1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263
|
//
// generic/stream_protocol.cpp
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2025 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// Disable autolinking for unit tests.
#if !defined(BOOST_ALL_NO_LIB)
#define BOOST_ALL_NO_LIB 1
#endif // !defined(BOOST_ALL_NO_LIB)
// Test that header file is self-contained.
#include <boost/asio/generic/stream_protocol.hpp>
#include <cstring>
#include <boost/asio/io_context.hpp>
#include <boost/asio/ip/tcp.hpp>
#include "../unit_test.hpp"
#include "../archetypes/async_result.hpp"
#if defined(__cplusplus_cli) || defined(__cplusplus_winrt)
# define generic cpp_generic
#endif
//------------------------------------------------------------------------------
// generic_stream_protocol_socket_compile test
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// The following test checks that all public member functions on the class
// generic::stream_protocol::socket compile and link correctly. Runtime
// failures are ignored.
namespace generic_stream_protocol_socket_compile {
void connect_handler(const boost::system::error_code&)
{
}
void send_handler(const boost::system::error_code&, std::size_t)
{
}
void receive_handler(const boost::system::error_code&, std::size_t)
{
}
void write_some_handler(const boost::system::error_code&, std::size_t)
{
}
void read_some_handler(const boost::system::error_code&, std::size_t)
{
}
void test()
{
using namespace boost::asio;
namespace generic = boost::asio::generic;
typedef generic::stream_protocol sp;
const int af_inet = BOOST_ASIO_OS_DEF(AF_INET);
const int ipproto_tcp = BOOST_ASIO_OS_DEF(IPPROTO_TCP);
const int sock_stream = BOOST_ASIO_OS_DEF(SOCK_STREAM);
try
{
io_context ioc;
char mutable_char_buffer[128] = "";
const char const_char_buffer[128] = "";
socket_base::message_flags in_flags = 0;
socket_base::keep_alive socket_option;
socket_base::bytes_readable io_control_command;
archetypes::immediate_handler immediate;
boost::system::error_code ec;
// basic_stream_socket constructors.
sp::socket socket1(ioc);
sp::socket socket2(ioc, sp(af_inet, ipproto_tcp));
sp::socket socket3(ioc, sp::endpoint());
#if defined(BOOST_ASIO_WINDOWS_RUNTIME)
Windows::Networking::Sockets::StreamSocket^ native_socket1 = nullptr;
#else // defined(BOOST_ASIO_WINDOWS_RUNTIME)
sp::socket::native_handle_type native_socket1
= ::socket(af_inet, sock_stream, 0);
#endif // defined(BOOST_ASIO_WINDOWS_RUNTIME)
sp::socket socket4(ioc, sp(af_inet, ipproto_tcp), native_socket1);
sp::socket socket5(std::move(socket4));
boost::asio::ip::tcp::socket tcp_socket(ioc);
sp::socket socket6(std::move(tcp_socket));
// basic_stream_socket operators.
socket1 = sp::socket(ioc);
socket1 = std::move(socket2);
socket1 = boost::asio::ip::tcp::socket(ioc);
// I/O object functions.
sp::socket::executor_type ex = socket1.get_executor();
(void)ex;
// basic_socket functions.
sp::socket::lowest_layer_type& lowest_layer = socket1.lowest_layer();
(void)lowest_layer;
socket1.open(sp(af_inet, ipproto_tcp));
socket1.open(sp(af_inet, ipproto_tcp), ec);
#if defined(BOOST_ASIO_WINDOWS_RUNTIME)
Windows::Networking::Sockets::StreamSocket^ native_socket2 = nullptr;
#else // defined(BOOST_ASIO_WINDOWS_RUNTIME)
sp::socket::native_handle_type native_socket2
= ::socket(af_inet, sock_stream, 0);
#endif // defined(BOOST_ASIO_WINDOWS_RUNTIME)
socket1.assign(sp(af_inet, ipproto_tcp), native_socket2);
#if defined(BOOST_ASIO_WINDOWS_RUNTIME)
Windows::Networking::Sockets::StreamSocket^ native_socket3 = nullptr;
#else // defined(BOOST_ASIO_WINDOWS_RUNTIME)
sp::socket::native_handle_type native_socket3
= ::socket(af_inet, sock_stream, 0);
#endif // defined(BOOST_ASIO_WINDOWS_RUNTIME)
socket1.assign(sp(af_inet, ipproto_tcp), native_socket3, ec);
bool is_open = socket1.is_open();
(void)is_open;
socket1.close();
socket1.close(ec);
sp::socket::native_handle_type native_socket4 = socket1.native_handle();
(void)native_socket4;
socket1.cancel();
socket1.cancel(ec);
bool at_mark1 = socket1.at_mark();
(void)at_mark1;
bool at_mark2 = socket1.at_mark(ec);
(void)at_mark2;
std::size_t available1 = socket1.available();
(void)available1;
std::size_t available2 = socket1.available(ec);
(void)available2;
socket1.bind(sp::endpoint());
socket1.bind(sp::endpoint(), ec);
socket1.connect(sp::endpoint());
socket1.connect(sp::endpoint(), ec);
socket1.async_connect(sp::endpoint(), connect_handler);
socket1.async_connect(sp::endpoint(), immediate);
socket1.set_option(socket_option);
socket1.set_option(socket_option, ec);
socket1.get_option(socket_option);
socket1.get_option(socket_option, ec);
socket1.io_control(io_control_command);
socket1.io_control(io_control_command, ec);
sp::endpoint endpoint1 = socket1.local_endpoint();
(void)endpoint1;
sp::endpoint endpoint2 = socket1.local_endpoint(ec);
(void)endpoint2;
sp::endpoint endpoint3 = socket1.remote_endpoint();
(void)endpoint3;
sp::endpoint endpoint4 = socket1.remote_endpoint(ec);
(void)endpoint4;
socket1.shutdown(socket_base::shutdown_both);
socket1.shutdown(socket_base::shutdown_both, ec);
// basic_stream_socket functions.
