jam is needed to use Boost.Build. The supported toolsets,
  and wether they are auto-detected, are:</p>

  <table cellpadding="2" cellspacing="2" border="1" summary=
  "Bootstrap supported platforms and toolsets.">
    <tr>
      <th valign="top">Script</th>

      <th valign="top">Platforms</th>

      <th valign="top">Toolsets</th>

      <th valign="top">Detection</th>
    </tr>

    <tr>
      <td valign="top" rowspan="9" colspan="1"><tt>build.bat</tt></td>

      <td valign="top" rowspan="9" colspan="1">Windows NT, 2000, and XP</td>

      <td valign="top"><a href=
      "http://www.comeaucomputing.com"><tt>como</tt></a>, Comeau.Computing
      C/C++</td>

      <td valign="top"></td>
    </tr>

    <tr>
      <td valign="top"><a href=
      "http://www.borland.com/bcppbuilder/freecompiler"><tt>borland</tt></a>,
      <a href="http://www.borland.com/">Borland</a> C++Builder (BCC 5.5)</td>

      <td valign="top">* Common install location:
      <tt>"C:\Borland\BCC55"</tt><br>
      * <tt>BCC32.EXE</tt> in <tt>PATH</tt></td>
    </tr>

    <tr>
      <td valign="top"><a href="http://gcc.gnu.org">gcc</a>, GNU GCC</td>

      <td valign="top"></td>
    </tr>

    <tr>
      <td valign="top"><a href="http://gcc.gnu.org">gcc-nocygwin</a>, GNU
      GCC</td>

      <td valign="top"></td>
    </tr>

    <tr>
      <td valign="top"><a href=
      "http://www.intel.com/software/products/compilers/c60"><tt>intel-win32</tt></a>,
      Intel C++ Compiler for Windows</td>

      <td valign="top">* <tt>ICL.EXE</tt> in <tt>PATH</tt></td>
    </tr>

    <tr>
      <td valign="top"><a href=
      "http://www.metrowerks.com"><tt>metrowerks</tt></a>, MetroWerks
      CodeWarrior C/C++ 7.x, 8.x</td>

      <td valign="top">* <tt>CWFolder</tt> variable configured<br>
      * <tt>MWCC.EXE</tt> in <tt>PATH</tt></td>
    </tr>

    <tr>
      <td valign="top"><a href="http://www.mingw.org">mingw</a>, GNU <a href=
      "http://gcc.gnu.org">GCC</a> as the <a href=
      "http://www.mingw.org">MinGW</a> configuration</td>

      <td valign="top">* Common install location: <tt>"C:\MinGW"</tt></td>
    </tr>

    <tr>
      <td valign="top"><a href="http://msdn.microsoft.com/visualc/">msvc</a>,
      Microsoft Visual C++ 6.x</td>

      <td valign="top">* <tt>VCVARS32.BAT</tt> already configured<br>
      * Common install locations: <tt>"C:\Program Files\Microsoft Visual
      Studio"</tt>, <tt>"C:\Program Files\Microsoft Visual C++"<br></tt> *
      <tt>CL.EXE</tt> in <tt>PATH</tt></td>
    </tr>

    <tr>
      <td valign="top"><a href="http://msdn.microsoft.com/visualc/">vc7</a>,
      Microsoft Visual C++ 7.x</td>

      <td valign="top">* <tt>VCVARS32.BAT</tt> or <tt>VSVARS32.BAT</tt>
      already configured<br>
      * Common install location: <tt>"C:\Program Files\Microsoft Visual
      Studio .NET"</tt><br>
      * Common install location: <tt>"C:\Program Files\Microsoft Visual
      Studio .NET 2003"</tt></td>
    </tr>

    <tr>
      <td valign="top" rowspan="11" colspan="1"><tt>build.sh</tt></td>

      <td valign="top" rowspan="10" colspan="1">Unix, Linux, Cygwin,
      etc.</td>

      <td valign="top"><a href="http://www.hp.com/go/c++">acc</a>, HP-UX
      aCC</td>

      <td valign="top">* <tt>aCC</tt> in <tt>PATH</tt><br>
      * <tt>uname</tt> is "HP-UX"</td>
    </tr>

    <tr>
      <td valign="top"><a href="http://www.comeaucomputing.com">como</a>,
      Comeau.Computing C/C++</td>

      <td valign="top">* <tt>como</tt> in <tt>PATH</tt></td>
    </tr>

    <tr>
      <td valign="top"><a href="http://gcc.gnu.org">gcc</a>, GNU GCC</td>

      <td valign="top">* <tt>gcc</tt> in <tt>PATH</tt></td>
    </tr>

    <tr>
      <td valign="top"><a href=
      "http://www.intel.com/software/products/compilers/c60l/">intel-linux</a>,
      Intel C++ for Linux</td>

      <td valign="top">* <tt>icc</tt> in <tt>PATH</tt><br>
      * Common install locations: <tt>"/opt/intel/compiler70"</tt>,
      <tt>"/opt/intel/compiler60"</tt>, <tt>"/opt/intel/compiler50"</tt></td>
    </tr>

