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<html>

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<title>Boost Filesystem exception.hpp Header</title>
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<h1>
<img border="0" src="../../../boost.png" align="center" width="277" height="86"><a href="../../../boost/filesystem/exception.hpp">boost/filesystem/exception.hpp</a></h1>

<p><a href="#Introduction">Introduction</a><br>
<a href="#Synopsis">Synopsis</a><br>
<a href="#Members">Member functions</a><br>
<a href="#Acknowledgements">Acknowledgements</a></p>

<h2><a name="Introduction">Introduction</a></h2>

<p>The header provides class <i>filesystem_error</i>, publicly derived from <i>
std::runtime_error</i>, which is used by functions in the Filesystem Library to 
report operational errors.</p>

<p>The design evolved based on user requests to ease portability and 
internationalization. See the Boost <a href="../../../more/error_handling.html">
Error and Exception Handling</a> guidelines.</p>

<h2><a name="Synopsis">Synopsis</a></h2>
<pre>namespace boost
{
  namespace filesystem
  {
    enum <a name="error_code">error_code</a>
    {
      no_error = 0,
      system_error,     // system generated error; if possible, is translated
                        // to one of the more specific errors below.
      other_error,      // library generated error
      security_error,   // includes access rights, permissions failures
      read_only_error,
      io_error,
      path_error,
      not_found_error,
      not_directory_error,
      busy_error,       // implies trying again might succeed
      already_exists_error,
      not_empty_error,
      is_directory_error,
      out_of_space_error,
      out_of_memory_error,
      out_of_resource_error
    };

    class filesystem_error : public std::exception
    {
    public:

      <a href="#Constructors">filesystem_error</a>(
        const std::string &amp; who,
        const std::string &amp; message );

      <a href="#Constructors">filesystem_error</a>(
        const std::string &amp; who,
        const path &amp; path1,
        const std::string &amp; message,
        error_code ec = other_error );

      <a href="#Constructors">filesystem_error</a>(
        const std::string &amp; who,
        const path &amp; path1,
        <i>sys_err</i> sys_err_code );

      <a href="#Constructors">filesystem_error</a>(
        const std::string &amp; who,
        const path &amp; path1,
        const path &amp; path2,
        <i>sys_err</i> sys_err_code );

      ~filesystem_error() throw();

      virtual const char * what() const throw();

      <i>sys_err</i> <a href="#native_error">native_error</a>() const;
      error_code <a href="#error">error</a>() const;
      const std::string &amp; <a href="#who">who</a>() const;
      const path &amp; <a href="#path1">path1</a>() const;
      const path &amp; <a href="#path2">path2</a>() const;
    };
  } // namespace filesystem
} // namespace boost
</pre>

<p>For POSIX and Windows, <i><code>sys_err</code></i> is <code>int</code>. For 
other operating systems, it is implementation defined.</p>

<h2><a name="Members">Member functions</a></h2>

<h3><a name="Constructors">Constructors</a></h3>
<pre>      filesystem_error(
        const std::string &amp; who,
        const std::string &amp; message );

      filesystem_error(
        const std::string &amp; who,
        const path &amp; path1,
        const std::string &amp; message,
        error_code ec = other_error );

      filesystem_error(
        const std::string &amp; who,
        const path &amp; path1,
        <i>sys_err</i> sys_err_code );

      filesystem_error(
        const std::string &amp; who,
        const path &amp; path1,
        const path &amp; path2,
        <i>sys_err</i> sys_err_code );
</pre>
<blockquote>
  <p><b>Precondition:</b> The <code>who</code> argument is in the form, as 
  appropriate:</p>
  <ul>
    <li>boost::filesystem::class-name::function-name for errors from public 
    member functions.</li>
    <li>boost::filesystem::class-name for errors not identified with a 
    particular member function.</li>
    <li>boost::filesystem::function-name for errors from non-member functions.</li>
  </ul>
  <p>These forms are explicitly specified to ensure portability of user programs 
  between library implementations. </p>
  <p><b>Effects:</b> Constructs a <i>filesystem_error</i> object, initialized 
  from the appropriate arguments.</p>
</blockquote>
<h3><a name="what">what</a></h3>
<blockquote>
<p><code>virtual const char * what() const throw();</code></p>
<p><b>Returns:</b> A string identifying the error, including who(), path1(), 
path2(), and related messages. If an error occurs in the preparation of the 
string, particularly in low-memory situations, an implementation is permitted to 
return a simpler static string.</p>
</blockquote>
<h3><a name="native_error">native_error</a></h3>
<blockquote>
  <p><i><code>sys_err</code></i><code> native_error() const;</code></p>
  <p><b>Returns:</b> The <code>sys_err_code</code> argument to the constructor, 
  if any. Otherwise, 0.</p>
</blockquote>
<h3><a name="error">error</a></h3>
<blockquote>
  <pre>error_code error() const;</pre>
  <p><b>Returns:</b> <code>native_error()</code> translated to <code>
  <a href="#error_code">error_code</a></code>. The translation is 
  implementation-defined. For the POSIX and Windows implementations, see
  <a href="../src/exception.cpp">libs/filesystem/src/exception.cpp</a>.</p>
</blockquote>

<h3><a name="who">who</a></h3>
<blockquote>
  <pre>const std::string &amp; who() const;</pre>

<p><b>Returns:</b> The <code>who</code> argument to the constructor. An 
implementation is permitted to return an empty string if an exception, for 
example,&nbsp; std::bad_alloc,&nbsp; occurs during processing.</p>
</blockquote>

<h3><a name="path1">path1</a></h3>
<blockquote>
  <pre>const path &amp; path1() const;</pre>

<p><b>Returns:</b> The <code>path1</code> argument to the constructor, if any, 
otherwise <code>path()</code>. An implementation is permitted to return an empty 
path if an exception, for example, std::bad_alloc,&nbsp; occurs during 
processing.</p>
</blockquote>

<h3><a name="path2">path2</a></h3>
<blockquote>
  <pre>const path &amp; path2() const;</pre>

<p><b>Returns:</b> The <code>path2</code> argument to the constructor, if any, 
otherwise <code>path()</code>. An implementation is permitted to return an empty 
path if an exception, for example, std::bad_alloc,&nbsp; occurs during 
processing.</p>
</blockquote>

<h2><a name="Acknowledgements">Acknowledgements</a></h2>

<p>Peter Dimov patiently identified requirements for portability and 
internationalization of error messages. </p>
<hr>
<p>Revised
<!--webbot bot="Timestamp" S-Type="EDITED" S-Format="%d %B, %Y" startspan -->28 February, 2005<!--webbot bot="Timestamp" endspan i-checksum="40416" --></p>

<p> Copyright Beman Dawes, 2002</p>
<p> Use, modification, and distribution are subject to the Boost Software 
License, Version 1.0. (See accompanying file <a href="../../../LICENSE_1_0.txt">
LICENSE_1_0.txt</a> or copy at <a href="http://www.boost.org/LICENSE_1_0.txt">
www.boost.org/LICENSE_1_0.txt</a>)</p>

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