socket1.send(buffer(mutable_char_buffer));
socket1.send(buffer(const_char_buffer));
socket1.send(null_buffers());
socket1.send(buffer(mutable_char_buffer), in_flags);
socket1.send(buffer(const_char_buffer), in_flags);
socket1.send(null_buffers(), in_flags);
socket1.send(buffer(mutable_char_buffer), in_flags, ec);
socket1.send(buffer(const_char_buffer), in_flags, ec);
socket1.send(null_buffers(), in_flags, ec);
socket1.async_send(buffer(mutable_char_buffer), send_handler);
socket1.async_send(buffer(const_char_buffer), send_handler);
socket1.async_send(null_buffers(), send_handler);
socket1.async_send(buffer(mutable_char_buffer), in_flags, send_handler);
socket1.async_send(buffer(const_char_buffer), in_flags, send_handler);
socket1.async_send(null_buffers(), in_flags, send_handler);
socket1.async_send(buffer(mutable_char_buffer), immediate);
socket1.async_send(buffer(const_char_buffer), immediate);
socket1.async_send(null_buffers(), immediate);
socket1.async_send(buffer(mutable_char_buffer), in_flags, immediate);
socket1.async_send(buffer(const_char_buffer), in_flags, immediate);
socket1.async_send(null_buffers(), in_flags, immediate);
socket1.receive(buffer(mutable_char_buffer));
socket1.receive(null_buffers());
socket1.receive(buffer(mutable_char_buffer), in_flags);
socket1.receive(null_buffers(), in_flags);
socket1.receive(buffer(mutable_char_buffer), in_flags, ec);
socket1.receive(null_buffers(), in_flags, ec);
socket1.async_receive(buffer(mutable_char_buffer), receive_handler);
socket1.async_receive(null_buffers(), receive_handler);
socket1.async_receive(buffer(mutable_char_buffer), in_flags,
receive_handler);
socket1.async_receive(null_buffers(), in_flags, receive_handler);
socket1.async_receive(buffer(mutable_char_buffer), immediate);
socket1.async_receive(null_buffers(), immediate);
socket1.async_receive(buffer(mutable_char_buffer), in_flags,
immediate);
socket1.async_receive(null_buffers(), in_flags, immediate);
socket1.write_some(buffer(mutable_char_buffer));
socket1.write_some(buffer(const_char_buffer));
socket1.write_some(null_buffers());
socket1.write_some(buffer(mutable_char_buffer), ec);
socket1.write_some(buffer(const_char_buffer), ec);
socket1.write_some(null_buffers(), ec);
socket1.async_write_some(buffer(mutable_char_buffer), write_some_handler);
socket1.async_write_some(buffer(const_char_buffer), write_some_handler);
socket1.async_write_some(null_buffers(), write_some_handler);
socket1.async_write_some(buffer(mutable_char_buffer), immediate);
socket1.async_write_some(buffer(const_char_buffer), immediate);
socket1.async_write_some(null_buffers(), immediate);
socket1.read_some(buffer(mutable_char_buffer));
socket1.read_some(buffer(mutable_char_buffer), ec);
socket1.read_some(null_buffers(), ec);
socket1.async_read_some(buffer(mutable_char_buffer), read_some_handler);
socket1.async_read_some(null_buffers(), read_some_handler);
socket1.async_read_some(buffer(mutable_char_buffer), immediate);
socket1.async_read_some(null_buffers(), immediate);
}
catch (std::exception&)
{
}
}
} // namespace generic_stream_protocol_socket_compile
//------------------------------------------------------------------------------
BOOST_ASIO_TEST_SUITE
(
"generic/stream_protocol",
BOOST_ASIO_COMPILE_TEST_CASE(generic_stream_protocol_socket_compile::test)
)
|