    <tr>
      <td valign="top"><a href=
      "http://developer.intel.com/software/products/kcc/">kcc</a>, Intel KAI
      C++</td>

      <td valign="top">* <tt>KCC</tt> in <tt>PATH</tt></td>
    </tr>

    <tr>
      <td valign="top"><a href=
      "http://www.borland.com/bcppbuilder/freecompiler"><tt>kylix</tt></a>,
      <a href="http://www.borland.com/">Borland</a> C++Builder</td>

      <td valign="top">* <tt>bc++</tt> in <tt>PATH</tt></td>
    </tr>

    <tr>
      <td valign="top"><a href=
      "http://www.sgi.com/developers/devtools/languages/mipspro.html">mipspro</a>,
      SGI MIPSpro C</td>

      <td valign="top"></td>
    </tr>

    <tr>
      <td valign="top">sunpro, Sun Workshop 6 C++</td>

      <td valign="top">* Standard install location:
      <tt>"/opt/SUNWspro"</tt></td>
    </tr>

    <tr>
      <td valign="top"><a href=
      "http://www.tru64unix.compaq.com/cplus/">true64cxx</a>, Compaq C++
      Compiler for True64 UNIX</td>

      <td valign="top"></td>
    </tr>

    <tr>
      <td valign="top"><a href=
      "http://www-3.ibm.com/software/ad/vacpp/">vacpp</a>, IBM VisualAge
      C++</td>

      <td valign="top">* <tt>xlc</tt> in <tt>PATH</tt></td>
    </tr>

    <tr>
      <td valign="top">MacOS X<br></td>

      <td valign="top"><a href=
      "http://developer.apple.com/tools/compilers.html">darwin</a>, Apple
      MacOS X GCC</td>

      <td valign="top">* <tt>uname</tt> is <tt>"Darwin"</tt></td>
    </tr>
  </table>

  <p>The built executables are placed in a subdirectory specific to your
  platform. For example, in Linux running on an Intel x86 compatible chip,
  the executables are placed in: <tt>"bin.linuxx86"</tt>. There are two
  executables generated: <tt>jam[.exe]</tt>, and <tt>bjam[.exe]</tt>, both
  are the same binary but with different names. The "jam" invocation is used
  for compatability with the Perforce Jam/MR functionality, whereas "bjam" is
  used for the extended Boost.Build functionality.</p>

  <p>The <tt>build</tt> scripts support additional invocation arguments for
  use by developers of Boost.Jam. The extra arguments come after the toolset,
  and can take the form of <tt>"--option"</tt> or targets for the
  <tt>build.jam</tt> script:</p>
  <pre>
&lt;build script name&gt; [toolset] [--option+ target*]
</pre>

  <p>There is current only one available option, <tt>"--debug"</tt>, which
  builds debugging versions of the executable. When built they are placed in
  their own directory <tt>"bin.&lt;platform&gt;.debug"</tt>. To specify
  targets without options, one can suply a special ignore option
  <tt>"---"</tt>.</p>

  <p>Currently there are two targets supported: <tt>dist</tt>, and
  <tt>clean</tt>. Respectively they: generate packages (compressed archives)
  as appropriate for distribution in the platform, or remove all the built
  executables and objects.</p>

  <h2><a name="core_extensions">Core Jam Extensions</a></h2>

  <p>A number of enhancements have been made to the core language of Classic
  Jam. These changes were aimed primarily at making it easier to manage the
  complexity of a large system such as Boost.Build.</p>

  <h3><a name="variable_quoting"></a>Command-line and Environment Variable
  Quoting</h3>

  <p>Classic Jam had an <a href="#variable_splitting">odd behavior</a> with
  respect to command-line variable ( <tt>-s...</tt>) and environment variable
  settings which made it impossible to define an arbitrary variable with
  spaces in the value. Boost Jam remedies that by treating all such settings
  as a single string if they are surrounded by double-quotes. Uses of this
  feature can look interesting, since shells require quotes to keep
  characters separated by whitespace from being treated as separate
  arguments:</p>
  <pre>
jam -sMSVCNT="\"\"C:\Program Files\Microsoft Visual C++\VC98\"\"" ...
</pre>

  <p>The outer quote is for the shell. The middle quote is for Jam, to tell
  it to take everything within those quotes literally, and the inner quotes
  are for the shell again when paths are passed as arguments to build
  actions. Under NT, it looks a lot more sane to use environment variables
  before invoking jam when you have to do this sort of quoting:</p>
  <pre>
set MSVCNT=""C:\Program Files\Microsoft Visual C++\VC98\""
</pre>

  <h3><a name="jambase_replacement">Startup Behavior</a></h3>

  <p>The Boost.Build v2 initialization behavior has been implemented. This
  behavior only applies when the executable being invoked is called
  "<code>bjam</code>" or, for backward-compatibility, when the
  <code>BOOST_ROOT</code> variable is set.</p>

  <ol>
    <li>We attempt to load "boost-build.jam" by searching from the current
    invocation directory up to the root of the file-system. This file is
    expected to invoke the <tt>boost-build</tt> rule to indicate where the
    Boost.Build system files are, and to load them.</li>

    <li>If boost-build.jam is not found we error and exit, giving brief
    instructions on possible errors.

