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// (C) Copyright 2009-2012 Anthony Williams
// (C) Copyright 2012 Vicente Botet
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#define BOOST_THREAD_VERSION 3
#include <iostream>
#include <boost/thread/scoped_thread.hpp>
void do_something(int& i)
{
++i;
}
void f(int, int)
{
}
struct func
{
int& i;
func(int& i_) :
i(i_)
{
}
void operator()()
{
for (unsigned j = 0; j < 1000000; ++j)
{
do_something(i);
}
}
};
void do_something_in_current_thread()
{
}
int main()
{
{
int some_local_state=0;
boost::strict_scoped_thread<> t( (boost::thread(func(some_local_state))));
do_something_in_current_thread();
}
{
int some_local_state=0;
boost::thread t(( func(some_local_state) ));
boost::strict_scoped_thread<> g( (boost::move(t)) );
do_something_in_current_thread();
}
{
int some_local_state=0;
boost::scoped_thread<> t( (boost::thread(func(some_local_state))));
if (t.joinable())
t.join();
else
do_something_in_current_thread();
}
#if 0
{
int some_local_state=0;
boost::thread t(( func(some_local_state) ));
boost::scoped_thread<> g( (boost::move(t)) );
if (g.joinable())
g.detach();
do_something_in_current_thread();
}
#endif
{
boost::scoped_thread<> g( &f, 1, 2 );
do_something_in_current_thread();
}
return 0;
}
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