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// ************************************************************************************************
//
// BornAgain: simulate and fit reflection and scattering
//
//! @file GUI/Model/Beam/FootprintCatalog.cpp
//! @brief Implements class FootprintCatalog.
//!
//! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING)
//! @copyright Forschungszentrum Jülich GmbH 2021
//! @authors Scientific Computing Group at MLZ (see CITATION, AUTHORS)
//
// ************************************************************************************************
#include "GUI/Model/Beam/FootprintCatalog.h"
#include "Base/Util/Assert.h"
#include "GUI/Model/Beam/FootprintItems.h"
FootprintItem* FootprintCatalog::create(Type type)
{
switch (type) {
case Type::None:
return new FootprintNoneItem();
case Type::Gaussian:
return new FootprintGaussianItem();
case Type::Square:
return new FootprintSquareItem();
}
ASSERT_NEVER;
}
QVector<FootprintCatalog::Type> FootprintCatalog::types()
{
return {Type::None, Type::Gaussian, Type::Square};
}
UiInfo FootprintCatalog::uiInfo(Type type)
{
switch (type) {
case Type::None:
return {"None", "", ""};
case Type::Gaussian:
return {"Gaussian footprint", "", ""};
case Type::Square:
return {"Square footprint", "", ""};
}
ASSERT_NEVER;
}
FootprintCatalog::Type FootprintCatalog::type(const FootprintItem* item)
{
if (dynamic_cast<const FootprintNoneItem*>(item))
return Type::None;
if (dynamic_cast<const FootprintGaussianItem*>(item))
return Type::Gaussian;
if (dynamic_cast<const FootprintSquareItem*>(item))
return Type::Square;
ASSERT_NEVER;
}
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