      <blockquote>
        As a backward-compatibility measure for older versions of
        Boost.Build, when the <code>BOOST_ROOT</code> variable is set, we
        first search for <code>boost-build.jam</code> in
        <code>$(BOOST_ROOT)/tools/build</code> and
        <code>$(BOOST_BUILD_PATH)</code>. If found, it is loaded and
        initialization is complete.
      </blockquote>
    </li>

    <li>The <code>boost-build</code> rule adds its (optional) argument to the
    front of <code>BOOST_BUILD_PATH</code>, and attempts to load
    <code>bootstrap.jam</code> from those directories. If a relative path is
    specified as an argument, it is treated as though it was relative to the
    <code>boost-build.jam</code> file.</li>

    <li>If the bootstrap.jam file was not found, we print a likely error
    message and exit.</li>
  </ol>

  <h3><a name="rule_indirection">Rule Indirection</a></h3>

  <p>Boost Jam allows you to call a rule whose name is held in a variable or
  computed as the result of an expression:</p>
  <pre>
x = foo ;
rule foobar { ECHO foobar ; }   # a trivial rule
$(x)bar ;                       # invokes foobar
</pre>

  <p>Furthermore, if the first expression expands to more than one list item,
  everything after the first item becomes part of the first argument. This
  allows a crude form of argument binding:</p>
  <pre>
# return the elements of sequence for which predicate returns non-nil
rule filter ( sequence * : predicate + )
{
    local result ;
    for local x in $(sequence)
    {
        if [ $(predicate) $(x) ] { result += $(x); }
    }
    return $(result);
}
# true iff x == y
rule equal ( x y )
{
    if $(x) = $(y) { return true; }
}
# bind 3 to the first argument of equal
ECHO [ filter 1 2 3 4 5 4 3 : equal 3 ] ; # prints "3 3"
</pre>

  <h3><a name="argument_lists">Argument lists</a></h3>

  <p>You can now describe the arguments accepted by a rule, and refer to them
  by name within the rule. For example, the following prints ``I'm sorry,
  Dave'' to the console:</p>
  <pre>
rule report ( pronoun index ? : state : names + )
{
    local he.suffix she.suffix it.suffix = s ;
    local I.suffix = m ;
    local they.suffix you.suffix = re ;
    ECHO $(pronoun)'$($(pronoun).suffix) $(state), $(names[$(index)]) ;
}
report I 2 : sorry : Joe Dave Pete ;
</pre>

  <p>Each name in a list of formal arguments (separated by ``<tt>:</tt>'' in
  the rule declaration) is bound to a single element of the corresponding
  actual argument unless followed by one of these modifiers:</p>

  <table border="1" summary="Argument modifiers">
    <tr>
      <th>Symbol</th>

      <th>Semantics of preceding symbol</th>
    </tr>

    <tr>
      <td><tt>?</tt></td>

      <td>optional</td>
    </tr>

    <tr>
      <td><tt>*</tt></td>

      <td>Bind to zero or more unbound elements of the actual argument. When
      ``<tt>*</tt>'' appears where an argument name is expected, any number
      of additional arguments are accepted. This feature can be used to
      implement "varargs" rules.</td>
    </tr>

    <tr>
      <td><tt>+</tt></td>

      <td>Bind to one or more unbound elements of the actual argument.</td>
    </tr>
  </table>

  <p>The actual and formal arguments are checked for inconsistencies, which
  cause Jam to exit with an error code:</p>
  <pre>
### argument error
# rule report ( pronoun index ?  : state  : names + )
# called with: ( I 2 foo  : sorry  : Joe Dave Pete )
# extra argument foo
### argument error
# rule report ( pronoun index ?  : state  : names + )
# called with: ( I 2  : sorry )
# missing argument names
</pre>

  <p>If you omit the list of formal arguments, all checking is bypassed as in
  ``classic'' Jam. Argument lists drastically improve the reliability and
  readability of your rules, however, and are <b>strongly recommended</b> for
  any new Jam code you write.</p>

  <h3><a name="module_support">Module Support</a></h3>

  <p>Boost Jam introduces support for modules, which provide some rudimentary
  namespace protection for rules and variables. A new keyword,
  ``<tt>module</tt>'' was also introduced. The features described in this
  section are <i>primitives</i>, meaning that they are meant to provide the
  operations needed to write Jam rules which provide a more elegant module
  interface.</p>

  <h4><a name="module_declaration">Declaration</a></h4>
  <pre>
module <i>expression</i> { ... }
</pre>

  <p>Code within the <tt>{</tt> ... <tt>}</tt> executes within the module
  named by evaluating <i>expression</i>. Rule definitions can be found in the
  module's own namespace, and in the namespace of the global module as
  <i>module-name</i><tt>.</tt><i>rule-name</i>, so within a module, other
  rules in that module may always be invoked without qualification:</p>
  <pre>
<b>module my_module
{</b>
    rule salute ( x ) { ECHO $(x), world ; }
    rule greet ( ) { salute hello ; }
    greet ;
<b>}
my_module.salute</b> goodbye ;
</pre>

