File: canvas.h

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// ************************************************************************** //
//
//  BornAgain: simulate and fit scattering at grazing incidence
//
//! @file      GUI/ba3d/view/canvas.h
//! @brief     Defines Canvas class
//!
//! @homepage  http://www.bornagainproject.org
//! @license   GNU General Public License v3 or higher (see COPYING)
//! @copyright Forschungszentrum Jülich GmbH 2018
//! @authors   Scientific Computing Group at MLZ (see CITATION, AUTHORS)
//
// ************************************************************************** //

#ifndef BORNAGAIN_GUI_BA3D_VIEW_CANVAS_H
#define BORNAGAIN_GUI_BA3D_VIEW_CANVAS_H

#include "GUI/ba3d/def.h"
#include <QHash>

#include <QOpenGLFunctions>
#include <QOpenGLShaderProgram>
#include <QOpenGLWidget>

namespace RealSpace
{

class Camera;
class Program;
class Model;
class Geometry;
class Buffer;
class Object;

class Canvas : public QOpenGLWidget, protected QOpenGLFunctions
{
    Q_OBJECT
    friend class Object;

public:
    Canvas();
    ~Canvas();

    void setBgColor(QColor const&);

    // active things, owned elsewhere, may be nullptr
    void setCamera(Camera*);
    void setProgram(Program*);
    void setModel(Model*);
    Model* getModel();

    // ToolBar Actions
    void defaultView();
    void sideView();
    void topView();

    // Flying Camera implementation (similar to Blender's camera system)
    void horizontalCameraTurn(float angle);
    void verticalCameraTurn(float angle);

    Camera* cam() { return camera; }

private:
    QRect viewport;
    float aspectRatio, colorBgR, colorBgG, colorBgB;
    int currentZoomLevel; // current configuration of mousewheel w.r.t to default (0) configuration

    void setCamera(bool full = true);

    void initializeGL();
    void resizeGL(int, int);
    void paintGL();

    QPoint e_last; // latest mouse event's (x,y) screen coordinates
    QMatrix4x4 matModel, matProj;
    QVector3D unproject(QPoint const&);

    enum { btnNONE, btnTURN, btnZOOM } mouseButton;
    void mousePressEvent(QMouseEvent*);
    void mouseMoveEvent(QMouseEvent*);
    void mouseReleaseEvent(QMouseEvent*);
    void wheelEvent(QWheelEvent*);

    Camera* camera;
    Program* program;
    Model* model;

    QMetaObject::Connection modelUpdated;

    QHash<Geometry const*, Buffer*> buffers;
    void releaseBuffer(Geometry const*);
    void releaseBuffers();

    void draw(QColor const&, QMatrix4x4 const&, Geometry const&);

    void cleanup();
    bool isInitialized() const;

    bool m_isInitializedGL;
};

} // namespace RealSpace
#endif // BORNAGAIN_GUI_BA3D_VIEW_CANVAS_H