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// ************************************************************************************************
//
// BornAgain: simulate and fit reflection and scattering
//
//! @file GUI/Model/Sample/ItemWithLayers.h
//! @brief Defines class ItemWithLayers.
//!
//! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING)
//! @copyright Forschungszentrum Jülich GmbH 2024
//! @authors Scientific Computing Group at MLZ (see CITATION, AUTHORS)
//
// ************************************************************************************************
#ifndef BORNAGAIN_GUI_MODEL_SAMPLE_ITEMWITHLAYERS_H
#define BORNAGAIN_GUI_MODEL_SAMPLE_ITEMWITHLAYERS_H
#include "GUI/Model/Sample/Item3D.h"
#include <QColor>
#include <QXmlStreamReader>
class LayerItem;
class ItemWithLayers : public virtual Item3D {
public:
~ItemWithLayers() = default;
QColor color() const { return m_color; }
void setColor(const QColor& c) { m_color = c; }
virtual void writeTo(QXmlStreamWriter* w) const;
virtual void readFrom(QXmlStreamReader* r);
bool expandGroupbox = true;
protected:
QColor m_color;
};
#endif // BORNAGAIN_GUI_MODEL_SAMPLE_ITEMWITHLAYERS_H
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