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// Copyright 2004 The Trustees of Indiana University.
// Use, modification and distribution is subject to the Boost Software
// License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// Authors: Douglas Gregor
// Andrew Lumsdaine
#include <boost/graph/fruchterman_reingold.hpp>
#include <boost/graph/random_layout.hpp>
#include <boost/graph/adjacency_list.hpp>
#include <boost/graph/simple_point.hpp>
#include <boost/lexical_cast.hpp>
#include <string>
#include <iostream>
#include <map>
#include <vector>
#include <boost/random/linear_congruential.hpp>
#include <boost/progress.hpp>
#include <boost/shared_ptr.hpp>
using namespace boost;
void usage()
{
std::cerr << "Usage: fr_layout [options] <width> <height>\n"
<< "Arguments:\n"
<< "\t<width>\tWidth of the display area (floating point)\n"
<< "\t<Height>\tHeight of the display area (floating point)\n\n"
<< "Options:\n"
<< "\t--iterations n\tNumber of iterations to execute.\n"
<< "\t\t\tThe default value is 100.\n"
<< "Input:\n"
<< " Input is read from standard input as a list of edges, one per line.\n"
<< " Each edge contains two string labels (the endpoints) separated by a space.\n\n"
<< "Output:\n"
<< " Vertices and their positions are written to standard output with the label,\n x-position, and y-position of a vertex on each line, separated by spaces.\n";
}
typedef adjacency_list<listS, vecS, undirectedS,
property<vertex_name_t, std::string> > Graph;
typedef graph_traits<Graph>::vertex_descriptor Vertex;
typedef std::map<std::string, Vertex> NameToVertex;
Vertex get_vertex(const std::string& name, Graph& g, NameToVertex& names)
{
NameToVertex::iterator i = names.find(name);
if (i == names.end())
i = names.insert(std::make_pair(name, add_vertex(name, g))).first;
return i->second;
}
class progress_cooling : public linear_cooling<double>
{
typedef linear_cooling<double> inherited;
public:
explicit progress_cooling(std::size_t iterations) : inherited(iterations)
{
display.reset(new progress_display(iterations + 1, std::cerr));
}
double operator()()
{
++(*display);
return inherited::operator()();
}
private:
shared_ptr<boost::progress_display> display;
};
int main(int argc, char* argv[])
{
int iterations = 100;
if (argc < 3) { usage(); return -1; }
double width = 0;
double height = 0;
for (int arg_idx = 1; arg_idx < argc; ++arg_idx) {
std::string arg = argv[arg_idx];
if (arg == "--iterations") {
++arg_idx;
if (arg_idx >= argc) { usage(); return -1; }
iterations = lexical_cast<int>(argv[arg_idx]);
} else {
if (width == 0.0) width = lexical_cast<double>(arg);
else if (height == 0.0) height = lexical_cast<double>(arg);
else {
usage();
return -1;
}
}
}
if (width == 0.0 || height == 0.0) {
usage();
return -1;
}
Graph g;
NameToVertex names;
std::string source, target;
while (std::cin >> source >> target) {
add_edge(get_vertex(source, g, names), get_vertex(target, g, names), g);
}
typedef std::vector<simple_point<double> > PositionVec;
PositionVec position_vec(num_vertices(g));
typedef iterator_property_map<PositionVec::iterator,
property_map<Graph, vertex_index_t>::type>
PositionMap;
PositionMap position(position_vec.begin(), get(vertex_index, g));
minstd_rand gen;
random_graph_layout(g, position, -width/2, width/2, -height/2, height/2, gen);
fruchterman_reingold_force_directed_layout
(g, position, width, height,
cooling(progress_cooling(iterations)));
graph_traits<Graph>::vertex_iterator vi, vi_end;
for (tie(vi, vi_end) = vertices(g); vi != vi_end; ++vi) {
std::cout << get(vertex_name, g, *vi) << '\t'
<< position[*vi].x << '\t' << position[*vi].y << std::endl;
}
return 0;
}
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