File: DesignerScene.h

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//  ************************************************************************************************
//
//  BornAgain: simulate and fit reflection and scattering
//
//! @file      GUI/coregui/Views/SampleDesigner/DesignerScene.h
//! @brief     Defines class DesignerScene
//!
//! @homepage  http://www.bornagainproject.org
//! @license   GNU General Public License v3 or higher (see COPYING)
//! @copyright Forschungszentrum Jülich GmbH 2018
//! @authors   Scientific Computing Group at MLZ (see CITATION, AUTHORS)
//
//  ************************************************************************************************

#ifndef BORNAGAIN_GUI_COREGUI_VIEWS_SAMPLEDESIGNER_DESIGNERSCENE_H
#define BORNAGAIN_GUI_COREGUI_VIEWS_SAMPLEDESIGNER_DESIGNERSCENE_H

#include <QGraphicsScene>
#include <QMap>
#include <QModelIndex>

class InstrumentModel;
class SampleModel;
class SessionItem;
class SessionGraphicsItem;
class QItemSelectionModel;
class IView;
class QItemSelection;
class NodeEditorConnection;
class DesignerMimeData;
class SampleViewAligner;
class NodeEditor;
class FilterPropertyProxy;
class MaterialModel;

//! Main class which represents SessionModel on graphics scene
class DesignerScene : public QGraphicsScene {
    Q_OBJECT

public:
    explicit DesignerScene(QObject* parent = 0);
    virtual ~DesignerScene();

    void setSampleModel(SampleModel* sampleModel);
    void setInstrumentModel(InstrumentModel* instrumentModel);
    void setMaterialModel(MaterialModel* materialModel);
    void setSelectionModel(QItemSelectionModel* model, FilterPropertyProxy* proxy);

    SampleModel* getSampleModel() { return m_sampleModel; }

    IView* getViewForItem(SessionItem* item);

    NodeEditor* getNodeEditor() { return m_nodeEditor; }

signals:
    void selectionModeChangeRequest(int);

public slots:
    void onSceneSelectionChanged();
    void onSessionSelectionChanged(const QItemSelection&, const QItemSelection&);
    void resetScene();
    void updateScene();

    void onRowsInserted(const QModelIndex& parent, int first, int last);
    void onRowsAboutToBeRemoved(const QModelIndex& parent, int first, int last);
    void onRowsRemoved(const QModelIndex& parent, int first, int last);

    void setLayerInterfaceLine(const QLineF& line = {})
    {
        m_layer_interface_line = line;
        invalidate();
    }

    void deleteSelectedItems();

    void onEstablishedConnection(NodeEditorConnection*); // to process signals from NodeEditor
    void removeConnection(NodeEditorConnection*);

    void dragMoveEvent(QGraphicsSceneDragDropEvent* event);
    void dropEvent(QGraphicsSceneDragDropEvent* event);

    void onSmartAlign();

protected:
    void drawForeground(QPainter* painter, const QRectF& rect);
    const DesignerMimeData* checkDragEvent(QGraphicsSceneDragDropEvent* event);
    void mouseMoveEvent(QGraphicsSceneMouseEvent* event);

private:
    IView* addViewForItem(SessionItem* item);
    void updateViews(const QModelIndex& parentIndex = {}, IView* parentView = 0);
    void deleteViews(const QModelIndex& parentIndex);
    void alignViews();
    void removeItemViewFromScene(SessionItem* item);
    bool isMultiLayerNearby(QGraphicsSceneDragDropEvent* event);
    void adjustSceneRect();
    bool isAcceptedByMultiLayer(const DesignerMimeData* mimeData,
                                QGraphicsSceneDragDropEvent* event);
    bool isLayerDragged() const;

    SampleModel* m_sampleModel;
    InstrumentModel* m_instrumentModel;
    MaterialModel* m_materialModel;
    QItemSelectionModel* m_selectionModel;
    FilterPropertyProxy* m_proxy;
    bool m_block_selection;

    QMap<SessionItem*, IView*> m_ItemToView;
    //!< Correspondance of model's item and scene's view

    QLineF m_layer_interface_line;
    //!< Foreground line representing appropriate interface during layer's movement

    SampleViewAligner* m_aligner;

    NodeEditor* m_nodeEditor;
};

#endif // BORNAGAIN_GUI_COREGUI_VIEWS_SAMPLEDESIGNER_DESIGNERSCENE_H