  <p>When an invoked rule is not found in the current module's namespace, it
  is looked up in the namespace of the global module, so qualified calls work
  across modules:</p>
  <pre>
module your_module
{
    rule bedtime ( ) { <b>my_module.salute</b> goodnight ; }
}
</pre>

  <h4><a name="module_locals">Variable Scope</a></h4>

  <p>Each module has its own set of dynamically nested variable scopes. When
  execution passes from module A to module B, all the variable bindings from
  A become unavailable, and are replaced by the bindings that belong to B.
  This applies equally to local and global variables:</p>
  <pre>
module A
{
    x = 1 ;
    rule f ( )
    {
        local y = 999 ; # becomes visible again when B.f calls A.g
        B.f ;
    }
    rule g ( )
    {
        ECHO $(y) ;     # prints "999"
    }
}
module B
{
    y = 2 ;
    rule f ( )
    {
        ECHO $(y) ; # always prints "2"
        A.g ;
    }
}
</pre>

  <p>The only way to access another module's variables is by entering that
  module:</p>
  <pre>
rule peek ( module-name ? : variables + )
{
    module $(module-name)
    {
        return $($(&gt;)) ;
    }
}
</pre>Note that because existing variable bindings change whenever a new
module scope is entered, argument bindings become unavailable. That explains
the use of "<code>$(&gt;)</code>" in the <code>peek</code> rule above.

  <h4><a name="local_rules">Local Rules</a></h4>
  <pre>
local rule <i>rulename...</i>
</pre>

  <p>The rule is declared locally to the current module. It is not entered in
  the global module with qualification, and its name will not appear in the
  result of:</p>
  <pre>
[ RULENAMES <i>module-name</i> ]
</pre>

  <h4><a name="RULENAMES_rule">The <tt>RULENAMES</tt> Rule</a></h4>
  <pre>
rule RULENAMES ( module ? )
</pre>

  <p>Returns a list of the names of all non-local rules in the given module.
  If <tt>module</tt> is omitted, the names of all non-local rules in the
  global module are returned.</p>

  <h4><a name="VARNAMES_rule">The <tt>VARNAMES</tt> Rule</a></h4>
  <pre>
rule VARNAMES ( module ? )
</pre>

  <p>Returns a list of the names of all variable bindings in the given
  module. If <tt>module</tt> is omitted, the names of all variable bindings
  in the global module are returned. <b>Note:</b>this includes any local
  variables in rules from the call stack which have not returned at the time
  of the <code>VARNAMES</code> invocation.</p>

  <h4><a name="IMPORT_rule">The <tt>IMPORT</tt> Rule</a></h4>

  <p><tt>IMPORT</tt> allows rule name aliasing across modules:</p>
  <pre>
rule IMPORT ( source_module ? : source_rules *
            : target_module ? : target_rules * )
</pre>

  <p>The <tt>IMPORT</tt> rule copies rules from the <tt>source_module</tt>
  into the <tt>target_module</tt> as <tt>local</tt> rules. If either
  <tt>source_module</tt> or <tt>target_module</tt> is not supplied, it refers
  to the global module. <tt>source_rules</tt> specifies which rules from the
  <tt>source_module</tt> to import; <tt>TARGET_RULES</tt> specifies the names
  to give those rules in <tt>target_module</tt>. If <tt>source_rules</tt>
  contains a name which doesn't correspond to a rule in
  <tt>source_module</tt>, or if it contains a different number of items than
  <tt>target_rules</tt>, an error is issued. For example,</p>
  <pre>
# import m1.rule1 into m2 as local rule m1-rule1.
IMPORT m1 : rule1 : m2 : m1-rule1 ;
# import all non-local rules from m1 into m2
IMPORT m1 : [ RULENAMES m1 ] : m2 : [ RULENAMES m1 ] ;
</pre>

  <h4><a name="EXPORT_rule">The <tt>EXPORT</tt> Rule</a></h4>

  <p><tt>EXPORT</tt> allows rule name aliasing across modules:</p>
  <pre>
rule EXPORT ( module ? : rules * )
</pre>

  <p>The <tt>EXPORT</tt> rule marks <tt>rules</tt> from the
  <tt>source_module</tt> as non-local (and thus exportable). If an element of
  <tt>rules</tt> does not name a rule in <tt>module</tt>, an error is issued.
  For example,</p>
  <pre>
module X {
  local rule r { ECHO X.r ; }
}
IMPORT X : r : : r ; # error - r is local in X
EXPORT X : r ;
IMPORT X : r : : r ; # OK.
</pre>

  <h4><a name="CALLER_MODULE_rule">The <tt>CALLER_MODULE</tt> Rule</a></h4>
  <pre>
rule CALLER_MODULE ( levels ? )
</pre>

