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[/
    Copyright (c) 2016-2019 Vinnie Falco (vinnie dot falco at gmail dot com)

    Distributed under the Boost Software License, Version 1.0. (See accompanying
    file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)

    Official repository: https://github.com/boostorg/beast
]

[section Files]

Often when implementing network algorithms such as servers, it is necessary
to interact with files on the system. Beast defines the __File__ concept
and several models to facilitate cross-platform interaction with the
underlying filesystem:

[table File Types
[[Name][Description]]
[[
    [link beast.ref.boost__beast__file `file`]
][
    `file` is a type alias to one of the following implementations,
    depending on what is available on the target platform.
]]
[[
    [link beast.ref.boost__beast__file_stdio `file_stdio`]
][
    This implementation of __File__ uses the C++ standard library
    facilities obtained by including `<cstdio>`.
]]
[[
    [link beast.ref.boost__beast__file_win32 `file_win32`]
][
    This implements a __File__ for the Win32 API. It provides low level
    access to the native file handle when necessary.
]]
[[
    [link beast.ref.boost__beast__file_posix `file_posix`]
][
    For POSIX systems, this class provides a suitable implementation
    of __File__ which wraps the native file descriptor and provides
    it if necessary.
]]
]

[endsect]