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// ************************************************************************************************
//
// BornAgain: simulate and fit reflection and scattering
//
//! @file GUI/Model/Sample/ItemWithMaterial.h
//! @brief Defines class ItemWithMaterial.
//!
//! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING)
//! @copyright Forschungszentrum Jülich GmbH 2018
//! @authors Scientific Computing Group at MLZ (see CITATION, AUTHORS)
//
// ************************************************************************************************
#ifndef BORNAGAIN_GUI_MODEL_SAMPLE_ITEMWITHMATERIAL_H
#define BORNAGAIN_GUI_MODEL_SAMPLE_ITEMWITHMATERIAL_H
#include <QColor>
#include <QString>
#include <QXmlStreamReader>
class MaterialItem;
class MaterialsSet;
//! Base class for all sample components made of some material.
class ItemWithMaterial {
public:
//! Overhand the material list where the current material has to be searched for.
explicit ItemWithMaterial(const MaterialsSet* materialModel);
//! Set the material this item shall use.
//! Stores the identifier, not the pointer!
void setMaterial(const MaterialItem* materialItem);
//! Set the material this item shall use.
//! Stores the given identifier, not a pointer to the material!
void setMaterial(const QString& materialIdentifier);
QColor materialColor() const;
QString materialName() const;
QString materialIdentifier() const { return m_material_identifier; }
//! Returns the material item this item links to.
MaterialItem* materialItem() const;
virtual void writeTo(QXmlStreamWriter* w) const;
virtual void readFrom(QXmlStreamReader* r);
protected:
const MaterialsSet* m_materials;
QString m_material_identifier;
};
#endif // BORNAGAIN_GUI_MODEL_SAMPLE_ITEMWITHMATERIAL_H
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