  <p><tt>CALLER_MODULE</tt> returns the name of the module scope enclosing
  the call to its caller (if levels is supplied, it is interpreted as an
  integer number of additional levels of call stack to traverse to locate the
  module). If the scope belongs to the global module, or if no such module
  exists, returns the empty list. For example, the following prints "{Y}
  {X}":</p>
  <pre>
module X {
    rule get-caller { return [ CALLER_MODULE ] ; }
    rule get-caller's-caller { return [ CALLER_MODULE 1 ] ; }
    rule call-Y { return Y.call-X2 ; }
}
module Y {
    rule call-X { return X.get-caller ; }
    rule call-X2 { return X.get-caller's-caller ; }
}
callers = [ X.get-caller ] [ Y.call-X ] [ X.call-Y ] ;
ECHO {$(callers)} ;
</pre>

  <h4><a name="DELETE_MODULE_rule">The <tt>DELETE_MODULE</tt> Rule</a></h4>
  <pre>
rule DELETE_MODULE ( module ? )
</pre>

  <p><tt>DELETE_MODULE</tt> removes all of the variable bindings and
  otherwise-unreferenced rules from the given module (or the global module,
  if no module is supplied), and returns their memory to the system.
  <b>Note:</b> though it won't affect rules that are currently executing
  until they complete, <code>DELETE_MODULE</code> should be used with extreme
  care because it will wipe out any others and all variable (including locals
  in that module) immediately. Because of the way dynamic binding works,
  variables which are shadowed by locals will not be destroyed, so the
  results can be really unpredictable.</p>

  <h3><a name="local_foreach">Local For Loop Variables</a></h3>

  <p>Boost Jam allows you to declare a local <tt>for</tt> loop control
  variable right in the loop:</p>
  <pre>
x = 1 2 3 ;
y = 4 5 6 ;
for <b>local</b> y in $(x)
{
    ECHO $(y) ; # prints "1", "2", or "3"
}
ECHO $(y) ;     # prints "4 5 6"
</pre>

  <h4><a name="negative_indexing">Negative Indexing</a></h4>

  <p>Classic Jam supplies 1-based list indexing, and slicing on a closed
  (inclusive) range:</p>
  <pre>
x = 1 2 3 4 5 ;
ECHO $(x[3]) ;   # prints "3"
ECHO $(x[2-4]) ; # prints "2 3 4"
ECHO $(x[2-]) ;  # prints "2 3 4 5"
</pre>

  <p>Boost Jam adds Python-style negative indexing to access locations
  relative to the <i>end</i> of the list.</p>
  <pre>
ECHO $(x[-1]) $(x[-3]) ; # prints "5 3"
ECHO $(x[-3--1]) ;       # prints "3 4 5"
ECHO $(x[-3-4]) ;        # prints "3 4"
ECHO $(x[2--2]) ;        # prints "2 3 4"       
</pre>

  <p>Consistency with the 1-based, inclusive indexing of Classic Jam and the
  use of ``<tt>-</tt>'' as the range separator make this feature a bit
  clumsier than it would otherwise need to be, but it does work.</p>

  <h4><a name="cygwin_support">Support for Cygwin</a></h4>

  <p>When invoking Windows-based tools from <a href=
  "www.cygwin.com">Cygwin</a> it can be important to pass them true
  windows-style paths. Boost.Jam supplies the <code>:W</code> modifier which,
  <em>under Cygwin only</em>, turns a cygwin path into a Win32 path using the
  <a href=
  "http://www.cygwin.com/cygwin-api/func-cygwin-conv-to-win32-path.html"><code>
  cygwin_conv_to_win32_path</code></a> function. On other platforms, the
  string is unchanged.</p>
  <pre>
x = /cygdrive/c/Program Files/Borland ;
ECHO $(x:W) ; # prints "c:\Program Files\Borland" on Cygwin
</pre>

  <h4><a name="BINDRULE">Target Binding Detection</a></h4>

  <p>Whenever a target is <a href="#binding">bound</a> to a location in the
  filesystem, Boost Jam will look for a variable called <tt>BINDRULE</tt>
  (first ``<tt>on</tt>'' the target being bound, then in the global module).
  If non-empty, <tt>$(BINDRULE[1])</tt> names a rule which is called with the
  name of the target and the path it is being bound to. The signature of the
  rule named by <tt>$(BINDRULE[1])</tt> should match the following:</p>
  <pre>
rule bind-rule ( target : path )
</pre>

  <p>This facility is useful for correct header file scanning, since many
  compilers will search for <tt>#include</tt>d files first in the directory
  containing the file doing the <tt>#include</tt> directive.
  <tt>$(BINDRULE)</tt> can be used to make a record of that directory.</p>

  <h4><a name="FAIL_EXPECTED">Return Code Inversion</a></h4>

  <p>For handling targets whose build actions are expected to fail (e.g. when
  testing that assertions or compile-time type checkin work properly), Boost
  Jam supplies a <tt>FAIL_EXPECTED</tt> rule in the same style as
  <tt>NOCARE</tt>, et. al. During target updating, the return code of the
  build actions for arguments to <tt>FAIL_EXPECTED</tt> is inverted: if it
  fails, building of dependent targets continues as though it succeeded. If
  it succeeds, dependent targets are skipped.</p>

