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#ifndef BOOST_STATECHART_EXAMPLE_SHOOTING_HPP_INCLUDED
#define BOOST_STATECHART_EXAMPLE_SHOOTING_HPP_INCLUDED
//////////////////////////////////////////////////////////////////////////////
// Copyright 2002-2006 Andreas Huber Doenni
// Distributed under the Boost Software License, Version 1.0. (See accompany-
// ing file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//////////////////////////////////////////////////////////////////////////////
#include "Camera.hpp"
#include <boost/statechart/event.hpp>
#include <boost/statechart/simple_state.hpp>
#include <boost/statechart/state.hpp>
#include <boost/statechart/transition.hpp>
#include <boost/statechart/custom_reaction.hpp>
#include <boost/statechart/deferral.hpp>
#include <boost/mpl/list.hpp>
#include <boost/config.hpp>
#ifdef BOOST_INTEL
# pragma warning( disable: 304 ) // access control not specified
#endif
namespace sc = boost::statechart;
namespace mpl = boost::mpl;
//////////////////////////////////////////////////////////////////////////////
struct EvInFocus : sc::event< EvInFocus > {};
struct Focusing;
struct Shooting : sc::simple_state< Shooting, Camera, Focusing >
{
typedef sc::transition< EvShutterRelease, NotShooting > reactions;
Shooting();
~Shooting();
void DisplayFocused( const EvInFocus & )
{
std::cout << "Focused!\n";
}
};
struct Focusing : sc::state< Focusing, Shooting >
{
typedef mpl::list<
sc::custom_reaction< EvInFocus >,
sc::deferral< EvShutterFull >
> reactions;
Focusing( my_context ctx );
sc::result react( const EvInFocus & );
};
#endif
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