  <h4><a name="NOCARE">Ignoring Return Codes</a></h4>

  <p>Perforce Jam supplied a <tt>NOCARE</tt> rule which is typically used for
  header files to indicate that if they are not found, the dependent targets
  should be built anyway. Boost Jam extends <tt>NOCARE</tt> to apply to
  targets with build actions: if their build actions exit with a nonzero
  return code, dependent targets will still be built.</p>

  <h4><a name="RMOLD">Removing Outdated Targets</a></h4>
  <pre>
rule RMOLD ( targets * )
</pre>

  <p>Perforce Jam removes any target files that may exist on disk when the
  rule used to build those targets fails. However, targets whose dependencies
  fail to build are not removed by default. The <code>RMOLD</code> rule
  causes its arguments to be removed if any of their dependencies fail to
  build.</p>

  <h3><a name="SUBST_rule">The <tt>SUBST</tt> Rule</a></h3>

  <p><b>Note:</b> the <code>SUBST</code> rule is deprecated in favor of
  Perforce Jam's built-in <code>MATCH</code> rule, which has been rolled into
  Boost.Jam.</p>

  <p>The behavior of the <tt>SUBST</tt> rule for regular-expression matching
  and replacement (originally added in <a href=
  "http://freetype.sourceforge.net/jam/index.html">FTJam</a>) has been
  modified:</p>

  <ul>
    <li>One or more replacement patterns may be supplied. The new signature
    for <tt>SUBST</tt> is:
      <pre>
SUBST ( source pattern replacements + )
</pre>The return value is the concatenated results of applying each element
of <tt>replacements</tt> in turn. For example, the following will print
``<tt>[x] (y) {z}</tt>'':
      <pre>
ECHO [ SUBST xyz (.)(.)(.) [$1] ($2) {$3} ] ;
</pre>
    </li>

    <li>If there is no match, <tt>SUBST</tt> now returns an empty list. In
    FTJam, the original <tt>source</tt> string was returned, making it
    awkward to check whether a pattern was matched.</li>

    <li>Compiled regular expressions are now internally cached, making it
    much faster to use <tt>SUBST</tt> multiple times with the same
    string.</li>
  </ul>

  <h3><a name="JAM_VERSION">The <tt>JAM_VERSION</tt> global variable</a></h3>

  <p>A predefined global variable with two elements indicates the version
  number of Boost Jam. Boost Jam versions start at <tt>"03" "00"</tt>.
  Earlier versions of Jam do not automatically define
  <tt>JAM_VERSION</tt>.</p>

  <h3><a name="debugging_support">Debugging Support</a></h3>

  <h4><a name="BACKTRACE_rule">The BACKTRACE rule</a></h4>
  <pre>
rule BACKTRACE ( )
</pre>

  <p>Returns a list of quadruples: <i>filename line module rulename</i>...,
  describing each shallower level of the call stack. This rule can be used to
  generate useful diagnostic messages from Jam rules.</p>

  <p>The <tt>-d</tt> command-line option admits new arguments:</p>

  <ul>
    <li><tt>-d+10</tt> - enables <a name="profiling"><b>profiling</b></a> of
    rule invocations. When Jam exits, it dumps all rules invoked, their gross
    and net times in platform-dependent units, and the number of times the
    rule was invoked.</li>

    <li><tt>-d+11</tt> - enables <a name="parse_debugging"><b>parser
    debugging</b></a>, if Jam has been compiled with the "--debug" option to
    the parser generator named by $(YACC).</li>

    <li><tt>-d+12</tt> - enables <a name="dependency_graph"><b>dependency
    graph output</b></a> . This feature was ``stolen'' from a version of Jam
    modified by <a href="mailto:cmcpheeters@aw.sgi.com">Craig
    McPheeters</a>.</li>
  </ul>

  <h3><a name="UPDATE">The <tt>UPDATE</tt> rule and changes to command line
  handling</a></h3>

  <p>Classic jam treats any non-option element of command line as a name of
  target to be updated. This prevented more sophisticated handling of command
  line. This is now enabled again but with additional changes to the
  <tt>UPDATE&gt;</tt> rule to allow for the flexibility of changing the list
  of targets to update. The <tt>UPDATE</tt> builtin rule is:</p>
  <pre>
rule UPDATE ( targets * )
</pre>

  <p>The rule has two effects: 1. it clears the list of targets to update,
  and 2. causes the specified targets to be updated. If no target was
  specified with the <tt>UPDATE</tt> rule, no targets will be updated. To
  support changing of the update list in more usefull ways, the rule also
  returns the targets previously in the update list. This makes it possible
  to add targets as such:</p>
  <pre>
local previous-updates = [ UPDATE ] ;
UPDATE $(previous-updates) a-new-target ;
</pre>

  <h3 id="semaphores">Semaphores</h3>

  <p>It is sometimes desirable to disallow parallel execution of some
  actions. For example:</p>

  <ul>
    <li>Old versions of <tt>yacc</tt> use files with fixed names. So, running
    two yacc actions is dangerous.</li>

    <li>One might want to perform parallel compiling, but not do parallel
    linking, because linking is i/o bound and only gets slower.</li>
  </ul>Craig McPeeters has extended Perforce Jam to solve such problems, and
  that extension was integrated in Boost.Jam.

  <p>Any target can be assigned a <em>semaphore</em>, by setting a variable
  called <tt>SEMAPHORE</tt> on that target. The value of the variable is the
  semaphore name. It must be different from names of any declared target, but
  is arbitrary otherwise.</p>

  <p>The semantic of semaphores is that in a group of targets which have the
  same semaphore, only one can be updated at the moment, regardless of "-j"
  option.</p>

  <h3 id="w32_getreg">The W32_GETREG rule</h3>
<pre>
    rule W32_GETREG ( path : data ? )
</pre>

<p>    
    Defined only for win32 platform. It reads the registry of Windows.
    'path' is the location of the information, and 'data' is
    the name of the value which we want to get. If 'data' is omitted,
    the default value of 'path' will be returned. The 'path' value
    must conform to MS key path format and must be prefixed with
    one of the predefined root keys. As usual,

<ul>    
    <li>'HKLM' is equivalent to 'HKEY_LOCAL_MACHINE'.
    <li>'HKCU' is equivalent to 'HKEY_CURRENT_USER'.
    <li>'HKCR' is equivalent to 'HKEY_CLASSES_ROOT'.
</ul>    
    
<p>    
    Other predefined root keys are not supported.    
<p>    
    Currently supported data types : 'REG_DWORD', 'REG_SZ',
    'REG_EXPAND_SZ', 'REG_MULTI_SZ'. The data with 'REG_DWORD' type
    will be turned into a string, 'REG_MULTI_SZ' into a list of strings,
    and for those with 'REG_EXPAND_SZ' type environment variables
    in it will be replaced with their defined values.
    The data with 'REG_SZ' type and other unsupported types
    will be put into a string without modification. If it can't
    receive the value of the data, it just return an empty list.
    For example,

<pre>
    local PSDK-location =
    [ PROFILE HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\MicrosoftSDK\\Directories : "Install Dir" ] ;
</pre>

  <h2><a name="jam_fundamentals">Jam Fundamentals</a></h2>

  <p>This section is derived from the official Jam documentation and from my
  experience using it and reading the Jambase rules. I repeat the information
  here mostly because it is essential to understanding and using Jam, but is
  not consolidated in a single place. Some of it is missing from the official
  documentation altogether. I hope it will be useful to anyone wishing to
  become familiar with Jam and the Boost build system.</p>

  <p>&middot; Jam ``<b>rules</b>'' are actually simple procedural entities.
  Think of them as functions. Arguments are separated by colons.</p>

  <p>&middot; A Jam <b>target</b> is an abstract entity identified by an
  arbitrary string. The build-in <tt>DEPENDS</tt> rule creates a link in the
  dependency graph between the named targets.</p>

  <p>&middot; Note that the documentation for the built-in <tt>INCLUDES</tt>
  rule is incorrect: <tt>INCLUDES targets1 : targets2</tt> causes everything
  that depends on a member of <i>targets1</i> to depend on all members of
  <i>targets2</i>. It does this in an odd way, by tacking <i>targets2</i>
  onto a special tail section in the dependency list of everything in
  <i>targets1</i>. It seems to be OK to create circular dependencies this
  way; in fact, it appears to be the ``right thing to do'' when a single
  build action produces both <i>targets1</i> and <i>targets2</i>.</p>

  <p>&middot; When a rule is invoked, if there are <b><tt>actions</tt></b>
  declared with the same name as the rule, the <tt>actions</tt> are added to
  the updating actions for the target identified by the rule's first
  argument. It is actually possible to invoke an undeclared rule if
  corresponding actions are declared: the rule is treated as empty.</p>

  <p>&middot; <a name="binding">Targets</a> (other than <tt>NOTFILE</tt>
  targets) are associated with paths in the file system through a process
  called <a href="./Jam.html#binding">binding</a>. Binding is a process of
  searching for a file with the same name as the target (sans grist), based
  on the settings of the <a href="#target_specific">target-specific</a>
  <tt>SEARCH</tt> and <tt>LOCATE</tt> variables.</p>

  <p>&middot; <a name="target_specific">In addition to</a> local and global
  variables, jam allows you to set a variable <tt><b>on</b></tt> a target.
  Target-specific variable values can usually not be read, and take effect
  <i>only</i> in the following contexts:</p>

  <ul>
    <li>In updating <tt>actions</tt>, variable values are first looked up
    <tt><b>on</b></tt> the target named by the first argument (the target
    being updated). Because Jam builds its entire dependency tree before
    executing <tt>actions</tt>, Jam rules make target-specific variable
    settings as a way of supplying parameters to the corresponding
    <tt>actions</tt>.</li>

    <li>Binding is controlled <i>entirely</i> by the target-specific setting
    of the <tt>SEARCH</tt> and <tt>LOCATE</tt> variables, as described
    <a href="./Jam.html#search">here</a>.</li>

    <li>In the special rule used for <a href="./Jam.html#hdrscan">header file
    scanning</a>, variable values are first looked up <tt><b>on</b></tt> the
    target named by the rule's first argument (the source file being
    scanned).</li>
  </ul>

  <p>&middot; The ``<b>bound value</b>'' of a variable is the path associated
  with the target named by the variable. In build <tt>actions</tt>, the first
  two arguments are automatically replaced with their bound values.
  Target-specific variables can be selectively replaced by their bound values
  using the <a href="./Jam.html#actionmods">bind</a> action modifier.</p>

  <p>&middot; Note that the term ``binding'' as used in the Jam documentation
  indicates a phase of processing that includes three sub-phases:
  <i>binding</i> (yes!), update determination, and header file scanning. The
  repetition of the term ``binding'' can lead to some confusion. In
  particular, the <a href="./Jam.html#bindingmods">Modifying Binding</a>
  section in the Jam documentation should probably be titled ``Modifying
  Update Determination''.</p>

  <p>&middot; ``Grist'' is just a string prefix of the form
  <tt>&lt;</tt><i>characters</i><tt>&gt;</tt>. It is used in Jam to create
  unique target names based on simpler names. For example, the file name
  ``<tt>test.exe</tt>'' may be used by targets in separate subprojects, or
  for the debug and release variants of the ``same'' abstract target. Each
  distinct target bound to a file called ``<tt>test.exe</tt>'' has its own
  unique grist prefix. The Boost build system also takes full advantage of
  Jam's ability to divide strings on grist boundaries, sometimes
  concatenating multiple gristed elements at the beginning of a string. Grist
  is used instead of identifying targets with absolute paths for two
  reasons:</p>

  <ol>
    <li>The location of targets cannot always be derived solely from what the
    user puts in a Jamfile, but sometimes depends also on the <a href=
    "#binding">binding</a> process. Some mechanism to distinctly identify
    targets with the same name is still needed.</li>

    <li>Grist allows us to use a uniform abstract identifier for each built
    target, regardless of target file location (as allowed by setting
    <tt>ALL_LOCATE_TARGET</tt>.</li>
  </ol>

  <p>When grist is extracted from a name with
  <tt>$(</tt><i>var</i><tt>:G)</tt>, the result includes the leading and
  trailing angle brackets. When grist is added to a name with
  <tt>$(</tt><i>var</i><tt>:G=</tt><i>expr</i><tt>)</tt>, existing grist is
  first stripped. Then, if <i>expr</i> is non-empty, leading <tt>&lt;</tt>s
  and trailing <tt>&gt;</tt>s are added if necessary to form an expression of
  the form <tt>&lt;</tt><i>expr2</i><tt>&gt;</tt>;
  <tt>&lt;</tt><i>expr2</i><tt>&gt;</tt> is then prepended.</p>

  <p>&middot; <a name="variable_splitting">When Jam</a> is invoked it imports
  all environment variable settings into corresponding Jam variables,
  followed by all command-line (<tt>-s...</tt>) variable settings. Variables
  whose name ends in <tt>PATH</tt>, <tt>Path</tt>, or <tt>path</tt> are split
  into string lists on OS-specific path-list separator boundaries (e.g.
  "<tt>:</tt>" for UNIX and "<tt>;</tt>" for Windows). All other variables
  are split on space (" ") boundaries. Boost Jam modifies that behavior by
  allowing variables to be <a href="#variable_quoting">quoted</a>.</p>

  <p>&middot; A variable whose value is an empty list <i>or</i> which
  consists entirely of empty strings has a negative logical value. Thus, for
  example, code like the following allows a sensible non-empty default which
  can easily be overridden by the user:</p>
  <pre>
MESSAGE ?= starting jam... ;
if $(MESSAGE) { ECHO The message is: $(MESSAGE) ; }
</pre>

  <p>If the user wants a specific message, he invokes jam with
  <tt>"-sMESSAGE=</tt><i>message text</i><tt>"</tt>. If he wants no message,
  he invokes jam with <tt>-sMESSAGE=</tt> and nothing at all is printed.</p>

  <p>&middot; The parsing of command line options in Jam can be rather
  unintuitive, with regards to how other Unix programs accept options. There
  are two variants accepted as valid for an option:</p>

  <ol>
    <li><tt>-xvalue</tt>, and</li>

    <li><tt>-x value</tt>.</li>
  </ol>

  <p>Please also read <a href="./Jam.html">The Jam language reference</a> for
  the additional details.</p>
  <hr>

  <p>Revised 
  <!--webbot bot="Timestamp" S-Type="EDITED" S-Format="%d %B, %Y" startspan -->
   18 November, 2003 
  <!--webbot bot="Timestamp" endspan i-checksum="39359" --></p>

  <p>Copyright 2003-2004 Rene Rivera, David Abrahams, Vladimir Prus.</p>

  <p>Distributed under the Boost Software License, Version 1.0.
  (See accompanying file LICENSE_1_0.txt or <a href="http://www.boost.org/LICENSE_1_0.txt">
  http://www.boost.org/LICENSE_1_0.txt)</a></p>
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